Conferences: CGI 2022 Call for Papers

;text-decoration-style:initial;text-decoration-color:initial;word-spacing:0px”> This year, CGI2022 is organized by MIRALab, University of Geneva, Switzerland and supported by the Computer Graphics Society (CGS). The Visual Computer is the official journal of the Computer Graphics Society.

THE CONFERENCE CGI2022 WILL BE VIRTUAL DUE TO THE CONTINUATION OF THE PANDEMIC WORLDWIDE

 

IMPORTANT DATES

Conference, Tutorials and Workshops September 12-16, 2022

 

Web site:  http://www.cgs-network.org/cgi22/

Contact: cgi2022@miralab.ch

 

Visual Computer papers submission

Submission deadline: March 10, 2022, midnight CET

Preliminary notification: April 15, 2022

Deadline to Receive Revised Papers From Authors: May 20, 2022

Final Notification of Revised Papers: July 5, 2022

 

CGI proceedings submission

Submission deadline: June 5, 2022

Paper notification July 5, 2022

Camera-ready July 24, 2022

 

CALL FOR VISUAL COMPUTER JOURNAL PAPERS (FIRST CALL)

The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published in the Visual Computer Journal (impact factor 2.52) by Springer-Verlag.

The accepted papers from the second call for papers will be included in the CGI conference proceedings published by LNCS, Springer.

Note that for both call for papers, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.

We invite original contributions that advance the state-of-the-art in topics related to:

  • Rendering Techniques
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Physically Based Modeling
  • Computer Vision for Computer Graphics
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computation Geometry
  • Image Based Rendering
  • Computational Photography
  • Computer Animation
  • Visual Analytics
  • Shape Analysis and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Geometric Modelling
  • Computational Fabrication
  • Image Processing
  • 3D Reconstruction
  • Global Illumination
  • Graphical Human-Computer Interaction
  • Human Modelling
  • Image Analysis
  • Saliency Methods
  • Shape Matching
  • Sketch-based Modelling
  • Robotics and Vision
  • Stylized Rendering
  • Textures
  • Pattern Recognition
  • Machine Learning for Graphics

 

General Chair

Nadia Magnenat Thalmann, University of Geneva, Switzerland

Program Chairs

First track, papers submitted to CGI to be selected for Visual Computer

Daniel Thalmann, EPFL, Switzerland

George Papagiannakis, University of Crete, Greece

Second track, papers submitted to CGI to be selected for LNCS book

Jinman Kim, University of Sydney, Australia
Bin Sheng, Jia Tong University, China

Publication LNCS Chair

Marina Gavrilova, University of Calgary, Canada

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