CALL FOR PAPERS
COMPUTER GRAPHICS INTERNATIONAL CGI 2020, Geneva, Switzerland, 22-25 June, 2020
Computer Graphics International (CGI) 2020 will be held in Geneva, Switzerland on June 22-25, 2020. CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers across the whole world are invited to share their experiences and novel achievements in various fields – as Computer Graphics and Human-Computer Interaction. Former CGI conferences have been held in Yokohama, Japan, Heraklion, Greece, Strasbourg, France, Sydney, Australia, Bintan, Indonesia and Calgary, Canada. This year, CGI is organized by MIRALab, University of Geneva, Switzerland together with the Computer Graphics Society (CGS).
Geneva is Switzerland’s second largest city, known as the City of Peace, and is home, among other things, to the European headquarters of UN, CERN and many museums.
The conference will be held at the beautiful campus of Biotech (https://www.campusbiotech.ch/en/).
IMPORTANT DATES
Conference, Tutorials and Workshops June 22-25, 2020
Visual Computer Journal papers submission
Submission deadline: February 25, 2020
Paper notification: March 24, 2020
Camera-ready April 7, 2020
CGI proceedings book papers submission
Submission deadline: April 7, 2020
Paper notification April 25, 2020
Camera-ready May 01, 2020
CALL FOR VISUAL COMPUTER JOURNAL PAPERS
The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published by Springer in the Visual Computer Journal (impact factor 1.45).
The accepted papers from the second call for papers will be included in the CGI conference proceedings published by LNCS, Springer.
Note that for both call for papers, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.
We invite original contributions that advance the state-of-the-art in topics related to:
- Rendering Techniques
- Geometric Computing
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling
- Computer Vision for Computer Graphics
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computation Geometry
- Image Based Rendering
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Volume Rendering
- Solid Modelling
- Geometric Modelling
- Computational Fabrication
- Image Processing
- 3D Reconstruction
- Global Illumination
- Graphical Human-Computer Interaction
- Human Modelling
- Image Analysis
- Saliency Methods
- Shape Matching
- Sketch-based Modelling
- Robotics and Vision
- Stylized Rendering
- Textures
- Pattern Recognition
- Machine Learning for Graphics
Conference Chairs
Nadia Magnenat Thalmann, University of Geneva, Switzerland
Constantine Stephanidis, University of Crete and FORTH, Greece
Program Chairs
- First track, papers submitted to CGI to be selected for Visual Computer
Enhua Wu, University of Macau & IOS/CAS,China
Daniel Thalmann, EPFL, Switzerland - Second track, papers submitted to CGI to be selected for LNCS book
Jinman Kim, Sydney University, Australia
George Papagiannakis, University of Crete and Forth, Greece
Bin Sheng, Shanghai Jiao Tong University, China
Publicity Chair
Ma Lizhuang, Shanghai Jiao Tong University, China
Publication LNCS Chair
Marina Gavrilova, University of Calgary, Canada