Technical Notes of
EICS 2026: The 18th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems, 30 June – 3 July, 2026, Patras, Greece
Submission deadline for the 1st Round of PACM EICS 2026 for Full Papers and
Technical Notes: July 25, 2025
EICS 2026 is the eighteenth international ACM SIGCHI conference devoted to
engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers all
stages of the engineering life-cycle of interactive systems – inception,
requirements, design, specification, coding, data analytics, validation and
verification, deployment and maintenance.
EICS has the longest tradition of bringing together researchers who
contribute to better ways of creating interactive computing systems,
stemming from the conference on command languages in the seventies. The
conference is best known for rigorously contributing and disseminating
research results that hold the midst in between user interface design,
software engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and tools
that support designing, developing, validating and verifying interactive
systems. The conference brings together people who study or practice the
engineering of interactive systems, drawing from design, HCI, software
engineering, requirements engineering, software development, modeling, and
programming.
Submissions advance the state of the art of the engineering of interactive
systems. Topics include, but are not limited to:
*Modelling, specification and analysis of interaction and interactive
systems
*Requirements engineering for interactive systems
*Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation,
verification
and validation, testing)
*Software architectures for interactive systems
*Formal methods within interactive systems engineering
*Bridging the gap between engineering and design practices.
*Engineering design and evaluation tools
*Computational techniques for designing and evaluating interactive systems
*Interactive data-driven systems
*Explore and/or employ of diverse interaction techniques and devices (e.g.,
adaptive, context-aware, tangible, haptic, touch and multitouch input,
voice, gestures, recognition of physiological signals, multimodal input,
mobile and wearable systems, virtual, augmented, mixed and extended
reality)
*Engineering hardware or software integration in interactive systems (e.g.,
fabrication and maker processes, physical computing, cyber-physical
systems)
*Engineering interactive systems for diverse user groups (e.g., children,
elderly, people with disabilities…)
*Engineering collaborative multi-user interactive systems
*Engineering interactive systems embedding AI-technologies
*Engineering interaction-driven AI-technologies
*Applying AI technologies in methods, processes and tools for building
interactive systems in all stages of the engineering lifecycle
A newcomer’s guide to EICS is available at




July 16th, 2025
Daniela Lopez de Luise
Posted in