10–11 December 2020
Virtual conference
FULL PAPERS DEADLINE EXTENDED TO 31 JULY
Call for Submissions
In light of the unknowns associated with the current COVID-19 situation, CVMP will be fully virtual this year! The event will take place on 10–11 December 2020. Proceedings of the Full Papers will appear in the ACM Digital Library, as usual. Please keep checking the CVMP website for updates.
Full Papers:
We invite submissions of regular, technical papers presenting novel research or applications related to any aspect of media production, including computer vision, graphics and machine learning research with application in this area. We particularly encourage the submission of early-stage doctoral work. Submitted papers can be any length up to 10 pages and will be subject to double-blind peer review. Accepted papers will be presented in either oral or poster form, and will appear in the ACM Digital Library. Browse past CVMP papers in the ACM Digital Library here: https://bit.ly/CVMP_ACM_DL
Short Papers and Technical Abstracts:
Submissions are invited in the form of a one-page extended abstract, describing innovative industry practice or academic research. Submissions can also describe work in progress and do not prevent submission of the work elsewhere. Accepted submissions will be presented in poster form at the conference, and will not appear in the ACM Digital Library.
The demos programme promotes applied research and applications to facilitate collaborations between industrial and academic members of the media production community. Demos do not have to be related to full or short papers accepted at CVMP but should have the form of live demonstrations of media production methods and/or their applications. A one-page paper should be submitted describing the content of the demonstration and an overview of the approach.
Full Papers deadline: EXTENDED TO 31 JULY 2020
Industry Talks deadline: 18 September 2020
Short Papers deadline: 18 September 2020
Demos deadline: 18 September 2020
All deadlines are 23:59 GMT.
Papers, Demos and Talks are invited in all areas of visual media production related to film, games, and broadcast, including but not limited to:
– Augmented/Mixed/Virtual reality (AR/MR/VR)
– Character animation
– Computational photography
– Computer vision
– Computer graphics
– High-dynamic-range (HDR) imaging
– Image and video synthesis
– Image enhancement and restoration
– Image/model/asset editing
– Interactive media and games
– Level of detail (LOD)
– Machine learning
– Motion estimation
– Multiple camera systems
– Omni-directional video
– Post-production using stereo, 3D and motion
– Pre-visualization
– Real-time imaging systems
– Real-time rendering
– Relighting images and video
– Scene modelling
– Segmentation and matting
– Video and camera tracking
– Video-based animation
– Video-based human motion capture
– Visual asset management
– Visual effects (VFX)
– Virtual production
Submission Instructions: