Conferences: CASA 2023 Call for Papers

CALL FOR PAPERS

 

Computer Animation and Social Agents (CASA 2023)
Limassol, Cyprus, May 29-31, 2023

https://cyprusconferences.org/casa2023

 

 

The 36th International Conference on Computer Animation and Social Agents (CASA 2023) will be held on May 29-31, 2023, in Limassol, Cyprus. The conference is organized by the University of Cyprus and CYENS – Centre of Excellence. CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the past few years, CASA was held in Europe (Belgium, Netherlands, France, Switzerland, UK, etc.), Asia (Korea, China, Singapore) and the United States. CASA 2023 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.

 

IMPORTANT DATES

Submission for Special Issue of Computer Animation and Virtual World (CAVW)

Submission: February 24, 2023 (23:59 GMT)

Notification of acceptance: March 24, 2023

Camera ready:  April 21, 2023 (23:59 GMT)

Author Registration: April 21, 2023

 

Workshops and Tutorials proposal

Submission: March 31, 2023

Notification of acceptance:  April 21, 2023

 

Posters and Demos

Submission: March 31, 2023

Notification of acceptance:  April 21, 2023

 

 

PAPER SUBMISSION

We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).

 

Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW) journal published by Wiley. The papers accepted as is or with minor revision will be in a special issue. Those with major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference.

More details in terms of submission can be found in the Paper Submission section of CASA2023 website.

 

SCOPE AND LIST OF TOPICS

CASA invites submissions on a broad range of topics, including but not limited to:

 

Computer Animation

Social Agents

Other Related Topics (in VA/AR)

Motion Control

Motion Capture & Retargeting

Path Planning

Physics-based Animation

Vision-based Techniques

Behavioral Animation

Artificial Life

Deformation

Facial Animation

Image-based Animation

Multi-Scale Models

Knowledge-based Animation

Animation Compression & Transmission

Machine Learning for Animation

AI-based Modeling and Animation

Game-Based Learning

Social Agents and Avatars

Emotion and Personality

Virtual Humans

Autonomous Actors

AI-based Animation

Social and Conversational Agents

Inter-Agent Communication

Social Behavior

Crowd Simulation

Machine learning

Social Robots

 

Deep Learning methods

Artificial Agents in Virtual Reality

Mixed and Augmented Reality

Population Generation for Virtual Worlds

Virtual Cities

Virtual humans and avatars

Anthropometric Virtual Human Models

Digital clones

VR health applications

Shared Virtual Environments

Semantics & Ontologies for Animation in VR

Anthropometric Virtual Human Models

Acquisition & Reconstruction from Big Data

Cultural Heritage Applications

3D Physiological Humans

3D Telepresence

Haptics

 

Conference Co-Chairs

Andreas Aristidou (University of Cyprus, Cyprus)

Panayiotis Charalambous (CYENS CoE, Cyprus)

Nuria Pelechano (Universitat Politècnica de Catalunya – UPC, Spain)

 

Program Co-Chairs

Daniel Thalmann (École Polytechnique Fédérale de Lausanne – EPFL, Switzerland)

Andreas Aristidou (University of Cyprus)

Jungdam Won (Meta AI, Pittsburgh, USA)

 

Jury Chairs

Yiorgos Chrysanthou (CYENS CoE)

Kfir Aberman (Google Research, CA, USA)

 

 

For more information, please visit the CASA 2023 website: https://cyprusconferences.org/casa2023

 

 

Special Session on Deep Learning applied to Computer Vision and Robotics

International Work-conference on Artificial Neural Networks (IWANN 2023)

Special Session on Deep Learning applied to Computer Vision and Robotics (SS04 – Iwann 2023 (uma.es))

Ponta Delgada, Azores, Portugal  

 

Deadline for submissions: March 20

Notification: April 25

Conference: June 19-21

 

Scope

This special session provides a platform for academics, developers, and industry related researchers belonging to the vast communities of Neural Networks, Computational Intelligence, Machine Learning, Deep Learning, Biometrics, Vision systems, and Robotics, to discuss, share experience and explore traditional and new areas of the computer vision, machine and deep learning combined to solve a range of problems. The objective of the workshop is to integrate the growing international community of researchers working on the application of Machine Learning and Deep Learning methods in Vision and Robotics to a fruitful discussion on the evolution and the benefits of this technology to the society.

 

Topics

•             Computational Intelligence methods

•             Machine Learning methods

•             Self-adaptation and self-organisation

•             Robust computer vision algorithms (operation under variable conditions, object tracking, behaviour analysis and learning, scene segmentation,,,,)

•             Extraction of Biometric Features (fingerprint, iris, face, voice, palm, gait)

•             Convolutional Neural Networks CNN 

•             Recurrent Neural Networks RNN

•             Deep Reinforcement Learning DRL

•             Hardware implementation and algorithms acceleration (GPUs, FPGA,s,…)

•             Video and Image Processing

•             Video tracking

•             3D Scene reconstruction

•             3D Tracking in Virtual Reality Environments

•             3D Volume visualization

•             Intelligent Interfaces (User-friendly Man Machine Interface)

•             Multi-camera and RGB-D camera systems

•             Multi-modal Human Pose Recovery and Behavior Analysis

•             Gesture and posture analysis and recognition

•             Biometric Identification and Recognition

•             Extraction of Biometric Features (fingerprint, iris, face, voice, palm, gait)

•             Surveillance systems

•             Autonomous and Social Robots

•             Robotic vision

•             Industry 4.0

•             IoT and Cyber-physical Systems

 

Submission

Please, submit your paper through the IWANN 2023 website (Submissions – Iwann 2023 (uma.es)) by selecting the special session SS04: Deep Learning applied to Computer Vision and Robotics.

 

More information can be find at the conference website.

 

Best regards,

Chairs

 

Conferences: CGI 2023 Call for Papers

CALL FOR PAPERS—— CGI 2023

COMPUTER GRAPHICS INTERNATIONAL, CGI 2023, Shanghai, Aug. 28- Sept. 01, 2023

http://www.cgs-network.org/cgi23/

CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers are invited to share their experiences and novel achievements in various fields of Computer Graphics and Virtual Reality. Previous recent CGI conferences have been held in Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), and Calgary in Canada (2019). CGI has been virtual between 2020 and 2022 due to the COVID pandemic.

This year, CGI 2023 is organized by Shanghai Jiao Tong University and University of Sydney, and supported by the Computer Graphics Society (CGS), CGI 2023 will (hopefully) be held as a hybrid event – allowing both onsite and online participation – in Shanghai. The Visual Computer is the official journal of the Computer Graphics Society.

You are invited to submit your full paper to CGI 2023. As in previous years, CGI 2023 papers can be submitted either on March 10 for possible publication in the Visual Computer journal, or June 12 for possible publication in the CAVW Journal, VRIH journal and CGI Conference Proceedings (LNCSSpringer) .

For the paper submissions for the Visual Computer Journal Publication, you will be able to edit your submission up to the paper submission deadline (GMT 23:59, 10 March 2023).

The main topics of the CGI 2023 conference include (but not limited to):

  *  Rendering Techniques                  

  *  Metaverse (VR/MR/XR)                 

  *  Physically Based Modeling                

  *  Machine Learning for Computer Graphics    

  *  Data Compression for Graphics            

  *  Image Based Rendering and Modeling       

  *  Computer Animation                     

  *  Shape Analysis and Image Retrieval         

  *  Digital Cultural Heritage                  

  *  Image Processing and Analysis             

  *  Global Illumination                       

  *  Digital Humans                         

  *  Stylized Rendering

  *  Geometry Processing and Analysis

  *  Shape and Surface Modeling

  *  Computer Vision for Computer Graphics

  *  Scientific Visualization

  *  Computational Geometry

  *  Computational Photography

  *  Visual Analytics

  *  Volume Rendering

  *  Computational Fabrication

  *  3D Reconstruction

  *  Graphical Human-Computer Interaction

  *  Sketch-based Modelling

  *  Textures

——————————————————————————————————————————————————————

Submission Guidelines:

1. Submission via Easychair System (open for submissions from Jan.01 2023):

https://easychair.org/conferences/?conf=cgi2023

2. Submission timelines

2.1 Paper submissions for Visual Computer Journal:

Submission deadline:                                                       March 10, 2023, GMT 23:59

Preliminary notification:                                                  April 22, 2023

Deadline to Receive Revised Papers from Authors:         May 18, 2023

Final Notification of Revised Papers:                              June 15, 2023

2.2 Submissions for CAVW Journal, VRIH Journal, and CGI LNCS Proceedings:

Submission deadline:                                                      June 12, 2023, GMT 23:59

Paper notification:                                                           July 13, 2023

Camera-ready Version:                                                    August 5, 2023

For all papers calls, paper submissions will consist of 8-12 pages. A template for the full paper submission is available at Microsoft Word (http://www.cgs-network.org/cgi18/wp-content/uploads/2018/01/CGI2018_Word.zip) and Latex(http://www.cgs-network.org/cgi18/wp-content/uploads/2018/01/CGI2018_latex.zip ). Papers should be submitted in PDF format. This PDF paper should NOT contain any name or affiliation (blind paper). You may include videos in MP4, WMV and AVI format in the easychair system for your paper submission. For multiple videos, please use zip file. Please note that there is a maximum file size of 40 MB per submission.

We strongly encourage authors to improve the reproducibility of their research along three directions: open data, open implementations, and appropriate evaluation design and reporting. Where possible, we invite authors to use open data or to make their data and code available for open access by other researchers.

Note that for ALL submissions, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgments (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.

——————————————————————————————————————————————————————

Call for CGI 2023 Workshops

The CGI 2023 conference will host a variety of satellite events including workshops, challenges, and tutorials. Workshops have become essential components of CGI conferences, particularly as the field has undergone steady growth and has expanded into a diverse set of areas. The deadline for submission of workshop/special sessions proposals is 25 February 2023. Final decisions on revised proposals will be 8 March 2023. More details can be found in the website:

http://www.cgs-network.org/cgi23/workshops-special-sessions/

——————————————————————————————————————————————————————

Call for CGI 2023 Challenges

Among other satellite events, challenges have become an integral part of CGI 2023. Their aim is to provide a fair and direct comparison of different methodological solutions to a common problem. Challenges should address a well-defined open problem relevant to computer graphics and virtual reality, provide high-quality data for testing / training algorithms, and define a clear assessment procedure. Examples of topics from previous challenges include: rendering, modeling, animation, segmentation, detection and visualization. Proposals related to accessible, fair, responsible, and translational graphics applications are particularly welcome. The deadline for submission of challenge proposals is 25 February 2023.Final decisions on revised proposals will be 8 March 2023. More details can be found in the website:

http://www.cgs-network.org/cgi23/cgi-challenge/

——————————————————————————————————————————————————————

Honorary Conference Chairs

Enhua Wu                                      Chinese Academy of Sciences /University of Macau, China

Dagan Feng                                   The University of Sydney, Australia

Conference Chairs

Nadia Magnenat Thalmann             University of Geneva

Bin Sheng                                      Shanghai Jiao Tong University

Jinman Kim                                   The University of Sydney

Program Chairs

Daniel Thalmann                           École Polytechnique Fédérale de Lausanne (EPFL)

Stephen Lin                                   Microsoft Research

Lizhuang Ma                                 Shanghai Jiao Tong University

Ping Li                                          Hong Kong Polytechnic University  

——————————————————————————————————————————————————————

Contact:

For any questions regarding the CGI 2023 conference, please contact the organizing committee by emailing to: vrar@cs.sjtu.edu.cn

The 6th UG2+ Workshop and Prize Challenge (CVPR 2023)

The 6th UG2+ Workshop and Prize Challenge: Bridging the Gap between Computational Photography and Visual Recognition.

In conjunction with CVPR 2023, June 19

Website: http://www.ug2challenge.org/

Contact: cvpr2023.ug2challenge@gmail.com

Track 1: Object Detection in Haze

While most current vision systems are designed to perform in environments where the subjects are well observable without (significant) attenuation or alteration, a dependable vision system must reckon with the entire spectrum of complex unconstrained and dynamic degraded outdoor environments. It is highly desirable to study to what extent, and in what sense, such challenging visual conditions can be coped with, for the goal of achieving robust visual sensing.This challenge is based on the A2I2-Haze, the first real haze dataset with in-situ smoke measurement aligned to aerial and ground imagery.

Track 2: Atmospheric Turbulence Mitigation

The theories of turbulence and propagation of light through random media have been studied for the better part of a century. Yet progress for associated image reconstruction algorithms has been slow, as the turbulence mitigation problem has not thoroughly been given the modern treatments of advanced image processing approaches (e.g., deep learning methods) that have positively impacted a wide variety of other imaging domains (e.g., classification).
This challenge aims to promote the development of new image reconstruction algorithms for incoherent imaging through anisoplanatic turbulence.

Track 3: Single Image Deraining

Images captured in adverse weather conditions significantly impact the performance of many vision tasks. Rain is a common weather phenomenon that introduces visual degradations to captured images and videos through partial occlusions of objects – in heavy rain, severe occlusion to the background. As most vision algorithms assume clear weather, with no interference of rain, their performance suffers. Deraining is the task of removing such visual degradations so that the images are better suited to the assumptions of downstream vision algorithms, as well as for aesthetic fruition.
This challenge aims to spark innovative ideas that will push the envelope of single image deraining on real images.

Paper Track:

  • Novel algorithms for robust object detection, segmentation or recognition on outdoor mobility platforms, such as UAVs, gliders, autonomous cars, outdoor robots, etc.
  • Novel algorithms for robust object detection and/or recognition in the presence of one or more real-world adverse conditions, such as haze, rain, snow, hail, dust, underwater, low-illumination, low resolution, etc.
  • The potential models and theories for explaining, quantifying, and optimizing the mutual influence between the low-level computational photography (image reconstruction, restoration, or enhancement) tasks and various high-level computer vision tasks.
  • Novel physically grounded and/or explanatory models, for the underlying degradation and recovery processes, of real-world images going through complicated adverse visual conditions.
  • Novel evaluation methods and metrics for image restoration and enhancement algorithms, with a particular emphasis on no-reference metrics, since for most real outdoor images with adverse visual conditions it is hard to obtain any clean “ground truth” to compare with.

Submission: https://cmt3.research.microsoft.com/UG2CHALLENGE2023

Special This Year!

The 2023 UG2+ workshop will partner with IEEE Transactions on Computational Imaging to bridge the computer vision and computational imaging community. Our objective is to strengthen synergy across the communities by providing UG2+ authors with an opportunity to publish in a journal with an expedited review process.

Authors of the workshop proceedings (8-pages) can indicate in the CMT submission page whether they would like the paper to be considered for IEEE Transactions on Computational Imaging. A paper cannot be simultaneously published as a workshop proceeding and a journal.

  • Authors of the workshop proceedings will have a choice in the CMT submission page to indicate if they would like the paper to be considered for publishing at IEEE Transactions on Computational Imaging. UG2+ paper reviewers and workshop chairs will identify high-quality papers. In consultation with the TCI editorial board, we will make recommendations to the shortlisted paper.
  • For papers recommended to TCI, authors will be notified of additional instructions including reformatting into the TCI format (10 pages) and submitting the files to ScholarOne website. Suggestions from the TCI editorial board will be given to assist authors so that the journal review will be expedited.
  • For papers that indicate workshop proceedings OR not shortlisted by TCI, the publication decision will be solely based on UG2+ workshop criteria.
  • Our shortlisting criteria follows the IEEE Signal Processing Society publication requirement. While we cannot guarantee acceptance to the journal ultimately, shortlisted papers are meant to pass the screening of the TCI editorial board with positive recommendations. The final journal decision will be made by the editor-in-chief, Professor Mujdat Cetin.

Important Dates:

  • Paper submission: March 22, 2023 (11:59PM PST)
  • Camera ready deadline: April 2, 2023 (11:59PM PST)
  • Challenge result submission: May 1, 2023 (11:59PM PST)
  • Winner Announcement: May 25, 2023 (11:59PM PST)
  • CVPR 2023 Workshop: June 19, 2023 (Full day)

Speakers:

  • Jong Chul Ye (Korea Advanced Institute of Science & Technology)
  • Sabine Süsstrunk (EPFL)
  • Jinwei Gu (SenseBrain)
  • Vishal M. Patel (John Hopkins University)
  • Nianyi Li  (Clemson University)
  • Tianfan Xue (The Chinese University of Hong Kong)
  • Emma Alexander (North Western University)
  • Kevin J. Miller (US Army)

Organizers:

  • Zhiyuan Mao (Purdue University)
  • Stanley H. Chan (Purdue University)
  • Wuyang Chen (UT Austin)
  • Zhangyang Wang (UT Austin)
  • Howard Zhang (University of California, Los Angeles)
  • Yunhao Ba (University of California, Los Angeles)
  • Achuta Kadambi (University of California, Los Angeles)

  • Alex Wong (Yale University)
  • Ajay Jaiswal (UT Austin)
  • Abdullah Al-Shabili (Purdue University)
  • Xingguang Zhang (Purdue University)
  • Zhenyu Wu (Wormpex AI Research)
  • Kevin J. Miller (US Army)
  • Jiaying Liu (Peking University)
  • Walter J. Scheirer (University of Notre Dame)
  • Wenqi Ren (Chinese Academy of Sciences)

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