IEEE PICom 2024 – Final Extension to Submit Your Regular Paper

=====================CALL FOR PAPERS=============================
The 22nd IEEE International Conference on Pervasive Intelligence and Computing
IEEE PICom 2024
http://cyber-science.org/2024/picom/
2024 IEEE CyberSciTech / PICom / DASC / CBDCom Co-located Conferences (In-Presence/Virtual)
5-8 November 2024 – Boracay Island, Malay, Philippines

=====================IMPORTANT DATES=============================

Regular Paper Due: 26 Jul 2024 (final extension)
WiP/WS/SS Paper Due: 10 Aug 2024 (final extension)
LBI Paper Due: 10 Aug 2024
Authors Notification: 01 Sep 2024
Paper Registration Due: 18 Sep 2024
Camera-ready Submission: 27 Sep 2024

=====================INTRODUCTION=============================
Over the last fifty years, computational intelligence has evolved from artificial intelligence, nature-inspired computing,
and social-oriented technology to cyber-physical integrated ubiquitous intelligence towards Pervasive Intelligence (PI).
The IEEE International Conference on Pervasive Intelligence and Computing is intended to cover all kinds of these
intelligent paradigms as well as their applications in various pervasive computing domains. PICom 2024 is the
conference on Pervasive Intelligence and Computing, previously held as PCC (Las Vegas, USA, 2003 and 2004), PSC
(Las Vegas, USA, 2005), PCAC (Vienna, Austria, 2006, and Niagara Falls, Canada, 2007), IPC-2007 (Jeju, Korea,
December 2007), IPC-2008 (Sydney, Australia, December 2008), and since 2009 as the name PICom. It aims to bring
together computer scientists and engineers, providing a platform for vibrant discussions and exchanges on
experimental and theoretical results, ongoing work, cutting-edge designs, and innovative test-environments or testbeds,
while also delving into the latest advancements and novel trends in Intelligence and Machine Learning within the realms
of Pervasive Intelligence and Computing.

=====================TRACKS AND TOPICS=============================
– Track 1: Next Gen Pervasive AI
– GenAI for wireless sensing
– Machine-to-machine GenAI
– Generative IoT
– GenAI for semantic communications
– Multi-agent network powered by GenAI
– Big Data and Smart Data
– Brain-inspired Computing
– Mobile Data Mining
– Ubiquitous Data Mining

– Track 2: Intelligent Networks, Middleware and Applications
– Pervasive Networks/Communications
– 5G networks and Technologies
– AI/ML for smart wireless networks
– AI and machine learning-based applications for ad hoc networks
– Cooperative and cognitive communication
– Middleware for the IoT
– Adaptive Middleware for Pervasive Systems
– Context-aware applications
– Intelligent/Smart IoT
– Programming Abstractions for IoT

– Track 3: Pervasive Computing and Activity/Affect Recognition
– Crowdsourcing and Social Computing
– Collective Intelligence
– Agent-based Computing
– Pervasive Devices and RFIDs
– Wearable Devices and Applications
– Activity Recognition
– Intelligent Social Networking
– Pervasive Technologies for ITS
– HCI for Pervasive Computing

– Track 4: Next Gen Smart Environments
– Smart grid, healthcare, transportation,applications
– Wearable and human-centric devices and networks
– Device Virtualization
– Intelligent Cloud Computing
– Services for Pervasive Computing
– Smart Cities and Smart Homes
– Privacy, Security and Trust in Smart Environments
– Autonomous Pervasive Systems
– Autonomous IoT
– Digital Twins

– Track 5: Edge intelligence applications
– ML for resource allocation at the Edge
– NFV-Edge
– 5G-Edge
– Edge-assisted IoT
– Integration of Edge Computing and Blockchain
– Edge-Cloud Continuum
– Edge AI

– Track 6: Work-in-Progress (WiP) and Late Breaking Innovation (LBI)
 The track covers all the topics but it is aimed at
 either papers that have an original but not fully
 validated proposal (WiP) or present a breakthrough, a
 new vision or an out of the box idea on the field to be
 discussed at the conference (LBI).

==================SUBMISSION INSTRUCTION=============================
Authors are invited to submit their original research work that has not previously been submitted or published in any other venue. Regular, work-in-progress (WiP), and workshop/special session papers need to be submitted via EDAS (https://edas.info/N32602) in IEEE CS Proceedings format. IEEE formatting info: http://www.ieee.org/conferences_events/conferences/publishing/templates.html
All the accepted papers will be published by IEEE in the Conference Proceedings (IEEE-DL and EI indexed). Best Paper Awards will be presented to high quality papers. Selected papers will be recommended to prestigious journal Special Issues.
Some papers originally submitted as full papers can be accepted as short papers during the review process. In such cases, the authors will need to reduce the paper accordingly when preparing the camera-ready version. At least one of the authors of any accepted paper is requested to register and present the paper at the conference.
Full Papers: 6-8 pages – WiP/WS/SS/Short Papers: 4-6 pages – Late Breaking Innovation (LBI) Papers: 4-8 pages

===================ORGANIZING COMMITTEE=============================
-Honorary Chairs-
– Hui-huang Hsu, Tamkang University (Taiwan)
– Albert Zomaya, The University of Sydney (Australia)
– Jinhua She, Tokyo University of Technology (Japan)

-General Chairs-
– Flavia Delicato, Fluminense Federal University (Brazil)
– Antonio Guerrieri, ICAR-CNR (Italy)

-General Executive Chairs-
– Bernady O. Apduhan, Kyushu Sangyo University (Japan)
– Moayad Aloqaily, MBZUAI (UAE)

-Program Chairs-
– Claudio Miceli, Federal University of Rio de Janeiro (Brazil)
– Wei Li, The University of Sydney (Australia)

-Workshop & Special Session Chairs-
– Xiuwen Fu, Shanghai Maritime University (China)
– Ouns Bouachir, Zayed University (UAE)

-Publicity Chairs-
– Gwanggil Jeon, Incheon National University (Korea)
– Antonino Galletta, University of Messina (Italy)
– Wenfeng Li, Wuhan University of Technology (China)
– Celimuge Wu, The University of Electro-Communications (Japan)
– Rebeca Motta, Universidade Federal Fluminense (Brazil)
– Endang Djuana, Universitas Trisakti (Indonesia)
– Kittichai Lavangnananda, King Mongkut’s University of Technology Thonburi (Thailand)

-Advisory Committee-
– Victor Chang, Aston University (United Kingdom)
– Giancarlo Fortino, University of Calabria (Italy)
– Samee U. Khan, Mississippi State University (USA)
– Moayad Aloqaily, MBZUAI (UAE)
– Chuan-Yu Chang, National Yunlin University of Science and Technology (Taiwan)
– Nicolas Tsapatsoulis, Cyprus University of Technology (Cyprus)
– Paulo de Figueiredo Pires, Dell (Brazil)
– D. Frank Hsu, Fordham University (USA)

-Steering Committee-
– Jianhua Ma, Hosei University (Japan)
– Laurence T. Yang, St. Francis Xavier Univ. (Canada)
– Adnan Al-Anbuky, Auckland U Tech. (New Zealand)
– Flavia Delicato, Fluminense Federal University (Brazil)


Kind Regards,

Last Call: Python PostgreSQL Data Analyst Training and internship, Mumbai India – extended deadline

Hope you are doing well.

We are launching an internship. 

Registration: https://internships.utkarshminds.com/

In summary this two months internship has:

1.    Students will experience advanced data analysis and work on 25 projects

2.    After completion they can get a internship completion certificate

3.    They can add in their resume and increase chances of getting a job

4.    Application Earnest deposit one time INR. 299 (USD 4/EURO 3.5) 

About the Internship
Description:

This internship is designed to help you master data analysis using Python and PostgreSQL. You will learn how to effectively retrieve, manipulate, and analyze data using Python programming language and PostgreSQL database management system. By the end of this internship, you will be equipped with the necessary skills to excel as a data analyst in various industries.

Key Highlights:

  1. Learn data analysis with Python
  2. Master PostgreSQL for data management
  3. Hands-on projects and exercises

What you will learn:

  1. Gain Proficiency in Python Data Analysis
  2. Learn to use Python for data manipulation, visualization, and analysis
  3. Master PostgreSQL Database Management
  4. Understand how to work with relational databases using PostgreSQL
  5. Real-world Projects and Exercises
  6. Apply your knowledge through practical projects and hands-on exercises

For more details don't hesitate to email/call me. Inquiries will not be considered as an interest. We look forward to receiving your interests.

Regards

Pranav A. NERURKAR

Specialist – AI & Data science
UTKARSH MINDS

+91 961-999-77-97

pranav.nerurkaramandine.deplantes@igonogo.io” style=”color:rgb(17,85,204)” target=”_blank”>@utkarshminds.com

www.utkarshminds.com

Nirmala Sadan, Jaya Nagar, Kasturba cross road no. 1, Mumbai – 400066

Deadline extension and Confirmed Speakers for the First Workshop on Expressive Encounters at ECCV 2024

Dear Colleagues,

We are thrilled to announce the First Workshop on Expressive Encounters, to be held on the 29th of September at the European Conference on Computer Vision (ECCV). This workshop aims to delve into the cutting-edge developments in the integration of virtual embodied agents and robots into our daily lives, exploring their roles as receptionists, home assistants, personal trainers, and much more.

Our workshop focuses on designing these agents to be not only functionally complex and useful but also understandable and socially appropriate. Drawing inspiration from human-human interactions, we seek to develop generative models and evaluation methods for socially appropriate non-verbal behaviours, taking into account cultural and personal factors.

Key Workshop Dates:

  • Submission Deadline: 26th July

  • Notification of Acceptance: 9th August

  • Workshop: 29th September (AM)

Workshop Topics Include:

  • Multimodal data processing for gesture generation

  • Real-time gesture generation techniques

  • Incorporating personal factors into gesture generation

  • Transfer learning and transformer techniques for human-agent interactions

  • Multimodal data modelling for detecting human trust and openness towards embodied agents

Our speakers:

  • Antonio Sgorbissa

  • Gül Varol

  • Taras Kucherenko

We invite researchers to submit their contributions and join us in advancing the development of real-world applications involving virtual embodied agents and robots. The workshop will feature invited talks and provide a platform to exchange ideas with experts in academia and industry and contribute to the future of human-agent interaction.

For more information about submission guidelines and workshop details, please visit our workshop website. For the Call for Papers, please visit this page.

We look forward to your participation and contribution to the workshop!

Best regards,

The Expressive Encounters Workshop Organizers

Viktor Schmuck

Ariel Gjaci

Chaitanya Ahuja

Gustav Eje Henter

Rajmund Nagy

Youngwoo Yoon

Oya Celiktutan

CFP Track Accessible Devices and Technologies (ADT ’25) – ACM SAC 2025

Track on Accessible Devices and Technologies (ADT ‘25)

Sicily, Italy, March 31 – April 4, 2025

Part of the 40th ACM/SIGAPP Symposium on Applied Computing (SAC ‘25)

https://sites.google.com/view/adt-sac-2025

https://www.sigapp.org/sac/sac2025/

Theme and Scope

Modern devices and technologies can represent a digital barrier for users with disabilities, but they can be exploited to become enabling tools for them. Accessibility of devices and technologies is a critical topic to allow inclusion of all users, especially due to the European laws that impose accessibility for new products and the definition of an updated version of WCAG (Web Accessibility Guidelines). This track invites scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility.

This track can interest many researchers since it would give the chance to face a wide range of topics, i.e., web or mobile technologies, with different points of view, taking into account specific technological constraints and digital barriers. It is well-known that the so-called “curb cut effect” can be applied to any technological and digital context (in terms of devices, content, and services): technologies that were originally meant to benefit people with disabilities can help any other users. Moreover, the history and the evolution of several technologies have been influenced and/or motivated by the special needs of people with disabilities. 

We welcome submission on a wide range of topics, including but not limited to:

  • Accessible devices/assistive technologies: assistive technologies refer to all the assistive, adaptive, and rehabilitative devices for people with disabilities that enable users to perform tasks they were formerly unable to accomplish. On the one hand, the widespread diffusion of new devices and technologies stimulates researchers to find and apply new solutions to make them accessible to anyone. On the other hand, experiences in accessibility-related fields have been exploited and have provided benefits to users equipped with non-conventional devices when they emerged in the market.

  • Accessible solutions for e-learning, e-commerce, e-banking, etc: e-services and content often require specific technologies, being bounded by specific constraints when accessed by people with disabilities equipped with assistive technologies. Specific interaction modalities may affect interactive service access, while richness and quantity of content may affect the users’ ability to process information. 

  • Accessible content: e-books, accessible TV, accessible broadcasting, etc.

  • Accessibility of games.

  • AI for Accessibility: AI can be exploited both for personalization (i.e., integrating AI-based personalization to support specific and special needs) and “enabler” (i.e., exploiting LLM to support the creation of accessible applications).

Submission Guidelines

We would like to invite authors to submit papers on research on the Accessibility area, with particular emphasis on assessing the current state of the art and identifying future directions. Original papers addressing any of the listed topics of interest (or related topics) will be considered. Each submitted paper will be fully refereed and undergo a double-blind review process by at least three referees. Accepted papers will be included in the ACM SAC 2025 proceedings and published in the ACM digital library, being indexed by Thomson ISI Web of Knowledge and Scopus. 

The track accepts full papers (max 8 pages), posters (max 2 pages), and SRC abstracts (max 2 pages). Submissions should be properly anonymized to facilitate blind reviewing. Papers that will receive high reviews (that is acceptable by reviewer standard) but will not be accepted due to space limitations can be invited for poster session. Authors of accepted papers must be prepared to sign a copyright statement and must pay the registration fee and guarantee that their paper will be presented at the conference. No-show of scheduled papers will result in excluding the papers from the ACM Digital Library. 

See the track website https://sites.google.com/view/adt-sac-2025 for more details. 

Important Dates

  • September 20, 2024, 11:59 PM (UTC+0.00): Submission of regular papers and SRC research abstracts

  • October 30, 2024: Notification of papers, posters, and SRC research abstracts

  • November 29, 2024: Camera-ready copies of accepted papers

  • December 6, 2024: Authors registration due

Organization

  • Ombretta Gaggi, University of Padua

  • Silvia Mirri, University of Bologna

  • Mike Paciello, AudioEye, WebABLE

  • Catia Prandi, University of Bologna

Submission Portal 

Please submit your contribution through our online submission portal available at https://www.sigapp.org/sac/sac2025/submission.php (regular papers) and https://www.sigapp.org/sac/sac2025/submission_src.php (SRC abstracts).

Contact us

For any inquires regarding the call for papers, please contact gaggi@math.unipd.it.

We look forward to your contributions and to seeing you at the ACM SAC 2025 Conference!

Call for Submissions: ACM Multimedia Asia 2024, 3rd – 6th December, Auckland, New Zealand

 

ACM Multimedia Asia 2024, for the first time to bring the multimedia community to the most eastern country in the southern hemisphere, invites submission of research papers presenting novel theoretical and algorithmic solutions addressing problems across the domain of multimedia and related applications. The conference also encourages visionary papers on new and emerging topics; papers presenting novel ideas with promising (preliminary) results in realizing these ideas; application-oriented papers that make innovative technical contributions to various aspects of the society.

 

Key dates:

Workshop/Grand Challenge Proposal Submission: 28 Jun 2024

Regular Paper Submission: July 19, 2024 Aug 9, 2024

Short/Demo Paper Submission: August 02, 2024 Aug 16, 2024

Tutorial Proposal Submission: 23 Aug 2024

Paper Acceptance Notification: 20 Sep 2024

Workshop Paper Submission: 27 Sep 2024

 

The topics of interest include, but are not limited to:

 Multimedia and Vision

 Multimodal Analysis, Description, and Generation

 Deep Learning for Multimedia

 Emotional and Social Signals in Multimedia

 Multimedia Search and Recommendation

 Social Multimedia and Mobile Multimedia

 Multimedia HCI and Quality of Experience

 Multimedia Art, and Entertainment

 Music and Audio Processing in Multimedia

 Multimedia Systems, Transport, and Delivery

 Multimedia for Education

 Multimedia for Virtual/Augmented Reality

 Multimedia for Social Goods

 Multimedia for Culture and Heritage

Highlights of ACM Multimedia Asia 2024

Auckland, New Zealand: Ranked the worlds 1st most liveable city, in the top 10 of the happiest cities, home to over 200 different ethnic communities, media innovation, and numerous unique attractions such as the Hobbiton movie set from Lord of the Rings.

Opportunities for Extension into Journal Publications: Top ranked papers will be invited to be extended for journals such as Multimedia Systems.

Multimedia for Culture and Heritage: a special session on Multimedia for Culture and Heritage to recognise high quality research that showcases the benefit of multimedia research to the culture and heritage of the society.

Inspiration from Collaborations: to encourage novel ideas from industry and government partners to identify emerging topics in the real world. applications. We plan to bring together local industry such as Weta Digital and related academic societies such as computer vision communities and artificial intelligence communities in New Zealand.

Multi-site PhD Schools: to encourage student participation and nurture the next generation of Multimedia researchers, in addition to the on-site PhD school, several 3 remote PhD schools will be planned. With the support of SIGMM on PhD school, we plan to call for PhD school partnerships. PhD schools will feature keynote presentations, student presentations, and student mentoring.

 

Look forward to receiving your submissions!

 

Publicity Chairs

ACM Multimedia Asia 2024

回复转发

Design by 2b Consult