IEEE WoWMoM 2023, June 12-15, 2023, Boston, Massachusetts, EXTENDED DEADLINE: January 19, 2023

Conferences: CGI 2023 Call for Papers

CALL FOR PAPERS—— CGI 2023

COMPUTER GRAPHICS INTERNATIONAL, CGI 2023, Shanghai, Aug. 28- Sept. 01, 2023

http://www.cgs-network.org/cgi23/

CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers are invited to share their experiences and novel achievements in various fields of Computer Graphics and Virtual Reality. Previous recent CGI conferences have been held in Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), and Calgary in Canada (2019). CGI has been virtual between 2020 and 2022 due to the COVID pandemic.

This year, CGI 2023 is organized by Shanghai Jiao Tong University and University of Sydney, and supported by the Computer Graphics Society (CGS), CGI 2023 will (hopefully) be held as a hybrid event – allowing both onsite and online participation – in Shanghai. The Visual Computer is the official journal of the Computer Graphics Society.

You are invited to submit your full paper to CGI 2023. As in previous years, CGI 2023 papers can be submitted either on March 10 for possible publication in the Visual Computer journal, or June 12 for possible publication in the CAVW Journal, VRIH journal and CGI Conference Proceedings (LNCS,Springer) .

For the paper submissions for the Visual Computer Journal Publication, you will be able to edit your submission up to the paper submission deadline (GMT 23:59, 10 March 2023).

The main topics of the CGI 2023 conference include (but not limited to):

  *  Rendering Techniques                  

  *  Metaverse (VR/MR/XR)                 

  *  Physically Based Modeling                

  *  Machine Learning for Computer Graphics    

  *  Data Compression for Graphics            

  *  Image Based Rendering and Modeling       

  *  Computer Animation                     

  *  Shape Analysis and Image Retrieval         

  *  Digital Cultural Heritage                  

  *  Image Processing and Analysis             

  *  Global Illumination                       

  *  Digital Humans                         

  *  Stylized Rendering

  *  Geometry Processing and Analysis

  *  Shape and Surface Modeling

  *  Computer Vision for Computer Graphics

  *  Scientific Visualization

  *  Computational Geometry

  *  Computational Photography

  *  Visual Analytics

  *  Volume Rendering

  *  Computational Fabrication

  *  3D Reconstruction

  *  Graphical Human-Computer Interaction

  *  Sketch-based Modelling

  *  Textures

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Submission Guidelines:

1. Submission via Easychair System (open for submissions from Jan.01 2023):

https://easychair.org/conferences/?conf=cgi2023

2. Submission timelines

2.1 Paper submissions for Visual Computer Journal:

Submission deadline:                                                       March 10, 2023, GMT 23:59

Preliminary notification:                                                  April 22, 2023

Deadline to Receive Revised Papers from Authors:         May 18, 2023

Final Notification of Revised Papers:                              June 15, 2023

2.2 Submissions for CAVW Journal, VRIH Journal, and CGI LNCS Proceedings:

Submission deadline:                                                      June 12, 2023, GMT 23:59

Paper notification:                                                           July 13, 2023

Camera-ready Version:                                                    August 5, 2023

For all papers calls, paper submissions will consist of 8-12 pages. A template for the full paper submission is available at Microsoft Word (http://www.cgs-network.org/cgi18/wp-content/uploads/2018/01/CGI2018_Word.zip) and Latex(http://www.cgs-network.org/cgi18/wp-content/uploads/2018/01/CGI2018_latex.zip ). Papers should be submitted in PDF format. This PDF paper should NOT contain any name or affiliation (blind paper). You may include videos in MP4, WMV and AVI format in the easychair system for your paper submission. For multiple videos, please use zip file. Please note that there is a maximum file size of 40 MB per submission.

We strongly encourage authors to improve the reproducibility of their research along three directions: open data, open implementations, and appropriate evaluation design and reporting. Where possible, we invite authors to use open data or to make their data and code available for open access by other researchers.

Note that for ALL submissions, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgments (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.

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Call for CGI 2023 Workshops

The CGI 2023 conference will host a variety of satellite events including workshops, challenges, and tutorials. Workshops have become essential components of CGI conferences, particularly as the field has undergone steady growth and has expanded into a diverse set of areas. The deadline for submission of workshop/special sessions proposals is 25 February 2023. Final decisions on revised proposals will be 8 March 2023. More details can be found in the website:

http://www.cgs-network.org/cgi23/workshops-special-sessions/

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Call for CGI 2023 Challenges

Among other satellite events, challenges have become an integral part of CGI 2023. Their aim is to provide a fair and direct comparison of different methodological solutions to a common problem. Challenges should address a well-defined open problem relevant to computer graphics and virtual reality, provide high-quality data for testing / training algorithms, and define a clear assessment procedure. Examples of topics from previous challenges include: rendering, modeling, animation, segmentation, detection and visualization. Proposals related to accessible, fair, responsible, and translational graphics applications are particularly welcome. The deadline for submission of challenge proposals is 25 February 2023.Final decisions on revised proposals will be 8 March 2023. More details can be found in the website:

http://www.cgs-network.org/cgi23/cgi-challenge/

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Honorary Conference Chairs

Enhua Wu                                      Chinese Academy of Sciences /University of Macau, China

Dagan Feng                                   The University of Sydney, Australia

Conference Chairs

Nadia Magnenat Thalmann             University of Geneva

Bin Sheng                                      Shanghai Jiao Tong University

Jinman Kim                                   The University of Sydney

Program Chairs

Daniel Thalmann                           École Polytechnique Fédérale de Lausanne (EPFL)

Stephen Lin                                   Microsoft Research

Lizhuang Ma                                 Shanghai Jiao Tong University

Ping Li                                          Hong Kong Polytechnic University  

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Contact:

For any questions regarding the CGI 2023 conference, please contact the organizing committee by emailing to: vrar@cs.sjtu.edu.cn

EURASIP Journal on Image and Video Processing Free Webinar on January 12, 2023 (12:30pm CET)

Date&Time: January 12, 2023 at 12:30 p.m. CET [06:30 a.m. New-York] – [12:30 p.m. Paris/Berlin] – [6:30 p.m. Beijing]
Title: Generative Volumetric Video for Interactive Virtual Humans.
Speaker: Peter EISERT (Humboldt University BerlinFraunhofer HHI)

To join the webinar, please register to receive more details on how to connect.
The registration form can be found at: https://forms.gle/9JCc6NBgM1x2kZK6A

or via the website of the journal at: https://jivp-eurasipjournals.springeropen.com/
Contact: Esinu Abadjivor <esinu.abadjivor@springernature.com&gt;

Abstract: Photo-realistic modelling and rendering of humans is extremely important for virtual reality (VR) environments, as the human body and face are highly complex and exhibit large shape variability but also, especially, as humans are extremely sensitive to looking at humans. Further, in VR environments, interactivity plays an important role. While purely computer graphics modeling can achieve highly realistic human models, achieving real photo-realism with these models is computationally extremely expensive. Hence, more and more hybrid methods have been proposed in recent years. In this talk, the creation of high-quality animatable volumetric video content of human performances is addressed. Recent progress in learning human motion and appearance, neural rendering, and implicit function rendering (e.g. NeRF) enable the creation of realistic representation of virtual humans. We combine these approaches with classical models in order to obtain full control for body and face animation. Different concepts ranging from animatable volumetric video to pure data driven representation will be presented that target the realistic animation of virtual humans for different applications.
Speaker Bio: Peter Eisert is Professor for Visual Computing at Humboldt University Berlin and heading the heading the Vision & Imaging Department at Fraunhofer HHI. In 2000, he got his PhD “with highest honors” from the University of Erlangen. In 2001, he worked as a postdoctoral fellow at the Stanford University. He has coordinated and initiatied numerous national and international 3rd party funded projects with a total budget of more than 25 Mio Euros. He has published more than 250 papers and is Associate Editor of the International Journal of Image and Video Processing as well as the Journal of Visual Communication and Image Representation. His research interests include 3D image analysis and synthesis, face body processing, computer vision, computer graphics, as well as deep learning in application areas like multimedia, production, security and medicine.

Webinar videos are available online at https://vimeo.com/showcase/8005816.

DeepLearn 2023 Winter: regular registration January 13

8th INTERNATIONAL SCHOOL ON DEEP LEARNING

DeepLearn 2023 Winter

Bournemouth, UK

January 16-20, 2023

https://irdta.eu/deeplearn/2023wi/

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Co-organized by:

Department of Computing and Informatics
Bournemouth University

Institute for Research Development, Training and Advice – IRDTA
Brussels/London

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Regular registration: January 13, 2023

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SCOPE:

DeepLearn 2023 Winter will be a research training event with a global scope aiming at updating participants on the most recent advances in the critical and fast developing area of deep learning. Previous events were held in Bilbao, Genova, Warsaw, Las Palmas de Gran Canaria, Guimarães, Las Palmas de Gran Canaria and Luleå.

Deep learning is a branch of artificial intelligence covering a spectrum of current exciting research and industrial innovation that provides more efficient algorithms to deal with large-scale data in a huge variety of environments: computer vision, neurosciences, speech recognition, language processing, human-computer interaction, drug discovery, health informatics, medical image analysis, recommender systems, advertising, fraud detection, robotics, games, finance, biotechnology, physics experiments, biometrics, communications, climate sciences, bioinformatics, etc. etc. Renowned academics and industry pioneers will lecture and share their views with the audience.

Most deep learning subareas will be displayed, and main challenges identified through 20 four-hour and a half courses and 3 keynote lectures, which will tackle the most active and promising topics. The organizers are convinced that outstanding speakers will attract the brightest and most motivated students. Face to face interaction and networking will be main ingredients of the event. It will be also possible to fully participate in vivo remotely.

An open session will give participants the opportunity to present their own work in progress in 5 minutes. Moreover, there will be two special sessions with industrial and recruitment profiles.

ADDRESSED TO:

Graduate students, postgraduate students and industry practitioners will be typical profiles of participants. However, there are no formal pre-requisites for attendance in terms of academic degrees, so people less or more advanced in their career will be welcome as well. Since there will be a variety of levels, specific knowledge background may be assumed for some of the courses. Overall, DeepLearn 2023 Winter is addressed to students, researchers and practitioners who want to keep themselves updated about recent developments and future trends. All will surely find it fruitful to listen to and discuss with major researchers, industry leaders and innovators.

VENUE:

DeepLearn 2023 Winter will take place in Bournemouth, a coastal resort town on the south coast of England. The venue will be:

Talbot Campus
Bournemouth University

https://www.bournemouth.ac.uk/about/contact-us/directions-maps/directions-our-talbot-campus

STRUCTURE:

3 courses will run in parallel during the whole event. Participants will be able to freely choose the courses they wish to attend as well as to move from one to another.

Full live online participation will be possible. However, the organizers highlight the importance of face to face interaction and networking in this kind of research training event.

KEYNOTE SPEAKERS:

Yi Ma (University of California, Berkeley), CTRL: Closed-Loop Data Transcription via Rate Reduction

Daphna Weinshall (Hebrew University of Jerusalem), Curriculum Learning in Deep Networks

Eric P. Xing (Carnegie Mellon University), It Is Time for Deep Learning to Understand Its Expense Bills

PROFESSORS AND COURSES:

Matias Carrasco Kind (University of Illinois, Urbana-Champaign), [intermediate] Anomaly Detection

Nitesh Chawla (University of Notre Dame), [introductory/intermediate] Graph Representation Learning

Sumit Chopra (New York University), [intermediate] Deep Learning for Healthcare

Luc De Raedt (KU Leuven), [introductory/intermediate] From Statistical Relational to Neuro-Symbolic Artificial Intelligence

Marco Duarte (University of Massachusetts, Amherst), [introductory/intermediate] Explainable Machine Learning

João Gama (University of Porto), [introductory] Learning from Data Streams: Challenges, Issues, and Opportunities

Claus Horn (Zurich University of Applied Sciences), [intermediate] Deep Learning for Biotechnology

Zhiting Hu (University of California, San Diego) & Eric P. Xing (Carnegie Mellon University), [intermediate/advanced] A “Standard Model” for Machine Learning with All Experiences

Nathalie Japkowicz (American University), [intermediate/advanced] Learning from Class Imbalances

Gregor Kasieczka (University of Hamburg), [introductory/intermediate] Deep Learning Fundamental Physics: Rare Signals, Unsupervised Anomaly Detection, and Generative Models

Karen Livescu (Toyota Technological Institute at Chicago), [intermediate/advanced] Speech Processing: Automatic Speech Recognition and beyond

David McAllester (Toyota Technological Institute at Chicago), [intermediate/advanced] Information Theory for Deep Learning

Dhabaleswar K. Panda (Ohio State University), [intermediate] Exploiting High-performance Computing for Deep Learning: Why and How?

Fabio Roli (University of Genova), [introductory/intermediate] Adversarial Machine Learning

Bracha Shapira (Ben-Gurion University of the Negev), [introductory/intermediate] Recommender Systems

Kunal Talwar (Apple), [introductory/intermediate] Foundations of Differentially Private Learning

Tinne Tuytelaars (KU Leuven), [introductory/intermediate] Continual Learning in Deep Neural Networks

Lyle Ungar (University of Pennsylvania), [intermediate] Natural Language Processing using Deep Learning

Bram van Ginneken (Radboud University Medical Center), [introductory/intermediate] Deep Learning for Medical Image Analysis

Yu-Dong Zhang (University of Leicester), [introductory/intermediate] Convolutional Neural Networks and Their Applications to COVID-19 Diagnosis

OPEN SESSION:

An open session will collect 5-minute voluntary presentations of work in progress by participants. They should submit a half-page abstract containing the title, authors, and summary of the research to david@irdta.eu by January 8, 2023.

INDUSTRIAL SESSION:

A session will be devoted to 10-minute demonstrations of practical applications of deep learning in industry. Companies interested in contributing are welcome to submit a 1-page abstract containing the program of the demonstration and the logistics needed. People in charge of the demonstration must register for the event. Expressions of interest have to be submitted to david@irdta.eu by January 8, 2023.

EMPLOYER SESSION:

Organizations searching for personnel well skilled in deep learning will have a space reserved for one-to-one contacts. It is recommended to produce a 1-page .pdf leaflet with a brief description of the company and the profiles looked for to be circulated among the participants prior to the event. People in charge of the search must register for the event. Expressions of interest have to be submitted to david@irdta.eu by January 8, 2023.

ORGANIZING COMMITTEE:

Rashid Bakirov (Bournemouth, local co-chair)
Marcin Budka (Bournemouth)
Vegard Engen (Bournemouth)
Nan Jiang (Bournemouth, local co-chair)
Carlos Martín-Vide (Tarragona, program chair)
Sara Morales (Brussels)
David Silva (London, organization chair)

REGISTRATION:

It has to be done at

https://irdta.eu/deeplearn/2023wi/registration/

The selection of 8 courses requested in the registration template is only tentative and non-binding. For the sake of organization, it will be helpful to have an estimation of the respective demand for each course. During the event, participants will be free to attend the courses they wish.

Since the capacity of the venue is limited, registration requests will be processed on a first come first served basis. The registration period will be closed and the on-line registration tool disabled when the capacity of the venue will have got exhausted. It is highly recommended to register prior to the event.

FEES:

Fees comprise access to all courses and lunches. There are several early registration deadlines. Fees depend on the registration deadline. The fees for on site and for online participation are the same.

ACCOMMODATION:

Accommodation suggestions are available at

https://irdta.eu/deeplearn/2023wi/accommodation/

CERTIFICATE:

A certificate of successful participation in the event will be delivered indicating the number of hours of lectures.

QUESTIONS AND FURTHER INFORMATION:

david@irdta.eu

ACKNOWLEDGMENTS:

Bournemouth University

Rovira i Virgili University

Institute for Research Development, Training and Advice – IRDTA, Brussels/London

MVA2023 Challenge on Small Object Detection for Birds

We cordially invite you to participate in our MVA2023 Challenge on Small Object Detection for Birds.
Challenge description: The task of this challenge is to detect tiny birds on images, which is categorized to the Small Object Detection (SOD) problem. Distant-bird detection is an important function for unmanned aerial vehicles (UAVs) such as drones to avoid bird attacks, or drive away harmful birds that destroy fields and rice paddies. Thus, this challenge not only raises academic issues in Computer Vision but also promotes practical technology developments that are expected to be employed in real-world applications. The images in our dataset are captured from drones. In addition to the general difficulties of SOD (e.g., lack of geometrical information for small objects), the annotated birds are of different types (e.g., hawk, crow, and wild bird), and have different parallax, postures, and different degrees of motion blur.
The Challenge consists of two categories “Research Category” and “Development Category to encourage a wide range of participants from academia and industry. Participants must select one of the categories at the time of participation.
– Research Category: Participants are expected to not only exhibit the top performance but also propose novel technical contribution(s). Accordingly, each participant of this category is required to submit a technical paper.
– Development Category: Participants can focus solely on achieving the top performance. No novel technical contribution is required.

Challenge webpage:
http://www.mva-org.jp/mva2023/challenge

Top-ranking participants in the research category are invited to present their paper at MVA2023 and co-author a summary paper for the Challenge.

Prize Money & Awards
– Research Category
Rank    Prize Money     Award
1st     300 K.JPY       Best Solution Award     
2nd     200 K.JPY       –
3rd     100 K.JPY       –
4th?6th  50 K.JPY       –
All the rankers in the research category can present thier results in the oral presentation session in the main MVA conference.

Technical Category
Rank    Prize Money     Award
1st     100 K.JPY       Winner Award
2nd?5th  50 K.JPY       –

Tentative Schedule:
– Start of the Challenge (development phase)            2023.1.9
– Fact sheets, code/executable submission deadline      2023.4.14
– Paper submission deadline (only Research Category)    2023.5.7
– Test results release to the participants              2023.6.15

ORGANIZATION
Norimichi Ukita, Toyota Technological Institute, Japan
Yuki Kondo, Toyota Motor Corporation, Japan
Kaikai Zhao, Toyota Technological Institute, Japan
Kazutoshi Akita, Toyota Technological Institute, Japan
Takayuki Yamaguchi, Iwate Agricultural Research Center, Japan
Masatsugu Kidode, Nara Institute of Science and Technology, Japan

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