
NGA – Next Generation of Avatars
More details can be found here: project.inria.fr/nga2025
Recent advances in deep learning, neural representations, and physics-based character simulation… have contributed to a breakthrough in avatar design, simulation, control and rendering. Computer vision now enables detailed and accurate pose and shape capture with affordable systems (e.g. a single RGB camera) in real-time, and to build controllable representations of specific users instead of anonymous virtual humans. In particular, advances in image-based rendering, such as NERF or Gaussian Splatting, also offer new challenges to control high quality avatars, opening new questions about avatar control, and its impact on human experience in VR. Novel view synthesis based on sparse views of the user may be a promising alternative to traditional character simulation, especially in teleoperation and telepresence applications, among many others. Furthermore, motion control including retargeting and interaction are still open and difficult problems, that may benefit from the above-mentioned new representations. How to retarget the motion of the user on an avatar simulated with these new representations? In traditional rendering pipelines, how to benefit from new information, such as the surface of the user, to adapt the pose of the avatar in real-time? Alternatively, how to control this avatar, with all the possible representations, using only a few sensors (e.g. controllers, inertial sensors…)? All these new possibilities may have various impacts on the user experience. How can new representations, new control metaphors or devices, and new ways of doing character simulation, enhance the VR experience of users? How can we evaluate these new methods to measure the degree of interaction, embodiment, agency, and impact? What are the potential risks and limitations of these approaches from the user perspective? The goal of the workshop is to discuss different aspects of the most recent works in this domain, and explore how it would impact future research in VR. After scientific presentations, showcasing the latest research advances in avatar representation, simulation and control, a round table will help to imagine the next generation of avatars, and their impact on user experience.
We call for submissions of research papers and technical notes (4-8 pages) or position papers and work-in-progress research abstracts (2-3 pages) on the following topics:
§ Avatar modeling,
§ Avatar simulation,
§ Avatar control,
§ Avatar rendering,
§ User experience with avatars,
§ Interaction paradigms with avatars,
§ Ethics, GDPR and regulations related to avatar use
Accepted papers will be presented in scientific sessions, encouraging interaction with the audience (15 minutes talk + 15 minutes discussion) to help imagining the future trends of avatar modeling, representation, control and interaction. A round table composed of selected contributors will conclude the workshop: “Next Generation of Avatars: promises and limits”.
All the submissions should follow the IEEE Computer Society VGTC conference format (https://tc.computer.org/vgtc/publications/conference/).
Submissions must be camera-ready. NGA2025 uses double-blind reviewing, so please remove all personal data, such as author names and affiliation from all your submission files.
Papers should be submitted thanks to the Easychair system:
https://easychair.org/conferences/?conf=nga2025
Important dates:
§ Submission deadline: January 10, 2025
§ Notification: February 3, 2025
§ Camera-ready deadline : February 21, 2025
§ Workshop date : March 8-9, 2025
Organizers:
§ Franck Multon, Inria, franck.multon@inria.fr (contact)
§ Ludovic Hoyet, Inria, ludovic.hoyet@inria.fr
§ Quentin Avril, InterDigital, Quentin.Avril@InterDigital.com
§ Victoria Fernández Abrevaya, Max Planck Institute for Intelligent Systems, victoria.abrevaya@tuebingen.mpg.de
:IJCNN 2025: Call for Papers!
November 25th, 2024
Daniela Lopez de Luise
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Book Chapter Submission Invitation
November 24th, 2024
Daniela Lopez de Luise Call for Chapters: AI-Driven Smart Industrial Technologies
Editor: Maki Habib, American University in Cairo, Egypt
Publisher: IGI Global
We are pleased to announce the call for chapters for the AI-Driven Smart Industrial Technologies book. This publication explores the integration of AI with smart technologies, shaping a sustainable and efficient industrial future. By merging Industries 4.0 and 5.0 principles, the book will showcase innovative applications, sustainable practices, and energy-efficient methodologies transforming industries globally.
Key Topics (but not limited):
- AI in Smart Manufacturing
- Smart Factories
- Robotics and Automation in Industry
- Sustainability and Green Technologies
- Smart Sensors and Wireless Sensor Networks (WSNs)
- Industry 4.0 and Smart Automation and Integration
- Human-Machine Collaboration in Industry 5.0
- IoT (of all types), CPS, Digital Twins, and Predictive Maintenance
- Additive Manufacturing, Blockchain, and AR/VR in Industry
- Cybersecurity and Ethical Considerations in Smart Technologies
- Nano Manufacturing
- Intelligent Supply Chain and Smart Management
- Smart Robotics and Ontology-Driven Design
Target Audience:
This book is ideal for researchers, academics, industry professionals, policymakers, and postgraduate students in AI, engineering, sustainability, and automation.
Submission Details:
- Proposal Deadline: December 15, 2024
- Complete Chapter Submission: March 1, 2025
- Proposal Length: 1,000–2,000 words
- Chapter Length: Minimum 10,000 words (including references)
Submissions will undergo a double-anonymized review process with no submission or acceptance fees. For submission guidelines, visit IGI Global Contributor Resources. Proposals and chapters should be submitted via the eEditorial Discovery® system.
Important Dates:
- Proposal Deadline: December 15, 2024
- Notification of Acceptance: December 20, 2024
- Complete Chapter Submission: March 1, 2025
- Final Submission: June 1, 2025
Join us in shaping the future of AI-driven industrial innovation. Visit the Call for Chapters page for more details and to submit your proposal.
CFP – MIDas4CS 2025 – Third Workshop on the Modelling and Implementation of Digital Twins for Complex Systems
November 22nd, 2024
Daniela Lopez de Luise CALL FOR PAPERS
MIDas4CS 2025 – Third Workshop on the Modelling and Implementation of Digital Twins for Complex Systems
https://midas4cs.github.io/2025
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The concept of Digital Twin is becoming increasingly popular since it was introduced in the scope of the Smart Industry (Industry 4.0). A Digital Twin (DT) is a digital representation of a physical twin that is a real-world entity, system, or event. It mirrors a distinctive object, process, building, or human, regardless of whether that thing is tangible or non-tangible in the real world. The DT technology provides benefits such as real-time remote monitoring and control; greater efficiency and safety; predictive maintenance and scheduling; scenario and risk assessment; better intra- and inter-team synergy and collaborations; more efficient and informed decision support system; personalisation of products and services; and better documentation and communication. The ultimate purpose of Digital Twins is to improve decision-making for solving real-world problems, by using the digital model to create the information necessary for decision-making and subsequently applying the decisions in the real world. Nowadays, Digital Twins are not limited to industrial applications but are spreading to other areas as well, such as, for example, in the healthcare domain, in personalised medicine and clinical trials for drug development.
This workshop aims at getting a better understanding of the techniques that can be used to model and implement Digital Twins and their applications in different domains. In this workshop, we welcome contributions that aim at introducing formal definitions of Digital Twin, but also contributions that describe applications of Digital Twins in different domains. Contributions on tooling for Digital Twins are also welcome.
The workshop is co-located with the 37th International Conference on Advanced Information Systems Engineering (CAiSE’25).
Topics of Interest
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Potential topics include, but are not limited to:
– Management and Engineering of DT for Complex Systems
– Complex System Architectures for DTs
– Safety and Security in Adopting DTs
– Platforms, Frameworks and Tools for DTs
– Methods and Techniques for the Development of DTs
– Edge/Fog/Cloud Computing for DTs
– Conceptual Modelling and Ontologies of DTs
– Digital Process Twins
– Collaboration among DTs
– Interaction and cooperation between DTs and Humans
– Artificial Intelligence for DTs
– DT Enhanced Business Processes
– Cognitive Computing for DTs
– Augmented and Virtual Reality for DT
– Practical Validation and Case Studies
– Design patterns for Digital Twins
Important Dates
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Submissions
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The workshop will accept regular papers and short (position) papers. Pieces of ongoing research work are also welcome.
The quality of this workshop will be ensured by having each contribution reviewed by at least three experts in the field. A joint volume for all CAiSE workshops will be organised, which will be published with Springer under the Lecture Notes in Business Information Processing (LNBIP) series.
To submit your paper, you must use the following EasyChair site:
Program Chairs
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Pedro Valderas (pvalderas@dsic.upv.es)
Fabrizio Fornari (fabrizio.fornari@unicam.it)
Luís Ferreira Pires (l.ferreirapires@utwente.nl)
Marten van Sinderen (m.j.vansinderen@utwente.nl)
João Moreira (j.luizrebelomoreira@utwente.nl)
UAI: interesantes charlas en las Jornadas de Matemática
November 21st, 2024
Daniela Lopez de Luise 



