INVITACIÓN – LA SOCIEDAD CIENTÍFICA ARGENTINA PRESENTA: “AMEGHINO, EL LOCO DE LOS HUESOS”

INVITACIÓN – LA SOCIEDAD CIENTÍFICA ARGENTINA PRESENTA: “AMEGHINO, EL LOCO DE LOS HUESOS”‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  ‌  
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Evaluación del Desempeño del Talento Humano

Métodos y Técnicas Modernas para Implementar un Programa de Evaluación y Desarrollo del Capital Huma

Si no lees correctamente este mensaje, haz clic aquí

 

Quizás el mayor reto de los responsables de la gestión estratégica de personas, para asegurar el logro de los objetivos organizacionales, es el de establecer un sistema de evaluación del desempeño conocido, válido y orientado a fomentar altos desempeños en los miembros de la organización.

 

El diseño también debe decidir sobre cuál debe ser el medio más adecuado para ejecutarlo, por ejemplo, presencial o virtual, con enfoque tradicional o participativo, tipo Feedback 360°, enfoque este que implica otra serie de actividades sensibles que van desde valorar el grado de preparación que la organización posee para aceptar este sistema hasta elaborar una Matriz de Evaluación, con criterios objetivos y estandarizados.

Finalmente, el sistema nos debe llevar a gestionar los resultados, en buena cuenta, la razón de ser de un sistema de evaluación. Construir un adecuado sistema y saber “medir” el desempeño, pero no retroalimentar los resultados o no convertirlos en decisiones, es un desperdicio de información valiosa y una señal que impactará las actitudes futuras de los miembros sobre el valor de practicar la
evaluación.

Este curso taller le dará la información completa para que usted pueda implementar un el sistema adecuado de evaluación del desempeño para su organización.
 

OBJETIVOS:

  • Comprender el proceso de evaluación de desempeño y su utilidad para la gestión estratégica de los Recursos Humanos

  • Aprender las herramientas y técnicas necesarias para el diseño de evaluaciones de desempeño propias a cada organización

  • Destacar la utilidad del sistema de evaluación de desempeño por competencias, para la orientación del desarrollo de los recursos humanos y del proceso de mejora continua en la organización

  • Conocer y aplicar herramientas tecnológicas e Inteligencia Artificial para la evaluación y desarrollo del Talento

  • Aprender en la práctica, la implementación de un sistema de evaluación del desempeño, adecuado para su organización

METODOLOGÍA:

  • Este curso se transmitirá en directo, no es una grabación

  • Usted podrá preguntar directamente a la expositora y despejar sus dudas

  • El curso tiene una orientación práctica y aplicativa, usted aprenderá los conceptos clave sobre Evaluación del Desempeño, su aplicación práctica y todos los puntos del temario

CONTENIDO DETALLADO

MÓDULO I
FUNDAMENTOS DE LA EVALUACIÓN DEL DESEMPEÑO Y GESTIÓN POR
COMPETENCIAS

1. Importancia de la evaluación del desempeño
o Rol estratégico en la gestión de Recursos Humanos
o Impacto en productividad, desempeño y cultura organizacional
 

2. Proceso de evaluación del desempeño
o Etapas: planificación, ejecución, retroalimentación y seguimiento
o Condiciones para un sistema efectivo
 

3. Gestión por competencias
o Tipos de competencias: técnicas, personales y directivas
o Componentes: saber, saber hacer, saber estar, querer y poder hacer
 

4. Herramientas de evaluación
o Evaluación 90°, 180°, 360°
o Evaluación por objetivos y por competencias
o Diseño de criterios y escalas
 

5. Metodología Nine Box
o Identificación de desempeño vs potencial
o Aplicación práctica en gestión del talento
 

ACTIVIDAD PRÁCTICA
Aplicación de la Matriz Nine Box: “Ubicando al Talento”

 

MÓDULO II
IDENTIFICACIÓN DEL POTENCIAL Y OPTIMIZACIÓN DEL TALENTO

1. Errores comunes en la evaluación del desempeño
o Sesgos (favoritismo, severidad, benevolencia)
o Cómo evitarlos
 

2. Evaluación del talento organizacional
o Diferencia entre desempeño y potencial
o Identificación de talento clave
 

3. Herramientas de evaluación del potencial
o Evaluaciones psicométricas
o Evaluación de competencias y liderazgo
 

4. Uso de tecnología en evaluaciones de desempeño
o Plataformas de evaluación del desempeño
o Automatización de reportes
o Uso puntual de IA para análisis de información (no decisional)
 

5. Planes de desarrollo individual (PDI)
o Identificación de brechas
o Diseño de planes de desarrollo
 

ACTIVIDAD PRÁCTICA
Análisis de desempeño y diseño de un Plan de Acción (PDI)

 

MÓDULO III
FEEDBACK ESTRATÉGICO Y CULTURA DE MEJORA CONTINUA

1. Gestión del desarrollo del talento
o Planes de sucesión y carrera
o Identificación de puestos clave
 

2. Importancia del feedback
o Cultura de retroalimentación continua
o Rol del líder en el desarrollo del talento
 

3. Modelos de feedback efectivo
o BIFF, SSC, COIN, GROW
o Aplicación práctica según contexto
 

4. Habilidades clave en feedback
o Comunicación clara y empática
o Manejo de conversaciones difíciles
o Superación de resistencia
 

5. Gestión del cambio
o Modelo ADKAR aplicado a cultura de feedback
o Sostenibilidad del sistema de evaluación
 

ACTIVIDAD PRÁCTICA
Simulación de feedback efectivo (“Feedback que desarrolla”)

 

 

EXPOSITORA

MAG. STEFANIE AGUILAR

Consultora, Docente y Coach en Gestión Humana

Magister en Dirección de RRHH, Universitat de Barcelona, España

 

 

DIRIGIDO

Gerentes, Jefes, HR Business Partners, Jefes, Responsables, Coordinadores y Analistas de Recursos Humanos en empresas y organizaciones. Jefes de Personal. Responsables de la Atracción, Selección, Inducción y Retención del Talento Humano.

 

INVERSIÓN
Individual:

400 + IGV = 472 Soles

125 Dólares


Incluye: Diapositivas del Curso y Certificado Digital

PROMOCIÓN

Por Inscripción y pago hasta el Lunes 20 de Abril

300 + IGV = 354 Soles ó

95 Dólares

FECHA Y HORARIO
22, 24 y 27 de ABRIL,

De 7 pm a 10 pm

 

PARTICIPANTES INTERNACIONALES
Consultar forma de pago online
Aceptamos todas las tarjetas de Crédito y Débito, y PayPal

FORMA DE PAGO
A nombre de AM BUSINESS SAC
RUC 20466084884

Banco de Crédito SOLES
Nº 1941747021076
CCI 00219400174702107690

Banco de Crédito DOLARES
Nº 1931156680145
CCI: 00219300115668014519

Se aceptan tarjetas de crédito y débito

Servicio de Capacitación sujeto a Detracción (12%)
Banco de la Nación
00-005-001684

 

 

 

INFORMES E INSCRIPCIONES


Srta. Ingrid Saldaña
isaldana86@yahoo.es
seminarios@amb.pe
+51 990377216

 

 

Click aquí para Información por WhatsApp

 

 

 

Atendemos

Sábados y Domingos

 

First 4D Human Workshop (4DH)

We are pleased to announce the Call for Papers for the First 4D Human Workshop (4DH), co-located with IEEE ICIP 2026 (13–17 September 2026, Tampere, Finland).

The workshop aims to bring together researchers working on methods for reconstructing temporally consistent 3D human models from image and video data, with the goal of advancing realistic, controllable, and scalable 4D human representations.

We welcome submissions on a broad range of topics, including, but not limited to:

  • 4D human reconstruction from monocular or multi-view video

  • parametric human models (e.g., SMPL)

  • neural representations such as NeRF and 3D Gaussian Splatting

  • motion modeling

  • applications in AR/VR, robotics, healthcare, and sports

We warmly encourage you to submit your latest work and to share it with the workshop community.

The submission deadline is May 13, 2026.

Further details, including submission guidelines and important dates, are available on the workshop website:
https://mmlab-cv.github.io/4dh-workshop/

Please feel free to contact us should you require any additional information.

Best regards,

Giulia Martinelli, Nicola Garau, Nicola Conci
The 4DH Chairs

May Seminars: Build Skills in R, AI, and Machine Learning

Hello everyone,
Statistical Horizons and AI Horizons* will host the following livestream seminars:

All seminars are livestreamed via Zoom, with full recordings available for asynchronous viewing.

Please share this information with anyone who may be interested. Email natalie@statisticalhorizons.com with any questions.

Thanks,
Natalie
*AI Horizons, a division of Statistical Horizons, features livestream seminars on applied AI and LLM methods. 

CFP Special Track on Advancing Inclusive and Accessible Technologies – ACM GoodIT 2026

Special Track on Advancing Inclusive and Accessible Technologies


in conjunction with ACM 6th International Conference on Information Technology for Social Good (ACM GoodIT 2026), 2-4 September 2026, Pisa, Italy

Link GoodIT 2026: https://goodit2026.di.unipi.it/

Link Special Track: https://sites.google.com/view/advancing-inclusive-tech/home


Theme and Scope

Modern devices and technologies can represent a digital barrier for users with disabilities, but they can be exploited to become enabling tools for them. Accessibility of devices and technologies is a critical topic to allow inclusion of all users, especially due to the European laws that impose accessibility for new products and the definition of an updated version of WCAG (Web Accessibility Guidelines). This track will invite scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility, including but not limited to the following topics:

  • Accessible devices/assistive technologies: assistive technologies refer to all the assistive, adaptive, and rehabilitative devices for people with disabilities that enable users to perform tasks they were formerly unable to accomplish. On the one hand, the widespread diffusion of new devices and technologies stimulates researchers to find and apply new solutions to make them accessible to anyone. On the other hand, experiences in accessibility-related fields have been exploited and have provided benefits to users equipped with non-conventional devices when they emerged in the market.

  • Accessible solutions for e-learning, e-commerce, e-banking, etc.: e-services and content often require specific technologies, being bound by specific constraints when accessed by people with disabilities equipped with assistive technologies. Specific interaction modalities may affect interactive service access, while richness and quantity of content may affect the users’ ability to process information.

  • Accessible content: e-books, accessible TV, accessible broadcasting, etc.

  • Accessibility of games: digital games often pose complex accessibility challenges due to multimodal interaction, real-time dynamics, and immersive environments; research in this area includes adaptive gameplay mechanics, multimodal feedback (e.g., haptic, audio, and visual enhancements), AI-driven difficulty and interface personalization, accessible VR/AR gaming experiences, and inclusive game design frameworks that support players with sensory, motor, cognitive, and neurodivergent conditions while preserving engagement and playability.

  • AI for Accessibility: AI can be exploited both for personalization (i.e., integrating AI-based personalization to support specific and special needs) and “enabler” (i.e., exploiting LLM to support the creation of accessible applications).

This track can interest many researchers since it would give the chance to face a wide range of topics, i.e., web or mobile technologies, with different points of view, taking into account specific technological constraints and digital barriers. It is well-known that the so-called “curb cut effect” can be applied to any technological and digital context (in terms of devices, content, and services): technologies that were originally meant to benefit people with disabilities can help any other users. Moreover, the history and the evolution of several technologies have been influenced and/or motivated by the special needs of people with disabilities.

Submission Guidelines

We would like to invite authors to submit papers on research in the Accessibility area, with particular emphasis on assessing the current state of the art and identifying future directions. Original papers addressing any of the listed topics of interest (or related topics) will be considered. 

The papers should follow the new ACM format (https://authors.acm.org/proceedings/production-information/taps-production-workflow). Submissions must be no more than 9 pages (ACM double column format). The indicated paper length includes references, tables, and figures. Documents with a length disproportionate to their contribution will be rejected. Each submitted paper will undergo a rigorous single-blind review process involving three evaluations each. Accepted papers will be included in the ACM GoodIT 2026 proceedings and published in the ACM digital library.

By submitting your article to an ACM Publication, you are hereby acknowledging that you and your co-authors are subject to all ACM Publications Policies, including ACM's new Publications Policy on Research Involving Human Participants and Subjects. Alleged violations of this policy or any ACM Publications Policy will be investigated by ACM and may result in a full retraction of your paper, in addition to other potential penalties, as per ACM Publications Policy.

Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. We are committed to improve author discoverability, ensure proper attribution and contribute to ongoing community efforts around name normalisation; your ORCID ID will help in these efforts.

Important Update on ACM’s new Open Access Publishing Model

Starting January 1, 2026, ACM will fully transition to Open Access. All ACM publications, including those from ACM-sponsored conferences, will be 100% Open Access. Authors will have two primary options for publishing Open Access articles with ACM: the ACM Open institutional model or by paying Article Processing Charges (APCs). With over 1,800 institutions already part of ACM Open, the majority of ACM-sponsored conference papers will not require APCs from authors or conferences (currently, around 70–75%).

Authors from institutions not participating in ACM Open will need to pay an APC to publish their papers, unless they qualify for a financial or discretionary waiver. To find out whether an APC applies to your article, please refer to https://libraries.acm.org/acmopen/open-participants.

Understanding that this change could present financial challenges, ACM has approved a temporary subsidy for 2026 to ease the transition and allow more time for institutions to join ACM Open. The subsidy will offer:

  • $250 APC for ACM/SIG members

  • $350 APC for non-members

This represents a 65% discount funded directly by ACM. Authors are encouraged to advocate for their institutions to join ACM Open during this transition period.

Important Dates

  • Full Paper Submission: 17 May 2026

  • Notification: 7 June 2026

  • Camera-Ready: 21 June 2026

  • Conference: 2-4 September 2026

Organization

  • Ombretta Gaggi, University of Padua

  • Silvia Mirri, University of Bologna

  • Michael Paciello, AudioEye

  • Catia Prandi, University of Bologna

  • Chiara Ceccarini, University of Bologna

  • Mirko Franco, University of Padua

Submission Portal

Please submit your contribution through our online portal available at https://goodit2026.hotcrp.com/

Contact Us

For any inquiries regarding the call for papers, please contact gaggi@math.unipd.it

We look forward to your contributions and to seeing you at the ACM GoodIT 2026 Conference!

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