Call for Submissions: ACM Multimedia Asia 2024, 3rd – 6th December, Auckland, New Zealand
July 2nd, 2024
Daniela Lopez de Luise
ACM Multimedia Asia 2024, for the first time to bring the multimedia community to the most eastern country in the southern hemisphere, invites submission of research papers presenting novel theoretical and algorithmic solutions addressing problems across the domain of multimedia and related applications. The conference also encourages visionary papers on new and emerging topics; papers presenting novel ideas with promising (preliminary) results in realising these ideas; application-oriented papers that make innovative technical contributions to various aspect of the society.
Key dates:
Workshop/Grand Challenge Proposal Submission: 28 Jun 2024
Regular Paper Submission: 19 Jul 2024
Short/Demo Paper Submission: 02 Aug 2024
Tutorial Proposal Submission: 23 Aug 2024
Paper Acceptance Notification: 20 Sep 2024
Workshop Paper Submission: 27 Sep 2024
The topics of interest include, but are not limited to:
▪ Multimedia and Vision
▪ Multimodal Analysis, Description, and Generation
▪ Deep Learning for Multimedia
▪ Emotional and Social Signals in Multimedia
▪ Multimedia Search and Recommendation
▪ Social Multimedia and Mobile Multimedia
▪ Multimedia HCI and Quality of Experience
▪ Multimedia Art, and Entertainment
▪ Music and Audio Processing in Multimedia
▪ Multimedia Systems, Transport, and Delivery
▪ Multimedia for Education
▪ Multimedia for Virtual/Augmented Reality
▪ Multimedia for Social Goods
▪ Multimedia for Culture and Heritage
Highlights of ACM Multimedia Asia 2024
Auckland, New Zealand: Ranked the world’s 1st most liveable city, in the top 10 of the happies cities, home to over 200 different ethnic communities, media innovation, and numerous unique attractions such as Hobbiton movie set from Lord of the Rings.
Opportunities for Extension into Journal Publications: Top ranked papers will be invited to be extended for journals such as Multimedia Systems.
Multimedia for Culture and Heritage: a special session on Multimedia for Culture and Heritage to recognise high quality research that showcases the benefit of multimedia research to the culture and heritage of the society.
Inspiration from Collaborations: to encourage novel ideas from industry and government partners to identify emerging topics in real world. applications. We plan to bring together local industry such as Weta Digital and related academic societies such as computer vision communities and artificial intelligence communities in New Zealand.
Multi-site PhD Schools: to encourage student participation and nurture the next generation of Multimedia researchers, in addition to the on-site PhD school, several 3 remote PhD schools will be planned. With the support of SIGMM on PhD school, we plan to call for PhD school partnerships. PhD schools will feature keynote presentations, student presentations, and student mentoring.
Look forward to receiving your submissions!
Publicity Chairs
ACM Multimedia Asia 2024
IEEE SSRR 2024
July 2nd, 2024
Daniela Lopez de Luise Thanks
ENFIELD Hackathon 2024 – Join us
July 2nd, 2024
Daniela Lopez de Luise - Workshops and Talks: Engage with leaders in AI and gain new skills through hands-on experience.
- Mentorship: Get guidance and feedback from experienced mentors.
- Networking: Connect with like-minded individuals and expand your professional network.
- Showcase: Present your innovative solutions to a panel of expert judges and to the hackathon participants.
- 05/06/2024 – 07/07/2024 – Stage 1: team registration and topic proposal, DEADLINE 7 July 2024
- 11/07/2024 – Selected teams for stage 2 are informed
- 12/07/2024 – 26/08/2024 – Stage 2: solution development
- 29/08 – 30/08/2024 – Stage 3: solution refinement under the guidance of ENFIELD mentors and on-site presentation in Bucharest, at the National University of Science and Technology POLITEHNICA Bucharest
Creating and Updating Digital Twins for Enabling XR Applications (Special Session at IEEE AIxVR)
July 2nd, 2024
Daniela Lopez de Luise
Special Session at IEEE AIxVR 2025
January 27-29, 2025, Lisbon, Portugal
Conference: https://aixvr.tecnico.ulisboa.pt/
Special session: https://didymos-xr.eu/news/creating-and-updating-digital-twins-for-enabling-xr-applications/
Digital twins of city spaces, landmarks or industrial environments are important enablers of VR and AR applications in domains such as city planning and maintenance, tourism, media, manufacturing and logistics. Creating high fidelity representations of the real world, and in particular keeping them up-to-date, is still a costly process. Leveraging data that can be captured at low cost, e.g. from vehicles driving through the space to be captured, from robots navigating in the environment, or from consumer media, could significantly reduce the costs and allow for the detection of changes and more frequent updates of digital twins. AI-based methods for 3D reconstruction and scene understanding are enablers for this process.
Topics of interest for this Special Session include, but are not limited to:
· 3D reconstruction from “in the wild data”
· Improvement of 2D/3D data representation (e.g., superresolution) in order to update the quality of the resulting digital twin
· Multimedia analysis for understanding scene semantics and dynamicity
· Multimodal datasets for digital twin creation and scene understanding
· Generative AI and foundation models for digital twin creation and/or synthetic data generation
· Combining synthetic and real data for improving scene understanding
· Optimized multimedia content analysis for real-time and low-latency XR applications
· Human interfacing and interaction optimization
· Privacy and security aspects and mitigations for captured content used for digital twin creation/update
The submissions to this session can be:
· Long papers describing novel methods or their adaptation to specific applications or
· Short papers describing emerging work or open challenges.
The review process and the paper lengths and formatting follows the rules of the main conference. The papers will be published in the main conference proceedings, published by IEEE.
Submission is done via the main conference submission system (link to be announced, see https://aixvr.tecnico.ulisboa.pt/).
Authors are expected to present their papers on-site at AIxVR.
Important dates:
· Paper submission: September 10, 2024
· Conference: January 27-29, 2025
Session organisers:
· Werner Bailer, JOANNEUM RESEARCH, Austria
· Gerasimos Arvanitis, University of Patras, Greece
· Imad H. Ehajj, American University of Beirut, Lebanon
· Panos K. Papadopoulos, CERTH, Greece
· Tariqul Islam, DigitalTwin Technology, Germany



