TRIC VIII

Please consider to participate in this regional event of IEEE CIS Argentina

Considerar la participación a este evento regional de IEEE CIS Argentina

IEEE CIS Webinar announcement

Hi Everyone  

Professor Julian Togelius, will be giving a webinar to our society that is entitled “Algorithms that play and design games”. The webinar is originated in  New York on the 27th July 2018 at: 16:00 BST Time which is  (11am in New York and 15:00 GMT).

 

·         Albert – would you please help announcing the event in your CIS chapters?

·         Sansanee –  would you please help announcing the event to women in computational intelligence sub committee members.

·         Leandro – would you please post the event in our CIS social media,

·         Chuan-Kang-  would you please post the event in our CIS Newsletter,

·         Jen-Wei would you please post the event in our CIS Webinars Webpage.

 

Attached is the webinar's, title, abstract, bio, and registration details.

Kind regards

Keeley Crockett

IEEE CIS – Webinars Subcommittee Chair 

 

Webinar Speaker: Professor Julian Togelius


Webinar Chair: Keeley Crockett


Webinar Title:  Algorithms that play and design games


Date and Time: 27th July 2018 at 16:00 BST.  (11am in New York and 15:00 GMT). Please note due to British summer time rule, the UK moves its clocks forward from Greenwich Mean Time by one hour, so BST= GMT+1.


Abstract: The race is on to develop algorithms that can play a wide variety of games as well as humans, or even better. We do this both to understand how well our algorithms can solve tasks that are designed specifically to be hard for humans to solve, and to find software that can help with game development and design through automatic testing and adaptation. After recent successes with Poker and Go, the attention is now shifting to video games such as DOOM, DoTA, and StarCraft, which provide a fresh set of challenges. Even more challenging is designing agents that can play not just a single game, but any game you give it. A different kind of challenge is that of designing algorithms that can design games, on their own or together with human designers, rather than play them. I will present several examples of how methods from the computational intelligence toolbox, including evolutionary computation, neural networks, and Monte Carlo Tree Search, can be adapted to address these formidable research challenges.

Registration link: https://attendee.gotowebinar.com/register/946965776691967491


Webinar ID: 657-392-099


Biography: Julian Togelius is an Associate Professor in the Department of Computer Science and Engineering, New York University, USA. He is also a co-founder of the game AI company modl.ai. Julian works on artificial intelligence for games and games for artificial intelligence. His current main research directions involve search-based procedural content generation in games, general video game playing, player modelling, generating games based on open data, and fair and relevant benchmarking of AI through game-based competitions. He is the Editor-in-Chief of IEEE Transactions on Games, and has been chair or program chair of several of the main conferences on AI and Games. Togelius holds a BA from Lund University, an MSc from the University of Sussex, and a PhD from the University of Essex. He has previously worked at IDSIA in Lugano and at the IT University of Copenhagen.

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IEEE Conference Record Number – #45084 | Call for Papers – WS4 2018, London, United Kingdom [ 30th – 31st October 2018​ ]

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2018 IEEE Second World Conference onSmart Trends in Systems, Security and Sustainability || WS4-2018, London, UK.

IEEE Conference Number – #45084

https://conferences.ieee.org/conferences_events/conferences/conferencedetails/45084

30 – 31 October 2018, Holiday Inn London – Regent's Park, United Kingdom.

http://www.worlds4.co.uk/

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Important Dates:

– 27th July 2018: Paper submission deadline   

– 20th August 2018: Camera ready versions due

Publication 

IEEE Conference Number – #45084 [ Call for Papers – WS4 2018, London, United Kingdom ] 

Publication Details (IEEE):  http://www.worlds4.co.uk/ws4-conference.php

Paper Submission Link : https://easychair.org/conferences/?conf=worlds42018 

Dear Colleague,

Original contributions from researchers describing their original, unpublished, research contribution which is not currently under review by another conference or journal and addressing state-of-the-art research are invited to share their work in all areas of Systems, Security and Sustainability and its applications in scope of engineering and management but not limited to the conference tracks. 

Conference Tracks

TRACK 1: SMART IT INFRASTRUCTURE FOR SUSTAINABLE SOCIETY 
TRACK 2: SMART MANAGEMENT PROSPECTIVE FOR SUSTAINABLE SOCIETY
TRACK 3: SMART SECURE SYSTEMS FOR NEXT GENERATION TECHNOLOGIES
TRACK 4: SMART TRENDS FOR COMPUTATIONAL GRAPHICS AND IMAGE MODELING

For more details on tracks please check: http://www.worlds4.co.uk/ws4-conference.php

All World Conference on Smart Trends in Systems, Security and Sustainability 2018 presented papers will be published in the Conference Proceedings and submitted for indexing to IEEE Xplore and various international databases like Scopus, Inspec, Google Scholar and more. Past conference proceedings are already indexed in these databases.  

The authors are requested to submit full papers according to IEEE format available at: https://www.ieee.org/conferences/publishing/templates.html

Authors are kindly invited to submit their formatted full papers including results, tables, figures and references. All submissions are handled through : Easychair at:https://easychair.org/conferences/?conf=worlds42018 

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Submission Due for full paper : 27th July 2018

All Communications are to be made to support@worlds4.co.uk

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World Conference on Smart Trends in Systems, Security and Sustainability

Contact Us – http://www.worlds4.co.uk/contact-us.php

Read More »

Fwd: CAE 2019

July 10th, 2018 Daniela Lopez de Luise


CAE 2019

1st Argentine Conference on Electronics (CAE)

March 14-15, 2019

Universidad Nacional de Mar del Plata

Universidad CAECE


CALL FOR PAPERS (DEADLINE SEPTEMBER 5)

See important information in attached pdf file.

For inquiries: cae.congress@gmail.com

GOODTECHS 2018 *CFP* Deadline: 31 July | Bologna, Italy

July 9th, 2018 Daniela Lopez de Luise

Web version

November 28 – 30, 2018 | Bologna, Italy
Submission Deadline: July 31, 2018

Scope

In GOODTECHS, we are interested in experiences with the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. Clearly, we are not considering only the so called first world as the scenario for this evolution; we also refer to those areas where ICT is currently less widespread, hoping that it may represent a societal development opportunity rather than a source for further divide.

We are pleased to invite you to submit your paper to GOODTECHS 2018. They should follow the ACM formatting guidelines (see Initial Submission).

Call for Papers

International Workshop on Smart Cities and Future Eco Systems (SCAFES 2018) 
CFP and Full Information here

Virtual Heritage Digital Archaeology Workshop
CFP and Full Information here

Publication 

All registered papers will be published by ACM and made available through ACM Digital Library.

Authors of selected best accepted and presented papers will be invited to submit an extended version to: 

Mobile Networks and Applications (MONET) Journal (IF: 3.259)

All accepted authors are eligible to submit an extended version in a fast track of:

EAI Endorsed Transactions on Cloud Systems
EAI Endorsed Transactions on Serious Games

Proceedings will be submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST's own EU Digital Library (EUDL).

Important dates:

Full Paper Submission Deadline: July 31, 2018

Notification Deadline: October 1, 2018

Camera-ready deadline: November 1, 2018

Conference dates: November 28-30, 2018

Submit Paper

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