13th EAI International Conference on Game Theory for Networks ( GameNets)

13th EAI International Conference on Game Theory for Networks ( GameNets)

March 17– 18, 2025

Venue: Magdalene College, Cambridge, United Kingdom

https://gamenets.eai-conferences.org/2025/

Description

Game theory is a multi-agent decision theory, which provides a mathematical theory tool to study the complex interactions between interdependent rational players and predict strategic choices. Applying game theory in the context of networks provides insights into distributed systems in general. 

Game theoretic models can help us understand and evaluate the performance of complex networked systems that cannot be completely modeled using traditional optimization tools. It helps analyze and address the performance of networks. In communication systems, e.g. wireless networks, vehicular communications, etc., game theory aids in understanding congestion analysis, resource management, and network design as well as providing strategic decisions for network security and resilience. It plays a crucial role in transportation networks, helping determine traffic equilibrium and strategic behavior. In social networks, game theory aids in studying the spread of information and influence and assists in understanding multi-agent games that arise in contexts such as diplomacy.  Game theory also furthers our understanding of the economics of networks, including the study of spectrum auctions, network pricing as well as the study of e-commerce markets. Game theory provides a rich set of techniques including strategic games, cooperative games, collusion strategies and collusion detection, mechanism design, price of anarchy, and computation and analysis of equilibrium.

 Given the importance of the study of game theory in the context of networks, this conference aims to provide a venue to exchange recent advances in this topic. We look for original and unpublished research works that advance fundamental theories, provide techniques, or address applications of game theory for solving challenging problems in networks.

Scope and Topics

Papers presenting new and original research on game theory as applied broadly to networks are sought. Theoretical research papers as well as research in game theory motivated by network applications are encouraged. Typical, but not exclusive, topics of interest include:

– Game theory for networks, including wireless and vehicular networks.

– Congestion analysis and network design

– Traffic networks and equilibria

– Mechanism Design for Networks

– Game theory for social and biological networks

– Network pricing and resource allocation

– Game theory as applied to e-commerce and economic networks

– Game theory for emerging technologies

– Multi-Agent Reinforcement Learning

– Fairness in Resource Allocation

– Cooperative and Coalition games

– Collusion detection approaches

– Game theory for network security/resilience

– Approaches for Multi-agent games (e.g., Diplomacy)

Key Note Speakers:

Tamer Basar: UIUC

Michal Feldman: Tel-Aviv University

Sanjeev Goyal, Cambridge University

Deadlines

Full Paper Submission deadline: 15th October, 2024.

Notification deadline: 15th December, 2024

Camera-ready deadline: 15th January, 2025.

Publication

All accepted papers will be published in the Springer LNICST series and made available through the SpringerLink Digital Library (indexed by Scopus, ACM Digital Library, dblp, Google Scholar). 

Authors of selected papers will be invited to submit an extended version to:

1. ACM Transactions on Economics and Computation: https://dl.acm.org/journal/teac 

2. ACM Journal on Autonomous Transportation Systems: https://dl.acm.org/journal/jats 

Paper Submission

All submitted papers must be unpublished and not be submitted for publication elsewhere. Papers should be submitted through Easy Chair system, and have to comply with the Springer format (see Author’s kit section on the website).

Regular papers should be up to 14 pages in length as per Springer format. Additional material for review may be added as an appendix and will be read at the discretion of the TPC.

Review Process

All conference papers will undergo a thorough peer review process prior to the final decision and publication. This process is facilitated by experts in the Technical Program Committee during a dedicated conference period. All review assignments are ultimately decided by the responsible Technical Program Committee Members while the Technical Program Committee Chairs are responsible for the final acceptance selection.

Committees

Steering Committee

Chair

Victor C.M. Leung, The University of British Columbia, Canada

Members

Arumugam Nallanathan, Queen Mary University of London, U.K

Organizing Committee

General Chair:

Sanjiv Kapoor, Professor, Dept. of Computer Science, Illinois Tech, Chicago, USA 

Program Chairs

Vaneet Aggarwal, Professor, Purdue University, USA

Tobias Harks, Professor, Univ Passau, Germany

Technical Program Committee

Tami Tamir, Reichman University, Israel

Washim Mondal, Indian Institute of Technology Kanpur, India

Pascal Lenzner, Hasso-Plattner-Institute Potsdam, Germany

Martin Gairing, University of Liverpool, UK

Arnob Ghosh, New Jersey Institute of Technology, USA

Marc  Schroder, Maastricht University, Netherlands

Randall Berry, Northwestern University, USA

Duong Nguyen, Arizona State University, USA 

Shweta Jain, Indian Institute of Technology, India

Guido Schaefer, CWI Amsterdam, Netherlands

Xiangyang Li, University of Science and Technology, China

Vittorio Bilo, University of Salento, Italy

Kevin Schewior, University of Southern Denmark, Denmark

S Sivaranjani, University of Notre Dame, USA

Eirini Eleni, University of New Mexico, USA

Jason Marden, UCSB, USA

Anis Elgabli, KFUPM, KSA

Dario Paccagnan, Imperial College London, UK

Parinaz Naghizadeh, University of California, San Diego, USA

Richard Ma, National University of Singapore, Singapore

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