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*** Third Call for Papers (Industry Track) ***
37th IEEE International Symposium on Software Reliability Engineering
(ISSRE 2026)
October 20-23, 2026, 5* St. Raphael Resort and Marina
Limassol, Cyprus
The ISSRE Industry Track gathers industry representatives as well as researchers from,
within or in collaboration with industry to discuss software reliability, quality assurance as
well as experiences and lessons learned. This year we will bring experiences from self-
made tools, usage of AI, generative AI and machine learning in relation to software
reliability.
Industry track papers are expected to be of interest to software development
professionals, as well as to anyone researching or working in the area of software
reliability, software quality, and process improvement groups, with concrete relevance to
industrial problems and practical applications.
All presenters of accepted papers will be required to attend the conference in person.
Participating in the conference would give a chance to meet and discuss with a wide
selection of researchers and other industry experts in the area.
Topics of Interest
Topics of interest include development, analysis methods and models throughout the
software development lifecycle, from an industrial and practitioner-oriented perspective.
Ask yourself this: Is the work grounded in real-world systems, operational experience, or
industrial practice, and does it address reliability or dependability concerns? If it is, you
have found the right conference track. For a more detailed list check out the detailed
topics list for the research track on this site.
• Use cases, practical experiences, lessons learned, improvement programs in reliability
or dependability.
• Foundations of reliability and dependability, including process, technology, methods,
metrics and lessons learned.
• Design for reliability or dependability, failure and incident case studies, including
experiences in security, testing, verification, and related practices in the field.
• Reliability in AI-driven and autonomic systems or AI techniques used for Reliability
Engineering.
• Software reliability in any system domain.
• Trustworthiness, security, and Responsible Software Engineering.
• Human-centric focus on reliability and dependability.
• Adoption of reliability standards, measurements and similar experiences.
We look for papers with good evaluation, honest data, new insights and practical
experiences that can be used to help others. We also encourage submissions reporting
negative results, unexpected outcomes, and lessons learned from real-world practice.
Submission Guidelines and Instructions
We invite three kinds of submissions to the Industry Track:
• Enlightening Talk or Tool Demo: 1-2 page abstract (OR a Power Point presentation OR a
video for a tool demo).
• Short paper: 4-pages (including references).
• Full paper: 6-pages (including references).
All the submissions will be reviewed by members of the Industry Track Program
Committee. Accepted papers (with an abstract) will be included in the ISSRE Supplemental
Proceedings and submitted for publication to IEEE Xplore.
Submissions must adhere to the IEEE Computer Society Format Guidelines (for more
Information, please refer to the relevant part on the conference website:
Note that:
• A paper must include the title, the name and affiliation of each author, an abstract of up
to 150 words, and up to 4 keywords. Thus, submissions are not anonymous.
• Reviewers will use the abstract during the bidding process for peer-review. Thus, the
abstract should state the paper goals clearly, along with the means used to achieve them.
• The first page is not a separate page, but is a part of the paper (i.e., it has technical
material in it). Thus, this page counts toward the total page budget for the paper.
• Symbols and labels used in the graphs should be readable as printed, without requiring
on-screen magnification.
• Limit the file size to less than 15 MB (for Video’s – provide a live link).
Papers that exceed the page limits specified, on topics not in the scope of ISSRE, or that
do not follow the formatting guidelines will be rejected without review.
Authors of accepted papers will have the chance to present their work at ISSRE 2026.
Submission implies the willingness of at least one of the authors to register for the
conference and to give the talk, if the paper is accepted.
Best Paper Awards
The Industry Program Chair will select three candidates among top-ranked papers
presenting and motivating novel and disruptive ideas that address problems relevant for
industry. Selection will be based on the reviewers’ feedback, novelty and potential impact
of the results.
The final selection of the best paper will be done by the audience attending the
presentation of the candidate papers. Eligible papers must be (1) full papers accepted to
the industry track, and (2) co-authored by at least one author whose primary affiliation is
in Industry.
Important Dates (AoE)
• Abstract Submission Deadline: June 28, 2026 & July 3, 2026
• Paper Submission Deadline: July 5, 2026 & July 12, 2026
• Notification to Authors: August 12, 2026
• Camera Ready Papers: August 19, 2026
• Enlightening Talks or Tool Demos (without abstract; not to appear in the proceedings):
August 15, 2026
• Author Registration Deadline (Industry Track): August 19, 2026
Organisation
General Chairs
• Leonardo Mariani, University of Milano – Bicocca, Italy
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Coordinator
• Roberto Natella, GSSI, Italy
Research Program Committee Chairs
• Domenico Cotroneo, UNC Charlotte, USA
• Jie M. Zhang, King's College London, UK
Industry Program Chairs
• Jinyang Liu, Bytedance, USA
• Sigrid Eldh, Ericsson AB, Sweden
Workshop Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• August Shi, The University of Texas at Austin, USA
Doctoral Symposium Chairs
• Stefan Winter, LMU Munich, Germany
• Lili Wei, McGill University, Canada
Fast Abstract Chairs
• Luigi Lavazza, University of Insubria, Italy
• Yintong Huo, SMU, Singapore
JIC2 Chair
• Helene Waeselynck, LAAS-CNRS, France
Publicity Chairs
• Allison K. Sulivan, The University of Texas at Arlington, USA
• Jose D'Abruzzo Pereira, University of Coimbra, Portugal
Publication Chairs
• Sherlock Licorish, Otago Business School, New Zealand
• Maria Teresa Rossi, GSSI, Italy
Artifact Evaluation Chairs
• Naghmeh Ivaki, University of Coimbra, Portugal
• Fumio Machida, University of Tsukuba, Japan
Diversity and Inclusion Chair
• Eleni Constantinou, University of Cyprus, Cyprus
Financial Chair
• Costas Pattichis, University of Cyprus, Cyprus
Web Chairs
• Michalis Ioannides, Easy Conferences LTD
• Elena Masserini, University of Milano – Bicocca, Italy
Registration Chair
• Easy Conferences LTD
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37th IEEE International Symposium on Software Reliability Engineering (ISSRE 2026): Third Call for Papers (Industry Track)
May 5th, 2026
Daniela Lopez de Luise Imminent Research Grants 6th edition call is now open — Apply now!
May 5th, 2026
Daniela Lopez de Luise
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The 7th Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) Workshop 2026
May 5th, 2026
Daniela Lopez de Luise 📢 Call for Papers
The 7th Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) Workshop
October 5, 2026 (in person)
Held in conjunction with ACM ICMI 2026, Naples, Italy
Website: https://genea-workshop.github.io/2026/workshop/
We are pleased to share the Call for Papers for the 7th edition of the GENEA Workshop, focusing on the generation and evaluation of non-verbal behaviours such as gesticulation, facial expressions, and gaze – essential components of natural interaction with embodied agents, including virtual agents and social robots.
Currently, behaviour generation is typically powered by rule-based systems, data-driven approaches like generative AI, or hybrid models. For evaluation, both objective and subjective methods are used, though their application and validity are often debated. This workshop aims to bring together researchers from diverse disciplines working on various aspects of non-verbal behaviour generation, facilitating discussion on advancing both generation techniques and evaluation methodologies.
✨ Topics of Interest
We invite original contributions on topics including (but not limited to):
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Automated synthesis of facial expressions, gestures, and gaze movements, including multimodal synthesis
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Closed-loop / end-to-end non-verbal behaviour generation (from perception to action)
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Use of LLMs/VLMs in the context of non-verbal behaviour synthesis
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New datasets, annotation methods, and analyses of existing datasets related to non-verbal behaviour
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Cross-cultural and multilingual influences on non-verbal behaviour generation
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Cognitive and affective models for non-verbal behaviour generation
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Ethical considerations and biases in non-verbal behaviour synthesis
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Subjective and objective evaluation methods for any of the above topics
📝 Submission Types
We welcome:
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Long papers (8 pages)
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Short papers (4 pages)
All submissions should follow the double-column ACM conference format. Pages containing only references do not count toward the page limit. Papers must be submitted in PDF format via OpenReview and formatted for double-blind review. To encourage authors to make their work reproducible and reward the effort that this requires, we have introduced the GENEA Workshop Reproducibility Award.
Accepted papers will be presented at the workshop and included in the ICMI companion proceedings.
🗓️ Important Dates (End of day, Anywhere on Earth)
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Paper abstract deadline: 2 July 2026
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Full submission deadline: 3 July 2026
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Notification of acceptance: 23 July 2026
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Camera-ready deadline: 31 July 2026
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Workshop date: 5 October 2026
👥 Organisers
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Taras Kucherenko – Electronic Arts (EA), Sweden
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Alice Delbosc – Davi, The Humanizers, France
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Gustav Eje Henter – KTH Royal Institute of Technology / Motorica AB, Sweden
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Oya Celiktutan – King’s College London, United Kingdom
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Eneko Atxa Landa – University of the Basque Country, Spain
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Jieyeon Woo – Korea Institute of Machinery and Materials, South Korea
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Haoyang Du – Technological University Dublin, Ireland
For more information, visit our website, contact us at genea-contact@googlegroups.com, or follow us:
💼 LinkedIn group
🔵 @geneaworkshop.bsky.social (BlueSky)
We look forward to your contributions!
Final Extension of Paper Submission Deadline
May 5th, 2026
Daniela Lopez de Luise I hope you are all doing well.
Due to the many requests received, we are pleased to announce a further extension of the paper submission deadline for IEEE METAVERSE 2026 (https://swc-ieee-2026.github.io/metaverse/).
The new and final deadline for paper submission is now May 15, 2026.
IEEE METAVERSE 2026 will take place in Rende, Italy, on September 7–11, 2026, as part of the IEEE Smart World Congress 2026. The conference aims to bring together researchers and practitioners working on the latest advances in metaverse technologies, systems, and applications.
Topics of interest include, among others, metaverse computing infrastructures, networking and connectivity, XR technologies, advanced interaction and multimodal interfaces, AI-driven 3D modeling and content creation, real-time rendering, security, privacy and trust, blockchain and digital assets, intelligent systems, and legal, ethical, and societal aspects of the metaverse.
The conference welcomes full papers (6 pages), short papers (4 pages), and poster/demo papers (2 pages). All accepted and presented papers will be submitted for publication in IEEE Xplore.
Best regards,
GENEA Challenge 2026 call for participation
May 5th, 2026
Daniela Lopez de Luise Call for participation: GENEA Challenge 2026 on speech-driven gesture generation Challenge period: Until June 28 Location: Interactive Social Agents Workshop @ ECCV 2026, Malmö, Sweden Website: https://genea-workshop.github.io/2026/challenge/ *********************************************************************
Motivation
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It is difficult to reproduce co-speech gesture-generation systems trained by other people, and each publication often uses its own evaluation methodology that often deviates from best practices. This makes it difficult to assess the state of the art in the field.
To better compare and understand methods for gesture generation and evaluation, we are continuing the GENEA (Generation and Evaluation of Non-verbal Behaviour for Embodied Agents) challenges, previously run in 2020, 2022, and 2023, wherein gesture-generation approaches from different authors are evaluated side by side on a high-quality avatar in a set of large-scale crowdsourced studies.
Held in conjunction with the Interactive Social Avatars workshop at ECCV 2026, this year’s challenge invites submissions of both novel models and previously published systems. New research may be submitted as a formal workshop paper, while published systems should be accompanied by a structured technical description document.
Data and tasks
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The challenge will be using the Seamless Interaction dataset from Meta FAIR. The challenge will perform four evaluations:
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Core task 1: Motion realism
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Core task 2: Speech-gesture alignment
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Optional task 1: Semantic appropriateness for a specific spoken word (using the Seamless Interaction spoken gesture game subset)
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Optional task 2: Dyadic appropriateness for/alignment to interlocutor behaviour
The evaluations will be based on the methodologies of prior challenges and the recent GENEA Leaderboard paper (CVPR Findings 2026). Challenge submissions will also be placed on the ongoing GENEA living leaderboard, which will add a new leaderboard on the Seamless Interaction dataset following this challenge.
Timeline
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Apr. 15 – Official challenge soft launch
June 21 – Test-set inputs released to participants
June 28 – Deadline for participants to submit generated motion
July 10 – Evaluation results released to participants
July 15 – Paper submission deadline
Aug. 3 – Author notifications
Aug. 8 – Camera-ready paper deadline
Sept. 8 or 9 – Challenge presentations at ECCV Workshop
Registration
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To register for the challenge, please follow this link:
https://forms.gle/MhorH9X3PmLsbQ5e8
Submission format
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Challenge participants are required to make sure that there is a reproducible description of their system available, so that everyone can learn from the challenge by connecting what was done to the resulting system performance. We provide three pathways to do this:
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Submit a full, 8-page paper for publication at the ECCV workshop
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Submit a 4-page non-archival technical report, enabling authors to publish a full paper of their work at another conference of their choice
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Participants that enter a previously published/described method into the challenge may submit a 1-page non-archival extended abstract that describe all changes made to train their system for the challenge
We look forward to seeing your contributions to the challenge!
Organising committee
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Rajmund Nagy – KTH Royal Institute of Technology, Sweden
Hendric Voß – Bielefeld University, Germany
Mihail Tsakov – Independent researcher, the Netherlands
Teodor Nikolov – Motorica AB, Sweden
Silvia Arellano García – KTH Royal Institute of Technology, Sweden
Taras Kucherenko – SEED, Electronic Arts, Sweden
Youngwoo Yoon – ETRI, South Korea
Gustav Eje Henter – KTH Royal Institute of Technology, Sweden / Motorica AB, Sweden
Questions about the challenge can be sent to genea-challenge@googlegroups.com.



