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January 21st, 2020
Daniela Lopez de Luise
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January 21st, 2020
Daniela Lopez de Luise Dear friends,
Applications are invited for the 2020 Brains, Minds, and Machines Summer Course, to be held in Woods Hole, MA from Aug 6 through Aug 27th.
Application: https://www.mbl.edu/education/courses/brains-minds-and-machines/
Application deadline: April 6, 2020
The basis of intelligence – how the brain produces intelligent behavior and how we may be able to replicate intelligence in machines – is arguably the greatest problem in science and technology. To solve it, we will need to understand how human intelligence emerges from computations in neural circuits, with rigor sufficient to reproduce similar intelligent behavior in machines. Success in this endeavor ultimately will enable us to understand ourselves better, to produce smarter machines, and perhaps even to make ourselves smarter. Lecturers include DiCarlo, Desimone, Freiwald, Katz, Kanwisher, Kreiman, Poggio, Sompolinsky, Tenenbaum, Wilson, several speakers from industry, and many more. For more information, please see: https://cbmm.mit.edu/summer-school/2020
January 21st, 2020
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Web:
https://rfablet.github.io
January 21st, 2020
Daniela Lopez de Luise CALL FOR PAPERS
COMPUTER GRAPHICS INTERNATIONAL CGI 2020, Geneva, Switzerland, 22-25 June, 2020
Computer Graphics International (CGI) 2020 will be held in Geneva, Switzerland on June 22-25, 2020. CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers across the whole world are invited to share their experiences and novel achievements in various fields – as Computer Graphics and Human-Computer Interaction. Former CGI conferences have been held in Yokohama, Japan, Heraklion, Greece, Strasbourg, France, Sydney, Australia, Bintan, Indonesia and Calgary, Canada. This year, CGI is organized by MIRALab, University of Geneva, Switzerland together with the Computer Graphics Society (CGS).
Geneva is Switzerland’s second largest city, known as the City of Peace, and is home, among other things, to the European headquarters of UN, CERN and many museums.
The conference will be held at the beautiful campus of Biotech (https://www.campusbiotech.ch/en/).
IMPORTANT DATES
Conference, Tutorials and Workshops June 22-25, 2020
Visual Computer Journal papers submission
Submission deadline: February 25, 2020
Paper notification: March 24, 2020
Camera-ready April 7, 2020
CGI proceedings book papers submission
Submission deadline: April 7, 2020
Paper notification April 25, 2020
Camera-ready May 01, 2020
CALL FOR VISUAL COMPUTER JOURNAL PAPERS
The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published by Springer in the Visual Computer Journal (impact factor 1.45).
The accepted papers from the second call for papers will be included in the CGI conference proceedings published by LNCS, Springer.
Note that for both call for papers, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.
We invite original contributions that advance the state-of-the-art in topics related to:
Conference Chairs
Nadia Magnenat Thalmann, University of Geneva, Switzerland
Constantine Stephanidis, University of Crete and FORTH, Greece
Program Chairs
Publicity Chair
Ma Lizhuang, Shanghai Jiao Tong University, China
Publication LNCS Chair
Marina Gavrilova, University of Calgary, Canada
January 21st, 2020
Daniela Lopez de Luise CALL FOR PAPERS
Computer Animation and Social Agents (CASA 2020), Bournemouth, UK, July 1-3, 2020
http://casa2020.bournemouth.ac.uk
The 33rd International Conference on Computer Animation and Social Agents (CASA 2020), that will be held on July 1-3, 2020 in Bournemouth, UK. The conference is organized by Bournemouth University together with the Computer Graphics Society (CGS). CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the last past ten years, CASA was held in Belgium (2007), Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016), Korea (2017), China (2018) and France (2019).
CASA 2020 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
IMPORTANT DATES
Submission for Special Issue of Computer Animation and Virtual World (CAVW) published by Wiley
Submission: March 16, 2020
Notification of acceptance: April 20, 2020
Camera ready: May 4, 2020
Submission for a Subsequent Issue of CAVW and Conference Proceeding
Submission: April 20, 2020
Notification of acceptance: May 11, 2020
Camera ready: May 25, 2020
Workshops and Tutorials proposal
Submission: April 13th, 2020
Notification of acceptance: April 20th, 2020
PAPER SUBMISSION
We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).
Papers submitted by 16th March 2020 will be considered for the special issue of Computer Animation and Virtual Worlds (CAVW) published by Wiley. The papers accepted as is or with minor revision will be in the special issue, about 28 papers in total. Those with major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceeding. Authors will have to register and present the papers at the conference.
Papers submitted by 20th April 2020 will be considered for publication in a subsequent issue of CAVW and conference proceeding. The papers accepted as is or with minor revision will be in the subsequent issue. Those with major revision will be invited to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either accepted for publication in the conference proceeding or rejected. Authors will have to register and present the papers at the conference.
More details in terms of submission can be found in Paper Submission.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
Motion Control
Motion Capture & Retargeting
Path Planning
Physics-based Animation
Vision-based Techniques
Behavioral Animation
Artificial Life
Deformation
Facial Animation
Image-based Animation
Multi-Scale Models
Knowledge-based Animation
Social Agents
Social Agents and Avatars
Emotion and Personality
Virtual Humans
Autonomous Actors
AI-based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Crowd Simulation
Machine learning
Other Related Topics
Animation Compression and Transmission
Semantics and Ontologies
Anthropometric Virtual Human Models
Acquisition and Reconstruction from Big Data
Cultural Heritage Applications
3D Physiological Humans
3D Telepresence
Augmented Reality and Virtual Reality
Social Robots
Deep Learning methods
Conference Co-Chairs
Jian Jun Zhang (Bournemouth University, UK)
Nadia Magnenat Thalmann (University of Geneva, Switzerland and Nanyang Technological University, Singapore)
Program Co-Chairs
Daniel Thalmann (EPFL, Switzerland)
Xiaosong Yang (Bournemouth University, UK)
Weiwei Xu (Zhejiang University, China)
Publicity Chair
Jian Chang (Bournemouth University, UK)
Local Chair
Feng Tian (Bournemouth University, UK)