Regular Paper Deadline Extended to June 20!

This is to let you know that the submission deadline for regular papers to IEEE PICom 2025 has been extended to June 20, 2025. 🎉

Please consider submitting your work, and feel free to share the CFP with anyone who might be interested.
You can find all the details below in the email and here: https://cyber-science.org/2025/picom/

Feel free to contact me if you have any questions or concerns.

Looking forward to your contributions!

Best regards,

Call for Papers – CHILECON 2025 Video Games Track


CALL FOR PAPERS 
===============
IEEE CHILECON 2025 Video games Track
28-30 October 2025
Valparaíso, Chile
IEEE CHILECON 2025 will be held in Valparaíso, Chile, from 27 to 31/October. The IEEE CHILECON conference is celebrating 50 years of research and innovation (IEEE CHILECON 2025, chilecon2025.pucv.cl/), and promotes the advancement and exchange of knowledge and experiences to foster discussion of problems and establish cooperative ties across all areas of academic, professional, and student knowledge. It brings together professionals whose technical interests are related to electrical and computer science, engineering, and related disciplines, promoting cooperation and friendship. This year, IEEE CHILECON will be co-located with CLEI (Latin American Center for Informatics Studies) and SCCC (annual International Conference of the Chilean Computer Society). In this edition, a key space for discovering innovations in the video game industry and academia is the CHILECON 2025 Video Game Track, held in conjunction with the TZEPIRC Workshop: Fostering Cooperation between Academia and Industry in Video Games.
The Video games track of the IEEE CHILECON 2025 invites submissions of papers that thoroughly present innovative theoretical and/or practical findings that enhance the state of the art, as well as applications and case studies in the field of video games and gamification.
** IMPORTANT DATES
==================
* Abstract submission: Jul 7
* Full Paper submission: Jul 15
* IPC notifications Sep 14
* Camera ready Papers: Oct 1
* Early registration Oct 1
* Conference: Oct 28-30
** TRACK THEMES
The IEEE CHILECON 2025 Videogames track invites submission of papers, with scientific-technical rigor, that address open problems by illustrating the conceptualization, design, construction, evaluation or application of techniques, methods, tools or systems.
Key topics include (but not limited to):
* Artificial intelligence and video games.
* LLM and videogames.
* Video game design and development
* Gamification in education, health and other sectors
* Virtual and augmented reality in game experiences
* Narrative and storytelling in video games
* Video game industry and market
* Ethics and social responsibility in video games
* Technical and performance aspects in video games
** PUBLICATION AND INDEXING
* Abstract and Full paper submission via Easychair https://easychair.org/conferences/?conf=cleijccchilecon2025
* IEEE format – max 6 pages (see https://www.ieee.org/conferences/publishing/templates)
* Additional page USD50 per page, max 2 extra pages.
* Language: Papers must be written in Spanish, Portuguese or English.
* Full articles: for inclusion in the Conference Proceedings, each accepted article must: (1) have at least one of its authors registered as an author at the conference; (2) respect the suggested format and maximum number of pages; (3) incorporate the evaluators' recommendations for improvement.
* Presentation of Articles: accepted articles will be presented in thematic sessions, consisting of a 15-minute oral presentation for each article, plus a panel of 15-20 minutes for questions and discussion on them.
IEEE CHILECON 2025 Proceedings will be published by IEEE, and will appear in the IEEE Xplore Digital Library (https://ieeexplore.ieee.org/), which is normally indexed by Scopus.
** ORGANIZATION
* Track Chairs
– Lorena Martinez Elizalde
– Mario Bruno
A workshop will be held:
TZEPIRC: Promoting cooperation between academia and industry in video games.
Carlos Astengo, Lorena Martinez, Daniel Lopez
TEC México
Description:
The objective is to introduce participants to the TZEPIRC methodology, a structured approach to writing argumentative texts as scientific articles in the field of video games. The essential elements of the methodology are the Title (T), Problem (P), Approach (E), Purpose (P), Information (I), and Conclusions (C).
Furthermore, the workshop will highlight how this methodology promotes collaboration to address complex challenges at the intersection of technology and creativity, within the framework of REDIVJ (International Network on Video Game Development and Production) and the IEEE Task Force on Gamification Research and Education.
Target Audience:
*Undergraduate and graduate students in STEM (Science, Technology, Engineering, and Mathematics) and humanities fields.
* Early-career researchers seeking to improve their academic reading of scientific articles and their writing skills.
* Educators, practitioners, and game developers interested in improving argumentative writing and fostering deeper collaboration between academia and industry.

ICLAD – Int’l Conf. on LLM-Aided Design, Final Call for Participation

CALL FOR PARTICIPATION 
The 1st IEEE International Conference on LLM-Aided Design (LAD)
June 26-27, 2025 | Stanford University, Stanford, CA, USA
==> Early Registration Deadline extended to June 15th. https://iclad.ai/registration
Keynote Speakers:
  • Christopher Manning, Stanford
  • Jeff Dean, Google DeepMind and Google Research
Invited Speakers:
  • Ruchir Puri, IBM
  • Karina Nguyen, OpenAI
  • Nathaniel Pinckney, NVIDIA
Full program now available: https://iclad.ai/program 
Sponsors: AMD, Cadence, ChipAgents, Cognichip, Google, Intel, IBM, Mediatek, NVIDIA, NXP, Qualcomm, Si2, Siemens, Synopsys, Turing, TSMC, IEEE CEDA, IEEE, IEEE Solid-State Circuits Society
The 2025 IEEE International Conference on LLM-Aided Design will focus on how to use LLM (Large Language Model) as a methodology to help design circuits, software, and computing systems with improved quality, productivity, robustness, and cost. It is the first of its kind international conference in the community that will focus on discussing results that leverage the significant advancement and innovation captured by the generative AI and LLM technology to offer new methods and solutions for design automation, software development, among other fields, targeting various existing and emerging applications. The conference will be a timely venue that will host leading researchers and thought leaders in this fast-growing area and will provide a forum for researchers and practitioners to present their latest results, contribute open-source LLM models and relevant solutions, datasets, tool flows, and offer benchmarking, testing and validation methods.
Venue: Paul Brest Hall, Stanford University

As part of ICLAD, we invite you to participate in the ICLAD-DAC 2025 Hackathon (https://iclad.ai/genai-chip-hackathon
Date & Location: June 22, Moscone West, San Francisco (co-located with DAC)
The ICLAD-DAC 2025 Hackathon is a competitive research, and educational event where participants will use language models to solve specified chip design problems across the RTL to GDSII flow (e.g. RTL debugging and physical design). The hackathon aims to evaluate how effectively language models can assist in real-world chip design challenges by assigning tasks of varying difficulty for completion.

CfP: Workshop on Alternative Visual Domains for Detection, Tracking and Forecasting @ ICIAP2025

===================================================

Call for papers – Apologies for multiple posting

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AVD 2025 – Alternative Visual Domains for Detection, Tracking and Forecasting – @ICIAP 2025

Held in conjunction with the 23nd International Conference on Image Analysis and Processing (ICIAP) – September 15-16, 2025, Rome (Italy)

https://sites.google.com/view/avd2025

===================================================

The perception and understanding of dynamic environments rely heavily on visual data, which has traditionally been captured using RGB cameras. However, alternative visual domains-such as thermal imaging, event-based cameras, LiDAR, hyperspectral sensors, and radar-offer new opportunities and challenges in detection, tracking, and forecasting tasks. These unconventional modalities provide valuable advantages in scenarios where standard RGB-based approaches struggle, such as low-light conditions, adverse weather, and high-speed motion analysis.

The complexity and diversity of these data sources require the development of specialized processing techniques, often involving novel Deep Learning methodologies. Event-based cameras, for instance, capture asynchronous intensity changes at a microsecond scale, enabling ultra-low-latency motion tracking. Thermal imaging can enhance pedestrian detection in nighttime conditions, while LiDAR and radar enable accurate distance estimation for autonomous systems. Additionally, hyperspectral imaging can extract material properties beyond what standard cameras perceive, contributing to applications in medical diagnostics, agriculture, and security.

Despite their advantages, alternative visual sensors introduce unique challenges, including domain adaptation, sensor fusion, and real-time processing constraints. As industries increasingly integrate these technologies into safety-critical applications – such as autonomous driving, industrial inspection, and environmental monitoring-there is a growing demand for efficient and robust models capable of handling multi-modal data streams.

This workshop aims to foster collaboration between researchers and industry practitioners, encouraging the exchange of ideas on novel sensing modalities, algorithmic advancements, and real-world applications. Furthermore, the ethical and privacy implications of these alternative visual domains will be explored, addressing concerns related to surveillance, biometric recognition, and data security.

===================================================

TOPICS

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Human and Object Perception

  • Multi-Sensor People Detection and Tracking

  • 2D/3D Pose Estimation from Alternative Modalities (e.g., Thermal, LiDAR, Event Cameras)

  • Gait Analysis and Re-identification in Non-RGB Domains

  • Action and Gesture Recognition with Event-based and Depth Sensors

  • Anthropometric Measurements from Multi-Spectral and Depth Data

  • 3D Body Reconstruction from LiDAR and Infrared

  • First-Person Vision Using Event Cameras and/or Thermal Sensors

Face and Head Analysis

  • Facial Landmarks and Head Pose Estimation in Thermal and Near-Infrared Images

  • Facial Expression and Emotion Recognition Beyond RGB

  • Identity Recognition with Multi-Spectral and Hyperspectral Imaging

Object and Scene Understanding

  • Thermal and Radar-based Object and Person Detection

  • LiDAR and Event-Based Tracking in Dynamic Environments

  • Scene Parsing and Semantic Segmentation from Non-Visible Spectrum Sensors

Multi-Modal Perception and Synthesis

  • Sensor Fusion for Detection, Tracking, and Forecasting

  • Multi-Spectral and Event-based Image and Video Synthesis

  • Generative Models for Data Enhancement in Alternative Domains

Privacy, Fairness, and Computational Challenges

  • Novel Datasets Leveraging Alternative Visual Domains

  • Bias and Fairness in Non-RGB Perception Systems

  • Privacy-Preserving Approaches for Multi-Sensor Data

  • Real-Time and Embedded Processing for Alternative Visual Sensors

Biometric and Security Applications

  • Face and Gait Recognition in Non-RGB Modalities

  • Fingerprint and Iris Recognition with Infrared and Multi-Spectral Imaging

  • Spoofing and Attack Detection in Thermal and Depth-Based Biometrics

Fast Moving Objects Detection and Tracking

  • Motion Blur Reduction in High-Velocity Scenarios Using Alternative Modalities

  • Real-Time Tracking of Fast-Moving Objects in Low-Light and Adverse Conditions

  • Multi-Sensor Fusion for High-Speed Object Perception

  • Ultra-Low Latency Tracking with Event Cameras and Radar

  • Domain Adaptation for Fast-Moving Object Recognition Across Modalities

Autonomous Driving Perception and Forecasting

  • Scenario-based Motion Forecasting

  • 3D Scene Understanding and Semantic Segmentation

  • Event and LiDAR-Based Object Detection and Tracking

  • Optical Flow and Depth Estimation for Ego-Motion Perception

  • Ultra-Low Latency Sensor Processing for Real-Time Decision Making

=================

IMPORTANT DATES

=================

Paper Submission Deadline: 20/06/2025

Decision to Authors: 04/07/2025

Camera ready papers due: 08/07/2025

Workshop date: September 15-16

======================

SUBMISSION GUIDELINES

======================

All the papers should be submitted at: https://cmt3.research.microsoft.com/AVD2025

The maximum number of pages is 12 pages including references. While preparing their contributions,

authors must follow guidelines and technical instructions provided by Springer that can be found at:

https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines

Papers will be selected through a double-blind review process, taking into account originality,

significance, clarity, soundness, relevance and technical contents.

Each accepted paper must be covered by at least one registered author.

====================

WORKSHOP MODALITY

====================

The workshop will be held in conjunction with the International Conference on Image Analysis and Processing (ICIAP 2025).

======================

ORGANIZING COMMITTEE

======================

Federico Becattini, University of Siena, Italy – federico.becattini@unisi.it

Francesco Marchetti, University of Florence, Italy – francesco.marchetti@unifi.it

Lorenzo Berlincioni, University of Florence, Italy – lorenzo.berlincioni@unifi.it

Gabriele Magrini, University of Florence, Italy – gabriele.magrini@unifi.it

3rd CFP: 15th Italian Information Retrieval Workshop (IIR 2025)

Please send to interested colleagues and students.
# CALL FOR PAPERS #

15th Italian Information Retrieval Workshop (IIR 2025)
September 3-5, 2025 – Cagliari (Italy)

# IMPORTANT DATES #


– Submission deadline: June 26, 2025

– Notification of acceptanceJuly 24, 2025

– Camera-ready deadlineJuly 31, 2025
– Workshop days: September 3-5, 2025
Deadlines refer to 23:59 (11:59 PM) in the AoE (Anywhere on Earth) time zone


# WORKSHOP AIMS AND SCOPE #

The purpose of the Italian Information Retrieval Workshop (IIR) is to provide a meeting forum for stimulating and disseminating research in Information Retrieval, where Italian researchers (especially young ones) and researchers affiliated with Italian institutions can network and discuss their research results in an informal way.

IIR 2025 is the 15th edition of the Italian Information Retrieval Workshop and will be held September 3-5, 2025 at the University of Cagliari (https://www.unica.it/). 
This edition of IIR will particularly focus on the theme of “Human-Centric and Generative AI for Information Access”.

WORKSHOP TOPICS #

IIR 2025 offers the opportunity to present and discuss both theoretical and empirical research. Relevant topics include, but are not restricted to:

**Search and Ranking**
Research on core Information Retrieval (IR), including IR at scale, covering topics such as:
– Theoretical models and foundations of IR and access
– Retrieval and ranking models, including diversity and aggregated search
– Web search, including link analysis, sponsored search, search advertising, adversarial search and spam, and vertical search
– Cross- and multi-lingual search
– Queries and query analysis

**Recommendation**
Research focusing on Information Filtering and Recommender Systems (RS), covering topics such as:
– Information Filtering and Recommendation, including Collaborative Filtering, Content-based Filtering, Hybrid Recommender Systems, Context-aware Recommendation
– Deep Learning in RecSys, Scalability and Efficiency, Evaluation Metrics and Methodologies, User Interfaces and Visualization
– Privacy, Security, and Ethics, Domain-specific Recommendations, Social and Trust-based Recommendations, Explainable and Interpretable Recommendations, Sustainable Recommender Systems

**Content Representation and Analysis**
Research focusing on rich content representations and analysis, covering topics such as:
– Document representation, including multimodal representation
– Content analysis and information extraction, including readability, sentiment analysis, and opinion mining
– Clustering, classification, summarization, and topic modeling

**Artificial Intelligence, NLP, Semantics, and Dialog**
Research bridging AI and IR –, especially toward deep semantics — and dialog with intelligent agents, covering topics such as:
– Question Answering
– Conversational systems, including spoken language interfaces, dialog management systems, and intelligent chat systems
– Semantics and knowledge graphs
– Deep learning for IR, embeddings, Large Language Models, and agents

**Domain-Specific Applications**
Research focusing on domain-specific challenges, covering topics such as:
– Social search
– Search in structured data, including email and entity search
– Multimedia search
– Music information retrieval and related domains
– Applications addressing {mis-, dis-}information, such as fact-checking, credible information retrieval, and responsible recommender systems
– Search and recommendation for Educational, Legal, Health – including genomics and bioinformatics – and Academic domains
– Other domains such as digital libraries, enterprise, news, app, and archival search

**Human Factors and Interfaces**
Research into user-centric aspects of IR, including user interfaces, behavior modeling, privacy, and interactive systems, covering topics such as:
– Mining and modeling search activity, including user and task models, click models, log analysis, behavioral analysis, and attention modeling
– Interactive and personalized search and recommendation
– Collaborative search, social tagging, and crowdsourcing
– Information privacy and security
– Data and information quality

**Evaluation**
Research that focuses on the measurement and evaluation of IR and Recommender Systems, covering topics such as:
– User-centered evaluation methods, including measures of user experience and performance, user engagement, and search task design
– Test collections and evaluation metrics, including the development of new test collections
– Evaluation of novel information access tasks and systems such as multi-turn information access
– Statistical methods and reproducibility issues in information retrieval evaluation
– Efficiency and scalability

**Future Directions**
Research with theoretical or empirical contributions on new technical or social aspects of IR, especially in more speculative directions or with emerging technologies, covering topics such as:
– Novel approaches to IR and RS
– Ethics, economics, and politics
– Applications of search and recommendation to social good
– IR and RS with new devices, including wearable computing, neuroinformatics, sensors, Internet-of-Things, vehicles

# SUBMISSIONS #

We particularly encourage doctoral students or early-stage researchers to submit their research. We also welcome contributions from the industry and papers describing ongoing funded projects which may result useful to the IR community.

Authors are invited to submit one of the following types of contributions:
– Full papers (10 pages, plus unlimited pages for references)
– Short papers (5 pages, plus unlimited pages for references)
– Extended abstracts containing descriptions of ongoing projects or presenting already published results (up to 4 pages, plus unlimited pages for references). If presenting already published results the extended abstract should contain a reference to the original published paper.

Submissions of research papers must be in English, single blind, in PDF format in the CEUR-WS single-column conference format available either at Overleaf website or CEUR-WS repository (for the offline version):
– Overleaf template: https://www.overleaf.com/latex/templates/template-for-submissions-to-ceur-workshop-proceedings-ceur-ws-dot-org/wqyfdgftmcfw
– CEUR.WS repository (offline version): https://ceur-ws.org/Vol-XXX/CEURART.zip

Submission will be peer-reviewed and single-blind. The authors of the accepted papers will have the possibility to decide whether the paper will appear or not in the CEUR Workshop Series Proceedings.


# REGISTRATION #

Participation in the IIR 2025 will be free of charge. However, advance registration will be strictly required.

# ORGANIZERS #

**General Chairs** 
Ludovico Boratto, University of Cagliari, Italy 
Mirko Marras, University of Cagliari, Italy 
**Program Chairs**
Allegra De Filippo, University of Bologna, Italy
Stefano Marchesin, University of Padua, Italy
# CONTACTS #

For general enquiries on the workshop, please send an email to ludovico.boratto@acm.org and mirko.marras@acm.org


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