ICPR2020 workshop on “Pattern recognition for positive technology and elderly wellbeing” (CARE2020)

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Nicoletta Noceti, PhD
Assistant Professor in Computer Science

MaLGa – Machine Learning Genoa center, University of Genova
Tel. +39 010 3536704
Fax +39 010 3536699

DVU 2020 : International Workshop on Deep Video Understanding

March 14th, 2020 Daniela Lopez de Luise

1st Call for Participation :  International Workshop on Deep Video Understanding
In conjunction with ICMI 2020 , October 25-29, 2020
Deep video understanding is a difficult task which requires systems to develop a deep analysis and understanding of the relationships between different entities in video, to use known information to reason about other, more hidden information, and to populate a knowledge graph (KG) with all acquired information. To work on this task, a system should take into consideration all available modalities (speech, image/video, and in some cases text). The aim of this workshop is to push the limits of multi-modal extraction, fusion, and analysis techniques to address the problem of analyzing long duration videos holistically and extracting useful knowledge to utilize it in solving different types of queries. The target knowledge includes both visual and non-visual elements. As videos and multimedia data are getting more and more popular and usable by users in different domains, the research, approaches and techniques we aim to be applied in this workshop will be very relevant in the coming years and near future.

This workshop will support two tracks of research contributions:

1. Track 1: Interested authors are invited to apply their approaches and methods on a novel High-Level Video Understanding (HLVU) dataset being made available by the workshop organizers. These include 10 movies with a Creative Commons license. This dataset will be annotated by human assessors and ground truth (Ontology of relations, entities, actions & events, names and images of all main characters, Knowledge Graph for 50% of the movies) provided to participating researchers. The organizers will also support evaluation and scoring of two main query types distributed with the dataset:

-Multiple choice question answering on part of Knowledge Graph for selected movies.
-Possible path analysis between persons / entities of interest in a Knowledge Graph extracted from selected movies.

2. Track 2: Contributions related (but not limited) to the following topics applied on the provided HLVU dataset or any external datasets are invited:

Multimodal feature extraction for movies and extended video
Multimodal fusion of computer vision, text/language processing and audio for extended video / movie analysis
Machine Learning methods for movie-based multimodal interaction
Sentiment analysis and multimodal dialogue modeling for movies
Knowledge Graph generation, analysis, and extraction for movies and extended videos

Submission :

We invite submissions of long papers (up to 8 pages excluding references), short papers (up to 4 pages excluding references), and extended abstracts (up to 1 page excluding references), formatted according to the ACM template available here (https://www.acm.org/binaries/content/assets/publications/consolidated-tex-template/acmart-master.zip), or directly from Overleaf (www.overleaf.com/gallery/tagged/acm-official#.WOuOk2e1taQ). Submissions shall be single blind, i.e. do not need to be anonymized. Workshop papers will be indexed by ACM Digital Library in an adjunct proceedings.

Papers submitted at ICMI 2020 must not have been published previously. A paper is considered to have been published previously if it has appeared in a peer-reviewed journal, magazine, book, or meeting proceedings that is reliably and permanently available afterward in print or electronic form to non-attendees, regardless of the language of that publication. A paper substantially similar in content to one submitted to ICMI 2020 should not be simultaneously under consideration for another conference or workshop.

ICMI 2020 does not consider a paper on arXiv.org as a dual submission.

All submissions will be handled electronically via EasyChair :
easychair.org/conferences/?conf=dvu2020

Important Dates:

HLVU movie dataset available including preliminary annotations: March 31, 2020
Complete HLVU annotations and development data available: April 24, 2020 *
Testing queries released: May 29, 2020 *
Run submissions due to organizers: June 29, 2020 *
Results released back to participants: July 13, 2020 *
Workshop paper submission deadline: July 31, 2020
Notification to authors: August 10, 2020
Workshop camera-ready submission: August 17, 2020
Workshop date: October 25 or 29, 2020

* = Track 1 only

QUADRIVIA 2020: Special Session on QUality assessment for computer vision AnD immeRsIVe medIa Applications

March 14th, 2020 Daniela Lopez de Luise
QUADRIVIA 2020
Special Session on QUality assessment for computer vision AnD immeRsIVe medIa Applications
at the 12th International Conference on Multimedia & Network Information Systems (MISSI 2020)
Paris, France, August 26-28, 2020
Conference website: https://missi.pwr.edu.pl/

Special Session Organizers
Prof. Mikołaj Leszczuk
AGH University of Science and Technology
E-mail: leszczuk@agh.edu.pl

Objectives and topics
The scope of the QUADRIVIA 2020 includes, but is not limited to the following issues:
* Quality assessment for computer vision applications:
(a) Testing methodologies and frameworks to identify the limit of CV methods concerning the visual quality of the ingest
(b) Minimum quality requirements and objective visual quality measure to estimate if visual content is the operating region of CV
* Quality assessment for immersive media applications:
(a) Using repurposed traditional content for virtual reality
(b) New content explicitly captured for virtual reality, including 360 cameras and light field cameras
(c) Virtual reality gaming

Important dates
Submission of papers: 15 March 2020
Notification of acceptance: 20 April 2020
Registration & payment: 10 May 2020
Camera-ready papers: 15 May 2020
Conference date: 26-28 August 2020
Program Committee
* Philip Corriveau, Pacific University, United States
* Jesœs GutiŽrrez, University of Nantes, France
* Rossi Kamal, Sunniva, Bangladesh
* Mikołaj Leszczuk, AGH University of Science and Technology, Poland
* Jakub Nawała, AGH University of Science and Technology, Poland
* Amy Reibman, Purdue University, United States
Submission
All contributions should be original and not published elsewhere or intended to be published during the review period. Authors are invited to submit their papers electronically in pdf format, through EasyChair. All the special sessions are centralized as tracks in the same conference management system as the regular papers. Therefore, to submit a paper, please activate the following link and select the track: QUADRIVIA 2020: Special Session on QUality assessment for computer vision AnD immeRsIVe medIa Applications.

https://easychair.org/conferences/?conf=missi2020
Authors are invited to submit original previously unpublished research papers written in English, of up to 10 pages, strictly following the AISC format guidelines. Authors can download the Latex (recommended) or Word templates available on Springer's website. Submissions not following the format guidelines will be rejected without review. To ensure high quality, all papers will be thoroughly reviewed by the QUADRIVIA 2020 Program Committee. All accepted papers must be presented by one of the authors who must register for the conference and pay the fee. Springer will publish the conference proceedings in the prestigious series AISC (. Advances in Intelligent Systems and Computing).

Mikołaj Leszczuk, DSc
Associate Professor, AGH University of Science and Technology
al. Mickiewicza 30, PL-30059 Kraków, Email/Jabber: leszczuk@agh.edu.pl
Tel.: +48-607-720-398, URL: http://leszcz.uk

CVPR’20 Workshop CFP: Workshop on Continual Learning in Computer Vision (CLVision)

March 14th, 2020 Daniela Lopez de Luise

Dear All,

 

Posting the CFP again. Apologies for cross-posting.

 

CLVISION CVPR 2020: Workshop on Continual Learning in Computer Vision

 

 

OVERVIEW

 

During the past few years we have witnessed a renewed and growing attention to Continuous Learning (CL). The interest in CL is essentially twofold. From the artificial intelligence perspective, CL can be seen as another important step towards the grand goal of creating autonomous agents which can learn continuously and acquire new and complex skills and knowledge. From a more practical perspective, CL looks particularly appealing because it enables two important properties: adaptability and scalability. One of the key hallmarks of CL techniques is the ability to update the models by using only recent data (i.e., without accessing old data). This is often the only practical solution when learning on the edge from high-dimensional streaming or ephemeral data, which would be impossible to keep in memory and process from scratch every time a new piece of information becomes available. Unfortunately, when (deep or shallow) neural networks are trained only on new data, they experience a rapid overriding of their weights with a phenomenon known in the literature as catastrophic forgetting.

 

To this end, the goal of the CVPR 2020 Workshop on Continual Learning (CLVISION) is to explore methods that generalize to a continuous stream of tasks, incrementally consolidating their knowledge without interfering with previously learned information. Thus, we encourage submissions that address the problems of learning from a few examples, catastrophic forgetting and online learning, large-scale realistic benchmarks, or bio-inspired systems for continual learning, such as memory and plasticity. In this one-day workshop, we will have regular paper presentations, invited speakers, and technical benchmark challenges to present the current state of the art, as well as the limitations and future directions for computer vision in continual learning, arguably one of the most crucial milestones of computer vision and AI in general.

 

We solicit paper submissions on novel methods and application scenarios of Continual Learning.

 

TOPICS OF INTEREST (include but are not limited to):

 

  • Continual/Lifelong learning: Models that are able to adapt to new tasks without forgetting the previously-learned ones.
  • Few-shot learning: Models that learn from a few examples.
  • Transfer learning: Models that use new information to improve the performance in previous and novel tasks.
  • Online learning: Models that can learn online.
  • Bio-inspired learning: Works that take inspiration in nature to propose fundamental mechanisms for continual learning, such as memory or synaptic plasticity.
  • Curiosity: Works where the model identifies the most important pieces of information to incorporate new knowledge efficiently. Unsupervised/self-supervised models are welcome.
  • Metrics: Metrics and benchmarks for continual learning of visual representations.
  • Experience replay: Experience replay for learning systems and robots.

All accepted papers will be presented as posters. Two papers will be selected for oral presentation and one paper will be awarded as the best paper. 

 

CLVision CHALLENGE:

 

CLVision workshop also provides a comprehensive 2-phase challenge track to thoroughly assess novel continual learning solutions in the computer vision context based on 3 different continual learning (CL) protocols. With this challenge we aim to:

  • Invite the research community to scale up CL approaches to natural images and possibly on video benchmarks.
  • Invite the community to work on solutions that can generalize over multiple CL protocols and settings (e.g. with or without a “task” supervised signal).
  • Provide the first opportunity for comprehensive evaluation on a shared hardware platform for a fair comparison.
  • Provide the first opportunity to show the generalization capabilities (over learning) of the proposed approaches on a hidden continual learning benchmark.

More details on the CLVision Workshop Challenge can be found here: https://sites.google.com/view/clvision2020/challenge.

 

 

SUBMISSION GUIDELINES:

  • The submitted manuscript should follow the CVPR 2019 paper template. Paper submission through: https://cmt3.research.microsoft.com/CONTVISION2020
  • The page limit for a full paper is 8 pages (excluding references) and short-papers is 4-pages (excluding references).
  • We accept dual submissions to CVPR 2020 and CLVISION 2020, but the manuscript must contain substantial original contents not submitted to any other conference, workshop or journal.
  • Submissions will be rejected without review if they:
    • contain more than 8 pages (excluding references).
    • violate the double-blind policy or violate the dual-submission policy.
  • The accepted papers will be linked at the workshop webpage and also in the main conference proceedings if the authors agree
  • Papers will be peer-reviewed under the double-blind policy.

 

IMPORTANT DATES:

 

Workshop paper submission deadline: March 20th 2020 (11:59 pm Pacific Time)

  • Notification to authors: 2nd April 2020
  • Camera-ready deadline: 10th April 2020 (11:59 pm Pacific Time)
  • Workshop date: June 14, 2020


INVITED SPEAKERS:

  • Dr Razvan Pascanu, DeepMind.
  • Prof Chelsea Finn, Assistant Professor at Stanford University.
  • Prof Cordelia Schmid INRIA Research Director, Head of THOTH Project Team.
  • Prof David Maltoni, Professor, Universita Di Bologna.
  • Prof Christopher Kanan, PAIGE, RIT and CornellTech.
  • Prof Gemma Roig, Ass. Professor at SUTD, MIT.
  • Subutai Ahmad, VP Research, Numenta.


ORGANIZERS
:

  • Pau Rodriguez, Element AI.
  • German Parisi, University of Hamburg.
  • David Vazquez, Element AI.
  • Vincenzo Lomonaco, University of Bologna.
  • Nikhil Churamani, University of Cambridge.
  • Zhiyuan (Brett) Chen, Google.
  • Marc Pickett, Google Research.


WORKSHOP WEBSITE

 

 

PAPER SUBMISSION:

 

 

 

 

 

—————————

Thanks and Regards
Nikhil Churamani
PhD Student

University of Cambridge
Department of Computer Science and Technology
William Gates Building
15 JJ Thomson Avenue
Cambridge CB3 0FD
Phone: +44 1223 767024
Email: Nikhil DOT Churamani AT cl.cam.ac.uk

GOSEEK RL Challenge and ICRA 2020 workshop

March 14th, 2020 Daniela Lopez de Luise

;word-spacing:0px”> Perception, Action, Learning: from Metric-Semantic Scene Understanding to High-level Task Execution

International Conference on Robotics and Automation – May 31 to June 4 2020, Palais des Congrès de Paris – FRANCE

Website: https://mit-spark.github.io/PAL-ICRA2020/

Submission Link:  https://easychair.org/conferences/?conf=pal2020icraworkshop

Submission Deadline: March 30, 2020

Challenge Submission Deadline: May 1, 2020

 

OVERVIEW:

—————-

This workshop brings together researchers from robotics, computer vision, and machine learning to examine challenges and opportunities emerging at the boundary between spatial perception and high-level task execution. Recent years have seen a growing interest towards metric-semantic understanding, which consists in building a semantically annotated (or object-oriented) model of the environment. On the other hand, researchers have been looking at high-level task execution using modern tools from reinforcement learning and traditional decision-making. The combination of these research efforts in spatial perception and task execution has the potential to enable applications such as visual question-answering, object search and retrieval, and provides a more intuitive interaction with the user. This workshop creates an exchange opportunity to connect researchers working in metric-semantic perception and task execution. In particular, the workshop will bring forward the latest breakthroughs and cutting-edge research in the two research areas. Besides the usual mix of invited talks and poster presentations, the workshop involves two interactive activities. First, we will provide a hands-on tutorial on a state-of-the-art library for metric-semantic reconstruction (Kimera). Second, we will organize the GOSEEK challenge (details below), in conjunction with the release of a photo-realistic Unity-based simulator, where participants will need to combine perception and decision-making to find objects in a complex indoor environment.

The workshop will include keynote presentations from established researchers in robotics, machine learning, computer vision, robot perception.

– There will be two spotlight talks and two poster sessions highlighting contributed papers throughout the day.

– The winner of the challenge will give an invited keynote presentation  (best 3 take home a monetary prize).

 

The workshop is endorsed by the IEEE RAS Technical Committee for Computer & Robot Vision.

 

CHALLENGE AND AWARDS:

————–

We are organizing the GOSEEK challenge, where participants create an RL agent that combines perception and high-level decision-making to search for objects placed within complex indoor environments from a Unity-based simulator. Simply put: like PACMAN, but in a realistic scene and with realistic perception capabilities. Several data modalities will be provided from both the simulator ground truth and a perception pipeline (e.g., images, depth, agent location) to enable the participants to focus on the RL/search aspects. The contest will be hosted on the EvalAI platform, where participants will submit solutions, via docker containers run on AWS instances, for scoring. The winner of the competition will receive a monetary prize and will give a keynote presentation at the workshop.

Tentative timeline:

– February 15: Challenge website is online with ground truth data.

– March 1: Full perception capabilities are made available. Challenge ready for submissions!

– May 1: Deadline to submit your RL agent! 

 

SUBMISSIONS:

———————

Participants are invited to submit an extended abstract or short papers (up to 4 pages in ICRA format) focusing on novel advances in spatial perception, reinforcement learning, and at the boundary between these research areas.
Topics of interest include but are not limited to:

– Novel algorithms for spatial perception that combine geometry, semantics, and physics, and allow reasoning over spatial, semantic, and temporal aspects;

– Learning techniques that can produce cognitive representations directly from complex sensory inputs;

– Approaches that combine learning-based techniques with geometric and model-based estimation methods;

– Novel transfer learning and meta-learning methods for reinforcement learning;

– Novel RL approaches that leverage domain knowledge and existing (model-free and model-based) methods for perception and planning; and

– Position papers and unconventional ideas on how to reach human-level performance in robot perception and task-execution. 

Contributed papers will be reviewed by the organizers and a program committee of invited reviewers. Accepted papers will be published on the workshop website and will be featured in spotlight presentations and poster sessions. 

 

Submission link: https://easychair.org/conferences/?conf=pal2020icraworkshop

 

IMPORTANT DATES:

—————————-

– Submission Deadline: March 30, 2020

– Notification of Acceptance: April 30, 2020

– Workshop Date: May 31, 2020

 

INVITED SPEAKERS (tentative):

———————————–

– Raia Hadsell (DeepMind)

– Dhruv Batra (Georgia Tech)

– Sertac Karaman (MIT)

– Andrew Davison (Imperial College)

– Cesar Cadena (ETH Zurich)

Marco Pavone (Stanford)

– Davide Scaramuzza (University of Zurich)

 

ORGANIZING COMMITTEE:

————————————-

– Luca Carlone, Massachusetts Institute of Technology

– Dan Griffith, Massachusetts Institute of Technology Lincoln Laboratory

– Sanjeev Mohindra, Massachusetts Institute of Technology Lincoln Laboratory

 

FURTHER INFORMATION:

———————————–

Please send any questions to Luca Carlone (lcarlone@mit.edu). Please include "PAL ICRA 2020 Workshop" in the subject of the email.

 

————————————————————————————

Luca Carlone

Charles Stark Draper Assistant Professor

Laboratory for Information and Decision Systems (LIDS)

Massachusetts Institute of Technology (MIT)

office: 32 Vassar St., Cambridge, MA 02139, Room: 31-243

web: http://www.lucacarlone.com/

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