19th European Conference on Software Architecture (ECSA 2025): Last Call for Workshop Proposals

*** Last Call for Workshop Proposals ***

19th European Conference on Software Architecture (ECSA 2025)

September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus

(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).

Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).

ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.

Topics of interest are, but are not limited to:
Software Architecture challenges for AI- and ML-based Systems
Software Architecture challenges for Self-Adaptive Systems
Software Architecture challenges for Cyber-Physical Systems
Software Architecture challenges in Big Data and Cloud Computing
Software Architecture challenges in IoT-based Systems
Software Architecture challenges in DevOps and MLOps
Software Architecture challenges in Blockchain Engineering
Software Architecture challenges in Quantum Software
Quality-of-service (QoS) measurements of Software Architectures
Privacy and Security in Software Architectural Design
Context-aware, Autonomous, and Smart Architectures
Sustainability in Software Architectures
Software Architecture Erosion and Architectural Consistency
Technical Debt in Software Architecture Design
Architecting the Digital Twin
Continuous Architecting
Agile Software Architecting
Human Aspects of Software Architecting
Software Architecture Assessment
AI assisted Software Architecting
Agile Modeling

All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.

The proposal must include the following information in the order specified:

Workshop title and acronym
Contact information for the workshop organizers (name, affiliation, email) and the main
contact
Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration – half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
Draft Call-for-Papers (1 page)

Submissions must follow the LNCS style
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track

ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES

Workshop proposals: February 15, 2025
Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
Workshop papers submission: May 19, 2025
Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
Workshop dates: September 15-16, 2025

Early/Author registration for all accepted contributions: June 27, 2025

All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION

Workshop Co-Chairs
Tommi Mikkonen, University of Jyvaskyla, Finland
Jennifer Perez, Universidad Politécnica de Madrid, Spain

Diplomatura en Medicina del Deporte y Ciencias Aplicadas

The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025): First Call for Papers

*** First Call for Papers ***

The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025)

December 12-13, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus

(*** Proceedings to be published by IEEE ***)
The annual IEEE International Conference on Knowledge Graph (ICKG) provides a premier
international forum for presentation of original research results in knowledge discovery and
graph learning, discussion of opportunities and challenges, as well as exchange and
dissemination of innovative, practical development experiences. The conference covers all
aspects of knowledge discovery from data, with a strong focus on graph learning and
knowledge graph, including algorithms, software, platforms. ICKG 2025 intends to draw
researchers and application developers from a wide range of areas such as knowledge
engineering, representation learning, big data analytics, statistics, machine learning, pattern
recognition, data mining, knowledge visualization, high performance computing, and World
Wide Web etc. By promoting novel, high quality research findings, and innovative solutions to
address challenges in handling all aspects of learning from data with dependency relationship.

All accepted papers will be published in the conference proceedings by the IEEE Computer
Society. Awards, including Best Paper, Best Paper Runner up, Best Student Paper, Best Student
Paper Runner up, will be conferred at the conference, with a check and a certificate for each
award. The conference also features a survey track to accept survey papers reviewing recent
studies in all aspects of knowledge discovery and graph learning. At least five high quality
papers will be invited for a special issue of the Knowledge and Information Systems Journal,
in an expanded and revised form. In addition, at least eight quality papers will be invited for a
special issue of Data Intelligence Journal in an expanded and revised form with at least 30%
difference.
TOPICS OF INTEREST

Topics of interest include, but are not limited to:
• Foundations, algorithms, models, and theory of knowledge discovery and graph learning
• Knowledge engineering with big data.
• Machine learning, data mining, and statistical methods for data science and engineering.
• Acquisition, representation and evolution of fragmented knowledge.
• Fragmented knowledge modeling and online learning.
• Knowledge graphs and knowledge maps.
• Graph learning security, privacy, fairness, and trust.
• Interpretation, rule, and relationship discovery in graph learning.
• Geospatial and temporal knowledge discovery and graph learning.
• Ontologies and reasoning.
• Topology and fusion on fragmented knowledge.
• Visualization, personalization, and recommendation of Knowledge Graph navigation and
interaction.
• Knowledge Graph systems and platforms, and their efficiency, scalability, and privacy.
• Applications and services of knowledge discovery and graph learning in all domains
including web, medicine, education, healthcare, and business.
• Big knowledge systems and applications.
• Crowdsourcing, deep learning and edge computing for graph mining.
• Large language models and applications
• Open source platforms and systems supporting knowledge and graph learning.
• Datasets and benchmarks for graphs
• Neurosymbolic & Hybrid AI systems
• Graph Retrieval Augmented Generation
SURVEY TRACK

Survey paper reviewing recent study in keep aspects of knowledge discover and graph learning.
In addition to the above topics, authors can also select and target the following Special Track
topics.

Each special track is handled by respective special track chairs, and the papers are also
included in the conference proceedings.

• Special Track 01: KGC and Knowledge Graph Building
• Special Track 02: KR and KG Reasoning.
• Special Track 03: KG and Large Language Model
• Special Track 04: GNN and Graph Learning
• Special Track 05: QA and Graph Database
• Special Track 06: KG and Multi-modal Learning.
• Special Track 07: KG and Knowledge Fusion.
• Special Track 08: Industry and Applications
SUBMISSION GUIDELINES

Paper submissions should be no longer than 8 pages, in the IEEE 2-column format, including
the bibliography and any possible appendices. Submissions longer than 8 pages will be
rejected without review. All submissions will be reviewed by the Program Committee based on
technical quality, originality, significance, and clarity. For survey track paper, please preface the
descriptive paper title with “Survey:”, followed by the actual paper title. For example, a paper
entitled “A Literature Review of Streaming Knowledge Graph”, should be changed as “Survey: A
Literature Review of Streaming Knowledge Graph”. This is for the reviewers and chairs to clearly
bid and handle the papers. Once the paper is accepted, the word, such as “Survey:”, can be
removed from the camera-ready copy.

For special track paper, please preface the descriptive paper title with “SS##:”, where “##” is
the two digits special track ID. For example, a paper entitled “Incremental Knowledge Graph
Learning”, intended to target Special Track 01 (Machine learning and knowledge graph) should
be changed as “SS01: Incremental Knowledge Graph Learning”.

All manuscripts are submitted as full papers and are reviewed based on their scientific merit.
The reviewing process is single blind, meaning that each submission should list all authors and
affiliations. There is no separate abstract submission step. There are no separate industrial,
application, or poster tracks. Manuscripts must be submitted electronically in the online
submission system. No email submission is accepted. To help ensure correct formatting, please
use the style files for U.S. Letter as template for your submission. These include LaTeX and
Word.
SUBMISSION LINK

IMPORTANT DATES

• Paper submission (abstract and full paper): July 15, 2025 (AoE)
• Notification of acceptance/rejection: September 15, 2025
• Camera-ready deadline and copyright forms: October 15, 2025
• Early Registration Deadline: Oct. 29, 2025
• Conference: December 12-13, 2025
ORGANISATION

Conference and Local Organising Chair
• George A. Papadopoulos, University of Cyprus

Conference Co-Chair
• Dan Guo, Hefei University of Technology

Program Chairs
• Cesare Alippi, Università della Svizzera italiana
• Shirui Pan, Griffith University

Local Organising Vice Chair
• Irene Kinlanioti, National Technical University of Athens

Finance Chair
• Constantinos Pattichis, University of Cyprus

Steering Committee Chair
• Xindong Wu, Hefei University Of Technology

RoboCup International Symposium 2025 first call for papers

RoboCup International Symposium 2025
Monday 21 July 2025
Salvador, Bahia, Brazil.
 
The 28th RoboCup International Symposium will be held on 21 July 2025, in conjunction with RoboCup 2025 (15 July to 20 July 2025), in Salvador, Bahia, Brazil. We call for submissions of papers reporting innovative, original research with relevance to areas of robotics and artificial intelligence as listed below. Within the described scope of topics, we also encourage submissions of high-quality overview articles, papers describing real-world research, and papers reporting theoretical results. Researchers are invited to submit their work independently of whether they participate in the RoboCup competitions or have a RoboCup team.
The symposium will be held in person at the Salvador Convention Center (CCS), Av. Octávio Mangabeira, 5.490 Boca do Rio – Salvador – Bahia – Brazil. In addition to the regular track with regular research papers, there is the development track encouraging reports on innovative hardware developments, software frameworks, and open-source releases of software components. A review of papers describing these contributions will be based on technical aspects and benefits to the practice of communities working in the above fields in general and RoboCup in particular.
 
IMPORTANT DATES
 
Submission of full papers: 7 April 2025
Notification to authors: 16 May 2025
Submission of camera-ready copies: 30 May 2025
 
RoboCup Symposium 2025: 21 July 2025 (RoboCup on 15-20 July 2025)
 
SUBMISSION AND PROCEEDINGS
 
All papers will be peer-reviewed and evaluated by members of the senior program committee. The proceedings of the RoboCup International Symposium will be published and archived within the Lecture Notes in Artificial Intelligence (LNCS/LNAI) series by Springer-Verlag after the conference. Papers should be formatted following the LNAI author guidelines (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines) and must be electronically submitted through Springer’s electronic-submission system EquinOCS. (The link to submit papers will be provided in the second call for papers email).
 
Submissions are limited to 12 pages including references.
 
The LNAI author guidelines site contains a Springer’s proceedings LaTeX template (v2.24), and a link to the template in Overleaf: (https://www.overleaf.com/latex/templates/springer-lecture-notes-in-computer-science/kzwwpvhwnvfj#.WuA4JS5uZpi)
 
TOPICS
 
Topics of interest include, but are not limited to:
 
* Robot Hardware and Software
   – mobile robotics
   – humanoid robotics
   – sensors and actuators
   – embedded and mobile devices
   – robot construction and new materials
   – robot system integration
   – robot software architectures
   – robot programming environments and languages
   – real-time and concurrent programming
   – robot simulators
   – sim2real learning
 
* Perception and Action
   – 3D perception
   – distributed sensor integration
   – sensor noise filtering
   – real-time image processing and pattern recognition
   – motion and sensor models
   – sensory-motor control
   – robot kinematics and dynamics
   – high-dimensional motion control
 
* Robot Cognition and Learning
   – world modelling and knowledge representation
   – learning from demonstration and imitation
   – localisation, navigation, and mapping
   – planning and reasoning
   – decision making under uncertainty
   – neural systems and deep learning 
   – complex motor skill acquisition
   – reinforcement learning and optimisation
   – motion and sensor model learning
 
* Human-Robot Interaction
   – robot social intelligence
   – fluency of interaction
   – speech synthesis and natural language generation
   – natural language recognition
   – explainable robot behaviours
   – emotion recognition and reaction
   – understanding human intent and behaviour
   – safety, security and dependability
   – enabling humans to predict robot behaviour
 
* Multi-Robot Systems
   – team coordination methods
   – communication protocols
   – learning and adaptive systems
   – teamwork and heterogeneous agents
   – dynamic resource allocation
   – adjustable autonomy
 
* Education and Edutainment
   – robotics and artificial intelligence education
   – educational robotics
   – robot kits and programming tools
   – robotic entertainment
 
* Applications and Benchmarking
   – search and rescue robots
   – robot surveillance
   – service and social robots
   – robots at home, at work and in public spaces
   – robots in the real world
   – performance metrics
   – human-robot interaction
 
DEVELOPMENT TRACK
 
To encourage open-source release of hardware and software systems, the RoboCup International Symposium has included a development track in recent years. In 2025, the scope of this track includes datasets and benchmarks. We encourage the submission of papers describing open-source hardware and software, tools and frameworks that facilitate development of robotics hardware and software, datasets that enable new robotic capabilities, as well as benchmarks that establish reproducible test beds and performance metrics to advance research. If applicable, contributions to the special track should include evidence of the released system or dataset, and highlight past, ongoing, and/or potential future impacts on the RoboCup community. A review of these contributions will be based on technical merit and benefits to the RoboCup community, and the research topics listed above.
 
 
PROGRAM CO-CHAIRS
 
Ana Patrícia Fontes Magalhães Mascarenhas (UNEB, Brazil)
Alexander Ferrein (FH Aachen University of Applied Sciences, Germany)
Rudi Villing (Maynooth University, Ireland) 
 
LOCAL ORGANIZERS
Marco Antônio Costa Simões (UNEB, Brazil)
Reinaldo Bianchi (Centro Universitário FEI, Brazil)
  
CONTACT
 
You can contact via the PC chairs via the contact button in EquinOCS
VISA INFORMATION
If you are a citizen of a country that needs a Visa for traveling to the Brazil, please start the VISA process as soon as possible. 
If you are not sure if you are eligible for a VISA-exemption, please consult the official website of the Brazilian government for information, 
(Information is in English below each paragraph in Portuguese).

20th International Conference on Persuasive Technology (PERSUASIVE 2025) : Last Call for Additonal Contributions

*** Last Call for Additional Contributions ***

20th International Conference on Persuasive Technology (PERSUASIVE 2025)

May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus

(*** Proceedings to be published by Springer in CCIS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.

Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.

The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE

The scope of the conference includes (but is not limited to) the following topics:
Persuasive systems’ design
Behavior change support systems
Interaction with persuasive systems, interfaces, visualization
Interactive agents in persuasive systems
(Generative) AI for persuasive technology
Tailored and personalized persuasion
Gamification for persuasion
Evaluation and validation of persuasive applications
Fitting methods for development, evaluation and implementation of persuasive systems
Optimizing engagement with persuasive systems
Software architectures and technical infrastructures for persuasive systems
Smart environments, e.g. IoT, and persuasion
Digital Marketing, eCommerce, eTourism and SMART ecosystems
Motivational, cognitive and perceptual factors in persuasive technology
Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
Positive technology
Humanizing and/or dehumanizing effects of persuasive technology
Values and ethics in persuasive technology
Privacy, perceived security and trust in persuasive technology
Resilience and counter-persuasion
Detecting persuasive strategies in social media posts
Encouraging adherence to safety measures in pandemic situations

Questions that we hope to be addressed include, but are not limited to:
How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
How theoretical insight can help improve application and/or intervention planning and design?
How can design and intervention studies improve theory?
SUBMISSION TYPES

All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series

All papers must be formatted using the Springer conference proceedings template
(www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines). The length of the paper is specified below for each different category of
contribution.

Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:

• 1st International Workshop on Upholding Ethical Designs (iWOULD)

• Persuasion and AI Disclosure: Building Trust in Synthetic Media

The workshop papers should be 12 pages in length (excluding references).

Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.

Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.

Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.

Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.

Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES

Submission deadline: March 1, 2025 (AoE)
Decision notification: March 15, 2025
Camera ready: March 28, 2025
Author registration deadline: March 28, 2025
Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS

The submission link is: easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION

General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus

Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia

Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands

Workshops and Tutorial Chairs
Rhodora Abadia, University of South Australia, Australia
Kaoru Sumi, Future University of Hakodate, Japan 
Wenzhen Xu, Hitotsubashi University, Japan

Doctoral Consortium Chairs
Sriram Iyengar, University of of Arizona, USA
Roberto Legaspi, KDDI, Japan
Shahla Meedya, Australian Catholic University, Australia 

Proceedings Chairs
Elena Vlahu-Gjorgievska, University of Wollongong, Australia
Kiemute Oyibo, University of York, Canada

Society for Persuasion and Technology Steering Committee
Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
Roberto Legaspi – General MemberResearch Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
Harri Oinas-Kukkonen – General MemberProfessor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
Kiemute Oyibo – General MemberAssistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
Khin Than Win – SecretaryProfessor at the University of Wollongong, Australia

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