CGI’ 2020 Call for Papers

CALL FOR PAPERS

 

COMPUTER GRAPHICS INTERNATIONAL CGI 2020, Geneva, Switzerland, 22-25 June, 2020

Computer Graphics International (CGI) 2020 will be held in Geneva, Switzerland on June 22-25, 2020. CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers across the whole world are invited to share their experiences and novel achievements in various fields – as Computer Graphics and Human-Computer Interaction. Former CGI conferences have been held in Yokohama, Japan, Heraklion, Greece, Strasbourg, France, Sydney, Australia, Bintan, Indonesia and Calgary, Canada. This year, CGI is organized by MIRALab, University of Geneva, Switzerland together with the Computer Graphics Society (CGS).

Geneva is Switzerland’s second largest city, known as the City of Peace, and is home, among other things, to the European headquarters of UN, CERN and many museums.
The conference will be held at the beautiful campus of Biotech (
https://www.campusbiotech.ch/en/).

 

IMPORTANT DATES

Conference, Tutorials and Workshops June 22-25, 2020

 

 

Visual Computer Journal papers submission

Submission deadline: February 25, 2020

Paper notification: March 24, 2020

Camera-ready April 7, 2020

 

CGI proceedings book papers submission

Submission deadline: April 7, 2020

Paper notification April 25, 2020

Camera-ready May 01, 2020

 

CALL FOR VISUAL COMPUTER JOURNAL PAPERS  

The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published by Springer in the Visual Computer Journal (impact factor 1.45).

The accepted papers from the second call for papers will be included in the CGI conference proceedings published by LNCS, Springer.

Note that for both call for papers, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.

We invite original contributions that advance the state-of-the-art in topics related to:

  • Rendering Techniques
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Physically Based Modeling
  • Computer Vision for Computer Graphics
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computation Geometry
  • Image Based Rendering
  • Computational Photography
  • Computer Animation
  • Visual Analytics
  • Shape Analysis and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Geometric Modelling
  • Computational Fabrication
  • Image Processing
  • 3D Reconstruction
  • Global Illumination
  • Graphical Human-Computer Interaction
  • Human Modelling
  • Image Analysis
  • Saliency Methods
  • Shape Matching
  • Sketch-based Modelling
  • Robotics and Vision
  • Stylized Rendering
  • Textures
  • Pattern Recognition
  • Machine Learning for Graphics

Conference Chairs

Nadia Magnenat Thalmann, University of Geneva, Switzerland
Constantine Stephanidis, University of Crete and FORTH, Greece

Program Chairs

  • First track, papers submitted to CGI to be selected for Visual Computer
    Enhua Wu,
    University of Macau & IOS/CAS,China
    Daniel Thalmann, EPFL, Switzerland
  • Second track, papers submitted to CGI to be selected for LNCS book
    Jinman Kim, Sydney University, Australia
    George Papagiannakis, University of
    Crete and Forth, Greece
    Bin Sheng,
     Shanghai Jiao Tong University, China

Publicity Chair

Ma Lizhuang, Shanghai Jiao Tong University, China

Publication LNCS Chair

Marina Gavrilova, University of Calgary, Canada

 

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