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webinar People Analytics PDA!
December 22nd, 2017
Daniela Lopez de Luise AIP-ICRTES
December 22nd, 2017
Daniela Lopez de Luise From: Sabeena A <sdk43@ascsp.co.in>
Subject:
To: contact@icrtes.org
**AIP-ICRTES conference indexed by **
a) Scopus (Elsevier)
b) The Conference Proceedings Citation Index (part of Web of Science)
c) Inspec
d) Chemical Abstracts Service (CAS)
e) Astrophysics Data System (ADS)
f) UGC approved
Today is the final date for Paper Submission.
International Conference on Recent Trends in Engineering & Sciences is being held during 10th & 11th Feb. 2018.
The conference is welcomes you to submit your research paper.
The conference is located at: Hotel Keys, Daba Gardens, Visakhapatnam, and Andhra Pradesh, India.
More details go to: http://shorl.com/sopryhijulide
CIDEL Argentina 2018 – Llamado a presentación de trabajos técnicos – Call for papers.
December 20th, 2017
Daniela Lopez de Luise |
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[Brazil] IJCNN2018 Special Session – Deep Learning and Reinforcement Learning for Games
December 18th, 2017
Daniela Lopez de Luise IJCNN-21 Special Session: Deep Learning and Reinforcement Learning for Games
Organisers: Yuanheng Zhu (yuanheng.zhu@ia.ac.cn), Prof.Dongbin Zhao, Prof. Risto Miikkulainen
(Rio de Janeiro, Brazil, July 8 – 13 2018, http://www.ecomp.poli.
Scope and Aims:
Games have always been one of the most attractive fields for computational intelligence. Researchers in this field are making effort to let computer beat human experts, and a lot of games have been conquered by computers, such as Chess, Atari, Go, No-limited Texas Hold’em poker. Games provide a convenient and comparative platform to test performance of methods in various areas, such as perception, strategy, planning, multi-agent, adaptation, etc. Nowadays with the development of deep learning and reinforcement learning, computers have gained more and more power in game intelligence. But for more complicated games like StarCraft that involves more game rules, more characteristics, more strategies, computers are still far from intelligence. New theories, algorithms and experiments need to be exploited to promote the community.
Topics:
The topics of the special session include, but are not limited to:
- Deep/reinforcement learning for one-character games;
- Deep/reinforcement learning for multi-character games;
- Deep/reinforcement learning for real-time strategy games;
- Deep/reinforcement learning for zero-sum games;
- Deep/reinforcement learning for game perception;
- Deep/reinforcement learning for state representation in games;
- Deep/reinforcement learning for human-computer interaction in games;
- Deep/reinforcement learning for multi-agent operation in games;
- Deep/reinforcement learning for long-term strategy and planning in games;
- Deep/reinforcement learning for a wide range of games.
Paper Submission
WCCI2018 homepage: http://www.ecomp.poli.br/~
IJCNN2018 submit link: http://ieee-cis.org/
The main research topic: S23. Special Session on Deep Learning and Reinforcement Learning for Games
Important Dates
- 15th January 2018 – Paper Submission 15th March 2018 – Paper Acceptance
- 1st May 2018 – Final Paper Submission 1st May 2018 – Early Registration
- 8-13 July 2018 – IEEE WCCI 2018, Rio de Janeiro, Brazil
Manuscripts related to fuzzy are welcome for JRACR
December 16th, 2017
Daniela Lopez de Luise ******************************
Berkeley Initiative in Soft Computing (BISC)
******************************
> Dear Fuzzy Friends:
>
> Merry Christmas!
>
> In the Big Data Era, more fuzzy systems would arise. In the Risk Society, many fuzzy systems are related to risk issues.
>
> SRA-China Official Publication, Journal of Risk Analysis and Crisis Response (JRACR), published in Paris, France, welcomes manuscripts related to fuzzy.
>
> http://www.atlantis-press.com/
> Web Submission: http://journals.sfu.ca/
>
> The Highlights of this international journal:
> 1. In June 2017, JRACR is included in the Directory of Open Access Journals (DOAJ). All accepted papers will be published in the open access journal free.
> 2. As an international peer-reviewed journal,the publication cycle is only one year.
> 3. It publishes papers written in English or Chinese language. More Chinese will read the papers in the international journal.
>
> English papers will be published for free, but the standard of English should be sufficient, else linguistic correction will be required. Chinese papers will be charged for publishing.
>
> JRACR is expected to be indexed soon in Science Citation Index-Expanded (SCI-E).
>
> Best regard
> Chongfu Huang, Professor, Ph.D.
> ==============================
> President, Society for Risk Analysis – China (SRA-China)
> Post Address:
> Academy of Disaster Reduction and Emergency Management
> Beijing Normal University
> No.19 Xinjiekouwai Street
> Beijing 100875, China
> Tel/Fax: +86-10-58805817
> E-mail:hchongfu@bnu.edu.cn
> http://geot.bnu.edu.cn/Public/
>
> Office: Room B-926
> Jingshi Science and Technology Building
> No.12 Xueyuan South Road
> Haidian District, Beijing
> ==============================









