CALL FOR PAPERS (Submission Deadline: March 28, (23.59cet)
As our world becomes increasingly digitized, artificial agents — whether physical (robots and embodied systems), virtual (human or non-human), or hybrid — are becoming integral to everyday life. Their rapid development requires a fundamental rethinking of how humans interact with such entities, particularly regarding social interaction and relationship-building.
This workshop on Social Interactions with Agents, hosted at CASAXR 2026, aims to foster interdisciplinary dialogue and collaboration around the design, modeling, evaluation, and ethical implications of social interactions with artificial agents.
We seek to bring together researchers from computer science, robotics, extended reality, animation, psychology, communication sciences, behavioral sciences, ethics, and related fields to contribute to the development of next-generation social interaction paradigms between humans and agents.
Topics of Interest
The workshop welcomes submissions including, but not limited to, the following areas:
- Social robotics
- Virtual humans
- Virtual agents
- Intelligent agents (physical, virtual, or hybrid)
- Embodiment and presence
- Modeling and animating digital/virtual twins
- Affective computing
- Behavioral animation and simulation
- Human-agent and agent-agent communication
- Behavioral animation
- Ethics of agents, social robots, and virtual humans
- Avatars and the Metaverse
- Populated heritage sites
- Populated extended reality
- Applications of virtual humans, agents, or robots for:
- Cultural Heritage
- Climate change adaptation
- Risk communication
- Individual-centered support during extreme events
- Real-world simulation environments
Types of Submissions
We invite:
- Research papers focusing on social interaction with physical, virtual, or hybrid agents.
- Technical papers addressing technological challenges that constrain or enable social interactions.
- Position papers discussing ethics, emerging concepts, theoretical frameworks, and early-stage ideas for novel social interaction paradigms.
All submissions must follow the official CASAXR 2026 conference guidelines.
Publication
Accepted papers will be published in the Springer CASAXR 2026 Proceedings.
Selected high-quality papers will be invited for submission to the Computer Animation and Virtual Worlds journal published by Wiley.
SEE https://cgs-network.org/CASAXR26/index.php/workshops/ for more information




March 31st, 2026
Daniela Lopez de Luise
Posted in