Chinacom 2020 & related conferences going virtual! Submit your paper and get more citations & extra exposure by presenting online to a global audience (Springer, Scopus, ISI, more)

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November 20 – 21, 2020 | Hangzhou, China Cyberspace
Submission Deadline: August 14, 2020

EAI is proud to announce that Chinacom is going virtual and beyond borders.

Get the same full publication and indexing, enjoy EAI’s fair evaluation and recognition, present your paper to a global audience, and experience virtual meetings live as well as on-demand from the safety and comfort of your home.

Scroll down to see more EAI online conferences with an upcoming submission deadline!

sCOPE

Chinacom is a leading community-based organization devoted to the advancement of innovation in the field of ICT. The aim of Chinacom is to bring together Chinese and international researchers and practitioners in networking and communications under one roof, building a showcase of these fields in China.

Chinacom is being positioned as the premier international annual conference for the presentation of original and fundamental research advances in the field of communications, networks, image processing and internet applicationsThe goal of this conference is to promote community-wide discussion identifying the advanced technologies and theories for communications, networking, and related research areas.

Read More: Call for Papers

We are pleased to invite you to submit your paper to Chinacom 2020. Submissions should be in English, following the Springer formatting guidelines (see Submission). 

Submit Paper

Chinacom authors have enjoyed over 5500+ citations!

Chinacom 2020 will take place online due to safety concerns and travel restrictions caused by COVID-19. Although we will miss having everyone meet and connect in person, we feel strongly that knowledge exchange must continue, if not more so. That is why we have equipped our online conferences with live viewing with chat, virtual Q&A, and a multitude of other measures to provide you with a great experience. All of this while making the registration for co-authors and non-authors completely free to give you the biggest possible audience. You can learn more about EAI’s online conferences here.

Publication

All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library.

Chinacom proceedings are indexed in leading indexing services, Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).

Authors of selected best accepted and presented papers will be invited to submit an extended version to:

All accepted authors are eligible to submit an extended version in a fast track of:

Additional publication opportunities:

Important dates

Full Paper Submission Deadline: August 14, 2020

Notification Deadline: september 22, 2020

Camera-ready deadline: october 20, 2020 

Conference dates: November 20 – 21, 2020

Call for Workshop Papers

DISA 2020: Workshop on Data Intensive Services based Application (DISA)

DISA focuses on the challenges imposed by data-intensive services based applications, and on the different state-of-the-art solutions proposed to overcome these challenges. The aim of DISA is to encourage academic researchers and industry practitioners to present and discuss all methods and technologies related to research and experiences in a broad spectrum of data-intensive services based applications (learn more).

Discover more EAI online conferences with an upcoming submission deadline:

EAI CollaborateCom 2020
16th EAI International Conference on Collaborative Computing: Networking, Applications and Worksharing

EAI BODYNETS 2020
15th EAI International Conference on Body Area Networks: Smart IoT and big data for intelligent health management

EAI WiCON 2020
13th EAI International Wireless Internet Conference

EAI Qshine 2020
16th EAI International Conference on Heterogeneous Networking for Quality, Reliability, Security and Robustness

EAI BROADNETS 2020
11th EAI International Conference on Broadband Communications, Networks, and Systems

EAI MONAMI 2020
10th EAI International Conference on Mobile Networks and Management

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Call for Participation, ACDL2020, 3rd Advanced Course on Data Science & Machine Learning, July 13-17, Certosa di Pontignano (Siena) Tuscany – Italy, Early Registration: June 15

ACDL 2020 – A Unique Experience:
Data Science, Machine Learning & Artificial Intelligence with the World’s Leaders in the fascinating atmosphere of the ancient Certosa di Pontignano
Certosa di Pontignano, Siena – Tuscany, Italy
July 13-17, 2020
****** Register Now! The last remaining 15 seats! *******
June 9:
Hurry up! The last remaining 15 seats! Register Now! 
6 Days Left: Book your Early Bird Seats.
Still a few Seats left for the ACDL 2020 Course.
Hurry up and register! Only 15 seats are available!
**********************************************************
NEW LECTURERS:
* Guido Sanguinetti,  School of Informatics –  University of Edinburgh, UK
* Luca Zammataro, Yale University, USA
ACDL 2020 an On-Site & On-Line Event!
We have concluded that holding the event this year in mixed form both in presence (like previous editions) and virtual is more advantageous than postponing it until next year.
In order to accommodate a large number of situations, we are offering the option for either physical presence or virtual participation. We would be delighted if all participants manage to attend, but are aware that special circumstances are best handled by having flexible options.
The advanced course, hence, will be held in presence with virtual rooms  for participants using remote connection (e.g., Zoom or MS Teams). The online lectures  (e.g., live presentations and/or recorded ones) will be made possible.
The past 2 editions have attracted more than 150 students per year and world-renowned experts in ML, AI, DP and DS including Yoshua Bengio, Leslie Kaelbling, Peter Norvig, Alex 'Sandy' Pentland, Marc'Aurelio Ranzato, Ruslan Salakhutdinov, Josh Tenenbaum, Naftali Tishby and Oriol Vinyals.
More info about our current and past editions can be found here:
Early registration deadline: June 15
CALL FOR PARTICIPATION, POSTER & ORAL PRESENTATIONS:
During the Registration Process we accept abstract submissions for posters and oral presentations to be presented during the poster sessions and the talk sessions.  
Early registration deadline: June 15
DEADLINES:
Early Registration Deadline: June 15.
Oral/Poster Presentation Submission Deadline: June 15.
Late Registration: from June 16  to July 10 (last date for registration).
Accommodation Reservation at the Certosa di Pontignano: July 10.
Notification of Decision for Oral/Poster Presentation: June 30.
LECTURERS:  
Each Lecturer will hold three/four lessons on a specific topic.
* Igor Babuschkin, DeepMind – Google, London, UK
  Lecture 1: An Introduction to Deep Reinforcement Learning 
  Lecture 2: Milestones in Large-scale Reinforcement Learning: AlphaZero, OpenAI Five and  AlphaStar 
  Lecture 3 – Tutorial: JAX, A new library for building neural networks
* Pierre Baldi, University of California Irvine, USA
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
* Michael Bronstein, Twitter & Imperial College London, UK
  Lecture 1:
  Lecture 2:
  Lecture 3:
* Sergiy Butenko, Texas A&M University, USA
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
* Marco Gori, University of Siena, Italy
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
* Diederik P. Kingma, Google Brain, San Francisco, CA, USA
  Lecture 1: VAEs and Normalizing Flows: An Introduction to Modeling High-Dimensional Data with Deep Learning
  Lecture 2: Flow Contrastive Estimation: An (Un?)-Holy Trinity of Energy-Based Models, Likelihood-Based Models and GANs
  Lecture 3: Finding Deeply Hidden Truths: Breakthroughs in Nonlinear Identifiability Theory
* Risto Miikkulainen, University of Texas at Austin, USA
  Lecture 1: Evolving Neural Networks for POMDP Tasks
  Lecture 2: Evolutionary Neural Architecture Search
  Lecture 3: Evolutionary Surrogate-Assisted Optimization
* Panos Pardalos, University of Florida, USA
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
* José C. Principe, University of Florida, USA
Lecture 1: Beyond Backpropagation: Cognitive Architectures for Object Recognition in Video – Requisites for a Cognitive Architecture
Lecture 2: Beyond Backpropagation: Cognitive Architectures for Object Recognition in Video – Putting it all together
Lecture 3: Beyond Backpropagation: Cognitive Architectures for Object Recognition in Video – Modular Learning for Deep Networks
* Guido Sanguinetti,  School of Informatics –  University of Edinburgh, UK
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
* Mihaela van der Schaar, University of Cambridge, UK
Lecture 1: Machine Learning for Medicine – a new research frontier
Lecture 2: Causal Inference and Estimating Individualized Treatment Effects
Lecture 3: From Black Boxes to White Boxes: Machine Learning Interpretability, Explainability and Trustworthiness
* Luca Zammataro, Yale University, USA
  Lecture 1: TBA
  Lecture 2: TBA
  Lecture 3: TBA
TUTORIAL SPEAKERS:
* Chip Huyen, Stanford University, USA
4-hour tutorial on “TensorFlow 2.0 for Deep Learning Research”
* Adam Paszke, University of Warsaw, Poland
4-hour tutorial on “PyTorch: A Modern Library for Machine Learning”
SCOPE:
The Advanced Course is not a summer school suited only for younger scholars. Rather, a significant proportion of seasoned investigators are regularly present among the attendees, often senior faculty at their own institutions. The balanced audience that we strive to maintain in each Advanced Course greatly contributes to the development of intense cross-disciplinary debates among faculty and participants that typically address the most advanced and emerging areas of each topic.
Each faculty member presents lectures and discusses with the participants for one entire day. Such long interaction together with the small, exclusive Course size provides the uncommon opportunity to fully explore the expertise of each faculty, often through one-to-one mentoring. This is unparalleled and priceless.
The Certosa di Pontignano provides the perfect setting to a relaxed yet intense learning atmosphere, with the stunning backdrop of the Tuscan landscapes. World-class wines and traditional foods will make the Advanced Course on Data Science and Machine Learning the experience of a lifetime.
8 ECTS POINTS:
Participants will be delivered a certificate of attendance indicating the number of hours of lectures (36-40 hours of lectures). In according to the academic system all PhD and master students attending to the summer school will may get 8 ECTS points.
A formal certificate of successful participation in the event will be delivered indicating the number of hours of lectures.
 
VENUE & ACCOMMODATION:
The venue of ACDL 2020 will be The Certosa di Pontignano — Siena
Dr. Lorenzo Pasquinuzzi
The Certosa di Pontignano
Località Pontignano, 5 – 53019, Castelnuovo Berardenga (Siena) – Tuscany – Italy
phone: +39-0577-1521104
fax: +39-0577-1521098
A few Kilometres from Siena, on a hill dominating the town stands the ancient Certosa di Pontignano, a unique place where nature, history and hospitality blend together in memorable harmony. Built in the 1300, its medieval structure remains intact with additions of the following centuries. The Certosa is centred on its historic cloisters and gardens.
 
ACCOMMODATION:
REGISTRATION:
Anyone interested in participating in ACDL 2020 should register as soon as possible!
Similarly for accommodation at the Certosa di Pontignano (the School Venue), book your full board accommodation at the Certosa as soon as possible!
All course participants should/must stay at the Certosa di Pontignano.
See you (physically or virtually) in Tuscany in July!
   ACDL 2020 Organizing Committee.
E:     acdl@icas.cc
* Apologies for multiple copies. Please forward to anybody who might be interested *

ECCV 2020 Advances in Image Manipulation workshop and challenges [DEADLINE JULY 10]


CALL FOR PAPERS  & CALL FOR PARTICIPANTS IN 8 CHALLENGES
AIM: 2nd Advances in Image Manipulation workshop and challenges on real image super-resolution, efficient SR, extreme SR, relighting, extreme inpainting, learned ISP, Bokeh effect, video temporal SR

In conjunction with ECCV 2020, Glasgow, UK

Website: https://data.vision.ee.ethz.ch/cvl/aim20/
Contact: radu.timofte@vision.ee.ethz.ch

SCOPE

Image manipulation is a key computer vision tasks, aiming at the restoration of degraded image content, the filling in of missing information, or the needed transformation and/or manipulation to achieve a desired target (with respect to perceptual quality, contents, or performance of apps working on such images). Recent years have witnessed an increased interest from the vision and graphics communities in these fundamental topics of research. Not only has there been a constantly growing flow of related papers, but also substantial progress has been achieved.

Each step forward eases the use of images by people or computers for the fulfillment of further tasks, as image manipulation serves as an important frontend. Not surprisingly then, there is an ever growing range of applications in fields such as surveillance, the automotive industry, electronics, remote sensing, or medical image analysis etc. The emergence and ubiquitous use of mobile and wearable devices offer another fertile ground for additional applications and faster methods.

This workshop aims to provide an overview of the new trends and advances in those areas. Moreover, it will offer an opportunity for academic and industrial attendees to interact and explore collaborations.

This workshop builds upon the success of the Advances in Image Manipulation (AIM) workshop at ICCV 2020, the Perceptual Image Restoration and Manipulation (PIRM) workshop at ECCV 2018, the workshop and Challenge on Learned Image Compression (CLIC) editions at CVPR 2018, 2019 and 2020 and the New Trends in Image Restoration and Enhancement (NTIRE) editions: at CVPR 2017, 2018, 2019 and 2020 and at ACCV 2016. Moreover, it relies on the people associated with the PIRM, CLIC, and NTIRE events such as organizers, PC members, distinguished speakers, authors of published papers, challenge participants and winning teams.

TOPICS

Papers addressing topics related to image/video manipulation, restoration and enhancement are invited. The topics include, but are not limited to:

Image-to-image translation
● Video-to-video translation
Image/video manipulation
● Perceptual manipulation
Image/video generation and hallucination
Image/video quality assessment
Image/video semantic segmentation
● Perceptual enhancement
● Multimodal translation
● Depth estimation
Image/video inpainting
Image/video deblurring
Image/video denoising
Image/video upsampling and super-resolution
Image/video filtering
Image/video de-hazing, de-raining, de-snowing, etc.
● Demosaicing
Image/video compression
● Removal of artifacts, shadows, glare and reflections, etc.
Image/video enhancement: brightening, color adjustment, sharpening, etc.
● Style transfer
● Hyperspectral imaging
● Underwater imaging
● Aerial and satellite imaging
● Methods robust to changing weather conditions / adverse outdoor conditions
Image/video manipulation on mobile devices
Image/video restoration and enhancement on mobile devices
● Studies and applications of the above.

SUBMISSION

A paper submission has to be in English, in pdf format, and at most 14 pages (excluding references) in ECCV style. The paper format must follow the same guidelines as for all ECCV submissions.
https://eccv2020.eu/author-instructions/
The review process is double blind. Authors do not know the names of the chair/reviewers of their papers. Reviewers do not know the names of the authors.
Dual submission is allowed with ECCV main conference only. If a paper is submitted also to ECCV and accepted, the paper cannot be published both at the ECCV and the workshop.

For the paper submissions, please go to the online submission site
https://cmt3.research.microsoft.com/AIMWC2020

Accepted and presented papers will be published after the conference in the ECCV Workshops Proceedings.

The author kit provides a LaTeX2e template for paper submissions. Please refer to the example for detailed formatting instructions. If you use a different document processing system then see the ECCV author instruction page.

Author Kit: https://eccv2020.eu/wp-content/uploads/2020/01/eccv2020kit-1.zip

WORKSHOP DATES

● Submission Deadline: July 10, 2020
● Decisions: July 20, 2020
● Camera Ready Deadline: July 30, 2020
IMAGE CHALLENGES (ongoing!):
  1. Bokeh effect simulation (tracks: on smartphone GPU, on CPU)
  2. Learned ISP (RAW to RGB mapping) (tracks: fidelity, perceptual)
  3. Real super-resolution (tracks: x2, x3, x4)
  4. Relighting (tracks: any to one, any to any relighting, illumination estimation)
  5. Efficient super-resolution
  6. Extreme inpainting (tracks: classic, semantic guidance)

VIDEO CHALLENGES (ongoing!):

  1. Video temporal super-resolution (frame interpolation)
  2. Video extreme super-resolution (tracks: fidelity, perceptual)

PARTICIPATION

To learn more about the challenges and to participate:

CHALLENGES DATES

● Release of train data: May 05, 2020
● Validation server online: May 15, 2020
● Competitions end: July 10, 2020

ORGANIZERS

  • Radu Timofte, Andrey Ignatov, Kai Zhang, Dario Fuoli, Martin Danelljan, Zhiwu Huang, Andres Romero (ETH Zurich, Switzerland)
  • Luc Van Gool (KU Leuven, Belgium and ETH Zurich, Switzerland)
  • Wangmeng Zuo,
    Hannan Lu (Harbin Institute of Technology, China)

  • Shuhang Gu (University of Sydney, Australia)
  • Ming-Hsuan Yang (University of California at Merced and Google, US)
  • Majed El Helou,
    Ruofan Zhou (EPFL, Switzerland)
  • Kyoung Mu Lee, Seungjun Nah, Sanghyun Son,
    Jaerin Lee (Seoul National University, Korea)
  • Eli Shechtman (Adobe Research, US)
  • Evangelos Ntavelis, Siavash Bigdeli (CSEM, Switzerland)
  • Liang Lin,
    Weipeng Xu (Sun Yat-Sen University, China)

  • Ming-Yu Liu (NVIDIA, US)
  • Roey Mechrez (BeyondMinds and Technion, Israel)
SPEAKERS (TBA)

SPONSORS

(We are looking for sponsors! Please let us know if you are interested.)

Computer Science and Systems; IEEE #49059; deadline July 3, 2020; video/telepresence conference

************************************************************************

TRACK 2: Computer Science and Systems
https://fedcsis.org/2020/css

15th CONFERENCE ON COMPUTER SCIENCE AND INFORMATION SYSTEMS FedCSIS 2020
Sofia, Bulgaria,  6-9 September, 2020
http://www.fedcsis.org/

************************* COVI-19 Information **************************

Taking into account lack of certainty that it will be possible to
organize the conference on-site (in Sofia) in September, we have decided
that there is no other way but to organize the conference

100% telepresence/video-based.

This decision makes us very sad, but we believe that this is the best
one we can make. This decision has consequences. First, the new
conference fee has been reduced to 150 euro (for each contributed and
accepted paper). Second, since we do not have to deal with local
arrangements, we can use the extra time and we have established the new
submission deadline. It is now July 3, 2020 for the regular papers. We
are looking forward to e-meet you.

FedCSIS organizers

************************************************************************

CSS is a FedCSIS track aiming at integrating and creating synergy
between FedCSIS technical sessions which thematically subscribe to more
technical (or applicable) aspects of computer science and related
disciplines. The CSS track spans themes ranging from hardware issues
close to the discipline of computer engineering via software issues
tackled by the theory and applications of computer science and to
communications issues of interest to distributed, smart, multimedia and
network systems. The sessions joined in this track are open to all
innovative methods which solve the latest problems in the field of
applied computer science. The track considers topic sessions:

>>Advances in Computer Science and Systems (ACSS)

ACSS is welcoming presentations of the scientific aspects related to
applied sciences. The session is oriented on the research where the
computer science meets the real world problems, real constraints, model
objectives, etc. However the scope is not limited to applications, we
all know that all of them were born from the innovative theory developed
in laboratory. We want to show the fusion of these two worlds. Therefore
one of the goals for the session is to show how the idea is transformed
into application, since the history of modern science show that most of
successful research experiments had their continuation in real world.
ACSS session is going to give an international panel where researchers
will have a chance to promote their recent advances in applied computer
science both from theoretical and practical side.
-Applied Artificial Intelligence
-Applied Parallel Computing
-Applied methods of multimodal, constrained and heuristic optimization
-Applied computer systems in technology, medicine, ecology, environment,
economy, etc.
-Theoretical models of the above computer sciences developed into the
practical use

>>Actors, Agents, Assistants, Avatars (4A)

4A covers, broadly understood, agent technology is undergoing rapid
changes. What was once envisioned, primarily, in research papers becomes
reality. Over last few years we observe proliferation of personal
assistants and avatars (sometimes considered under a joint umbrella of
ChatBots). For instance, consider Siri, Cortana, Amazon Echo, or Google
Assistant (to name the most popular). They can help in different
activities, but a lot of work remains before they reach full potential.
Furthermore, actors start to materialize in real-world applications – as
a promising approach to implement large-scale distributed systems. It is
also worthy noticing that avatars, humans and smart things can cooperate
as a community that instantiates, contributes to and exploits various
aspects of collective intelligence. Here, observe that agents can play
very relevant role in the context of implementing, for example,
intelligence of smart devices, which interact with each other and with
humans, by common communication channels and, possibly even, social
networks. At the same time, software tools that can be used to realize
4A systems have reached maturity and are surrounded by active user
communities.
-Actors, as an approach to design and (efficiently) implement
distributed systems
-Current perspectives on software agents and multi-agent systems
-Design and implementation of assistants
-ChatBot design, implementation and use • Avatars for today and tomorrow
-Theoretical foundations of 4A-based systems
-4A-based simulations (with application to real-world use cases, in
particular)
-Case studies, applications and experiences with 4A’s (in real-world, in
particular)

>>Computer Aspects of Numerical Algorithms (CANA)

CANA is open for numerical algorithms which are widely used by
scientists engaged in various areas. There is a special need of highly
efficient and easy-to-use scalable tools for solving large scale
problems. The workshop is devoted to numerical algorithms with the
particular attention to the latest scientific trends in this area and to
problems related to implementation of libraries of efficient numerical
algorithms. The goal of the workshop is meeting of researchers from
various institutes and exchanging of their experience, and integrations
of scientific centers.
-Parallel numerical algorithms
-Novel data formats for dense and sparse matrices
-Libraries for numerical computations
-Numerical algorithms testing and benchmarking
-Analysis of rounding errors of numerical algorithms
-Languages, tools and environments for programming numerical algorithms
-Numerical algorithms on coprocesors (GPU, Intel Xeon Phi, etc.)
-Paradigms of programming numerical algorithms
-Contemporary computer architectures
-Heterogeneous numerical algorithms
-Applications of numerical algorithms in science and technology

>>Multimedia Applications and Processing (MMAP)

MMAP is an international venue for recent advances in pervasive
computers, networks, telecommunications, and information technology,
along with the proliferation of multimedia mobile devices – such as
laptops, iPods, Personal Digital Assistants, and smartphones – which
have stimulated the rapid development of intelligent applications. These
key technologies by using Virtual Reality, Augmented Reality and
Computational Intelligence are creating a recent multimedia revolution
which will have a significant impact across a wide spectrum of consumer,
business, healthcare, educational and governmental domains. Audio, Image
and Video Processing.
-Animation, Virtual Reality, 3D and Stereo Imaging
-Big Data Science and Multimedia Systems
-Cloud Computing and Multimedia Applications
-Machine Learning, Fuzzy Systems, Neural Networks and Computational
Intelligence for Information Retrieval in Multimedia Applications
-Data Mining, Warehousing and Knowledge Extraction
-Multimedia File Systems and Databases: Indexing, Recognition and Retrieval
-Multimedia in Internet and Web Based Systems
-E-Learning, E-Commerce and E-Society Applications
-Human Computer Interaction and Interfaces in Multimedia Applications
-Multimedia in Medical Applications and Computational biology
-Entertainment, Personalized Systems and Games
-Security in Multimedia Applications: Authentication and Watermarking
-Distributed Multimedia Systems
-Network and Operating System Support for Multimedia
-Mobile Network Architecture and Fuzzy Logic Systems
-Intelligent Multimedia Network Applications
-Future Trends in Computing System Technologies and Applications
-Trends in Processing Multimedia Information
-Multimedia Ontology and Perception for Multimedia Users

>>Scalable Computing (WSC)

WSC is devoted to the world of large-scale computing. The most recent
addition to the mix comes from numerous data streams that materialize
from exploding number of cheap sensors installed “everywhere”, on the
one hand, and ability to capture and study events with systematically
increasing granularity, on the other. To address the needs for scaling
computational and storage infrastructures, concepts like: edge, fog and
dew computing emerged. Novel issues in involved in “pushing computing
away from the center” did not replace open questions that existedin the
context of grid and cloud computing. Rather, they added new dimensions
of complexity and resulted in the need of addressing scalability across
more and more complex ecosystems consisting of individual sensors and
micro-computers (e.g. Raspberry PI based systems) as well as
supercomputers available within the Cloud (e.g. Cray computers
facilitated within the MS Azure Cloud).
-General issues in scalable computing
-Algorithms and programming models for large-scale applications,
simulations and systems
-Large-scale symbolic, numeric, data-intensive, graph-oriented,
distributed computations
-Fault-tolerant and consensus techniques for large-scale computing
-Resilient large-scale computing
-Data models for large-scale applications, simulations and systems
-Large-scale distributed databases
-Load-balancing / intelligent resource management in large-scale
applications, simulations and systems
-Performance analysis, evaluation, optimization and prediction
-Scientific workflow scheduling
-Data visualization
-On-demand computing
-Virtualization supporting computations
-Volunteer computing
-Scaling applications from small-scale to exa-scale (and back)
-Big data real-time computing / analytics
-Economic, business and ROI models for large-scale applications
-Emerging technologies for scalable computing
-Cloud / Fog / Dew computing architectures, models, algorithms and
applications
-High performance computing in Cloud / Fog / Dew
-Green computing in Cloud / Fog / Dew
-Performance, capacity management and monitoring of Cloud / Fog / Dew
configuration
-Cloud / Fog / Dew application scalability and availability
-Big Data cloud services
-Architectures for large-scale computations (GPUs, accelerators, quantum
systems, federated systems, etc.)
-Self* and autonomous computational / storage systems

IMPORTANT DATES

+ Paper submission (strict deadline):   July 3, 2020, 23:59:59 pm HST
                                        (there will be no extension)
+ Position paper submission:            July 17, 2020
+ Author notification:                  August 1, 2020
+ Final paper submission,
        registration and payment:       August 14, 2020
+ Conference date:                      September 6-9, 2020

SUBMISSION GUIDLINES:

FedCSIS announces two separate calls for papers, with the deadlines for
submissions about three weeks apart: Call for Regular Papers and Call
for Position Papers.

Papers submitted within the Call for Regular Papers can be accepted, by
the event’s Program Committee, in one of the three categories: full
papers, short papers or communication papers.

Full and short papers constitute Proceedings of the FedCSIS conference –
they are published electronically in a volume of “Annals of Computer
Science and Information Systems” (ACSIS) and are submitted for inclusion
in the IEEE Xplore Digital Library. ACSIS Volumes with Proceedings of
the FedCSIS conference are submitted for indexation in Web of Science,
SCOPUS, DBLP, Index Copernicus and other indexing services (see,
Indexation for more details). Communication papers and Position papers
are published in separate ACSIS volume(s) and they are not submitted to
the IEEE Xplore DL.

Limited number of Best Papers will be published (free of charge) in
Information

CfP MICCAI Distributed and Collaborative Learning (DCL)


 

1st MICCAI Workshop on “Distributed And Collaborative Learning” (DCL)

Lima, Peru, 4 October 2020

 

Call for Papers

 

More information in:

www.DCL-workshop.net

Twitter: #DCL2020

 

DCL aim to provide a discussion forum to compare, evaluate and discuss methodological advancements and ideas around federated, distributed, and collaborative learning schemes that are applicable in the medical domain.

 

Important Dates:

– Submission Deadline: 30 June 2020

– Notification of Acceptance: 21 July 2020

– Camera Ready Deadline: 31 July 2020

– Workshop: 4 October 2020

 

Contact:

nrieke@nvidia.com

 

More information in:

www.DCL-workshop.net

Twitter: #DCL2020

 

Please spread the word.

 

Best wishes,

 

Spyros  (on behalf of the MICCAI DCL team!)

 

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