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The 35th International Conference on Computer Animation and Social Agents (CASA 2022) will be held on July 5-7, 2022 in Nanjing, China.
CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the last past ten years, CASA was held in Switzerland (2006), Belgium (2007), Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016), Korea (2017), China (2018), France (2019), UK (2020), and Ottawa (2021).CASA 2022 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
CASA 2022 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
If you have interest to submit a paper to the conference, please check the attachment.
Submission System: http://www.easychair.org/conferences/?conf=casa2022
Formatting Template: LaTex: http://www.casa2022.org/tmpl_pac.zip ; Microsoft Word: http://www.casa2022.org/mswrd_pac.zip
Submission Guideline: http://www.casa2022.org/sub.html
IMPORTANT DATES
Submission Deadline April 1, 2022
Notification of Acceptance May 1, 2022
Registration Deadline May 15, 2022
PUBLICATION
The conference programme will include papers for the Journal of Computer Animation and Virtual Worlds (SCI & SCIE) published by Wiley and those for the conference proceeding.
CONTACT
Conference Secretary: Ms. Sylvia Email: casa2022_conf@outlook.com Tel: +86-18030559376
TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
Motion Control; Motion Capture & Retargeting; Path Planning; Procedural Modeling and Animation; Vision-based Techniques; Behavioral Animation
Social Agents
Social Agents and Avatars; Emotion and Personality; Machine Learning; Autonomous Actors; Social Robots; Inter-Agent Communication
Virtual & Augmented Reality
Artificial Agents in Virtual Reality; Mixed and Augmented Reality; Population Generation for Virtual Worlds; Virtual Cities; Virtual Humans and Avatars; Digital Clones
For more info, please visit: http://www.casa2022.org/cfp.html