INSCRIPCIÓN MAESTRÍA SIMULACIÓN NUMÉRICA Y CONTROL

Estimados/as,

Desde la SECID se informa que a partir del día de la fecha estará abierta la inscripción a la Maestría en Simulación y Control. La misma podrá realizarse  durante todo el año. 


Título

Se otorga el título de Magíster de la Universidad de Buenos Aires en Simulación Numérica y Control, que tendrá carácter exclusivamente académico.

Objetivos
Brindar una sólida formación en las áreas de simulación numérica y control para abordar los desafíos actuales en la actividad profesional.

Duración
La duración estimada de la carrera es de 24 meses y se define un plazo máximo de 48 meses para su finalización, desde la fecha de admisión, incluyendo la defensa de la tesis en clase oral y pública (704 horas).

Para màs información, escribir al: secid@fi.uba.ar.
Saludos cordiales,
Subsecretaría de Relación con Graduados

Agricultura extensiva en Argentina, producción y cuidado del medio ambiente — Miércoles 11-12, 16hs

Querido/as colegas, los invitamos al encuentro Agricultura extensiva en Argentina, producción y cuidado del medio ambiente que organizamos en conjunto con la Facultad de Agronomía y los Programas Interdisciplinarios UBA, como primer acción en torno al vector Maquinaria Agrícola. 

Oradores y temas a desarrollar:

  • Dra. Ing. Agr. Carina Alvarez – Evolución y desafíos de la Siembra Directa en Argentina
  • Ing. Agr. Carlos Sarubbi – Técnicas y tecnología en aplicación de productos fitosanitarios y fertilizantes
  • Dra. Ing. Agr. María Semmartin – Dimensiones ambientales de la agricultura extensiva
Lugar: FAUBA (Facultad de Agronomía, Av San Martín 4453), Escuela para Graduados, Aula 7

 

Fecha y hora: miércoles 11-12, 16hs a 19hs


Inscripción: link

 

Organizan: Facultad de Agronomía UBA, Facultad de Ingeniería UBA, Programa de la UBA para el Desarrollo, PIUBAD, Programa de la UBA sobre Energías Sustentables, PIUBAES.

Abrazos y nos vemos,

Ing. Luciano Cianci

Subsecretario de Relación con Graduados FIUBA 

RNI Invitación 9 DICIEMBRE—Conferencia del Ing. Defays sobre RNI

ACTIVIDAD ENMARCADA en nuestro PROYECTO UBANEX "LA INGENIERÍA FRENTE AL DESAFÍO DE LA RADIACIÓN NO IONIZANTE: PROFESIONALES Y USUARIOS RESPONSABLES"



Tenemos el agrado de invitarlos a la conferencia que, dentro de la temática de las radiaciones no-ionizantes, dictará el Ing. Guillermo Defays, con el título:

"El medio ambiente electromagnético.  Regulaciones y precauciones."

La misma se dictará el LUNES 9 DE DICIEMBRE del corriente año, a partir de las 17.30 hs, en:

Facultad de Ingeniería – Paseo Colón 850 (CABA)
Segundo Piso – Aula 202 (ala sur, casi frente al laboratorio de Física I)

La asistencia es libre y gratuita.

Agradecemos la colaboración para difundir esta actividad.

Saludos cordiales.

 Ing. María Beatriz Roble
Dr. Jorge Cornejo

CFP for special issue of Computer communications

Please find below the CFP for SI of Computer communications. 
Special issue on Intelligent Resource Management in Mobile Edge Computing for IIoT applications
________________________________

Editor-in-Chief: Carla-Fabiana Chiasserini

Scope and Motivation:

The involvement of Wireless Sensor Network (WSN) in the field of Internet-of-Things (IoT) and Industrial IoT (IIoT) applications has become a new hotspot for the researchers and industries. The Artificial Intelligence (AI) and Machine Learning (ML) is an emerging technology that has proven to have great potential in communications, such as signal classification, channel estimation, and performance optimization. However, in the current era of 5G and Mobile Edge Computing (MEC), cooperative and heterogeneous communication scenarios are developing in a complex and large-scale trend for all the smart applications, especially for IIoTs. These technologies play a vital role in routing establishment, network resource optimization and energy-efficient computing, which are mainly operating in Network and Transport upper layer of OSI model. The power allocation and resource management in these networks remain a challenge due to the miniature size, limited battery life and dynamic movement of the sensor nodes in the Industrial applications. Therefore, for efficient power management and necessary optimization for IIoT applications, AI, Deep Learning (DL) and other Neural Network (NN) based approaches will come up as a solution for green communication. These technologies can be used in MEC paradigm for IIoT applications due to is merits of real-time response, resource capacity as well as low processing power.

For the 5G system specifications (MEC ISG) and 3GPP ecosystem draws attention towards the edge computing enablers. These MEC systems provide opportunities of the ETSI Multi-access Edge Computing group. Recently, the International Telecommunication Union (ITU) have also expressed that the MEC services and resource management can be offered by both mobile network operators as well as third party vendors. Thus, the scope of these paradigms is growing exponentially towards the design, deployment, maintenance and security of MEC for Industry 4.0 applications.

This special issue will focus on Intelligent Resource management in MEC with the theory and practical aspects of recent outcomes and developments in MEC IIoT applications. The issue invites the researchers and industry practitioners to submit high quality unpublished technical articles, highlighting the scopes and challenges for resource allocation in MEC IIoT applications.

The topics of interest include, but are not limited to:

Distributed Artificial Intelligence based computation models for MECs
Resource optimization in IIoT applications
Network set-up, security issues with MEC IIoT
Resource allocation techniques for green MEC IIoT services
Data offloading, traffic and cloud services for Industrial MEC
Energy efficient user scheduling and resource allocation for Industry 4.0
Congestion control and low latency for MEC IIoT
Neural network based ambience intelligence for IIoT
AI based cloud virtualization in Industrial MEC
Cloud and edge security for IIoT applications
Fog and mist computing for Industry 4.0
Architecture and scalability for AI enabled mobile IIoT applications

Schedule:

Deadline for submissions: 30th April 2020

Notification of First Round: 15th June 2020

Notification of Second Round: 30th August 2020

Final Acceptance: 30 October 2020

Tentative Publication Date: December 2020

Guest Editors:

1. Prof. Rubén González Crespo
Deputy Director and Professor
Department of Computer Science
Universidad Internacional de la Rioja (UNIR)
Email: ruben.gonzalez@ijimai.org, ruben.gonzalez@unir.net
Webpage: https://www.unir.net/profesores/ruben-gonzalez-crespo/

2. Dr. Hongyang Chen
Fujitsu Limited, Japan
Email: dr.h.chen@ieee.org
Webpage: https://www.linkedin.com/in/hongyangchen/

3. Prof. Yannick Le Moullec
Thomas Johann Seebeck Department of Electronics
Tallinn University of Technology
Email: yannick.lemoullec@taltech.ee
Webpage: https://www.taltech.ee/en/personnel-search/&kood=T0066767

4. Dr. Amrit Mukherjee
School of Computer Science and Communication Engineering
Jiangsu University, Zhenjiang, China
Email: amrit1460@ujs.edu.cn, amrit1460@ieee.org
Webpage: https://www.researchgate.net/profile/Amrit_Mukherjee

Fully funded PhD Studentships in Games and Game AI (EPSRC, UK)

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The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI) is the world's largest PhD research programme aimed at games.

 

IGGI has up to 12 studentships available for 2020/21 entry (starting September 2020) at the University of York or Queen Mary, University of London (QMUL). Studentships fund full fees (at a Home/EU rate) plus a tax-free living stipend, for a 4-year PhD programme. 

 

The deadline for submitting applications for funded studentships is 23:59 GMT on 31st January 2020.

 

We also welcome self-funded applications throughout the year. All accepted IGGI students start at the beginning of the academic year in September.

 

See here for how to apply: http://www.iggi.org.uk/apply/

 

Who Should Apply

 

We are seeking diverse and motivated candidates to join our 70 current PhD students conducting interdisciplinary research in areas such as:

  • Using machine learning (ML) and other forms of artificial intelligence (AI) to create interesting, fun, believable game agents
  • Augmented creativity tools that support game designers and developers, e.g. procedural content generation, AI-assisted game design and testing
  • Understanding player experience, games user research, and game analytics
  • Game audio and music
  • Interaction, user experience, and learning design for games
  • Using games and gamification to support wellbeing, learning, or social change
  • Using Esports and other game data to study human behaviour and psychology
  • Using game AI to improve real-world decision making

 

IGGI students are a diverse group, and admission decisions are made on the basis of your potential to do good work and make a positive impact through games research. We especially welcome applications from female and minority ethnic candidates as well as other groups that are under-represented in games research and industry.

 

Why Apply to IGGI

 

IGGI brings together more than 60 researchers in games and related fields working on creating positive impact on and through games you can draw on as supervisors.

You will also receive focused skills training in game design, games research methods, game development, game AI, responsible innovation, and engaging users and the public with your work. In addition, you will have access to optional training in a wide range of topics such as HCI, graphics, audio, psychology, or AI.

 

You will also have opportunities to collaborate with other students and researchers, make games, and share your work through

  • the annual IGGI Game Jam, a 48 hour game development challenge as part of the Global Game Jam, enhancing your skills in game design, development, and teamwork;
  • the annual IGGI Conference, showcasing student research alongside industry and academic speakers;
  • student-led events such as research seminars, board game evenings, or workshops.

 

IGGI will give you the opportunity to work directly with industry and social partner organisations. Placements, research exchanges, and other forms of knowledge exchange will give you the possibility to make a direct positive impact, experience the games industry first hand, and collaborate with researchers and practitioners. Current IGGI students have worked with partner organisations such as Sony Interactive Entertainment, Bossa Studios, Google, Bloomberg, PROWLER.io, Media Molecule, BT, Splash Damage, Microsoft Research, and Sue Ryder.

Who Is Eligible to Apply

 

UK, EU, and international students are eligible to apply and receive a stipend and tuition based on EPSRC rules. The UK government has guaranteed that EU students enrolling in the 2020/21 academic year will continue to receive stipends and pay tuition fees covered by the IGGI grant through the duration of their studies even after the UK’s exit from the EU. Since they will arrive in the UK before December 31, 2020, they are also guaranteed the same rights current EU students in the UK (check the useful pages by the UK Council for International Student Affairs or contact us for any questions). International students will need to apply for a Tier 4 visa.

 

Applicants normally hold a masters degree enabling them to do games research in their chosen research area (e.g. computer science, AI, HCI, psychology, game design and development), although we do accept exceptional candidates with a fitting undergraduate degree. We also expect applicants to bring the requisite basic technical skills to succeed in our training modules in game design and development. Prior practical experience in making games is not required but a definite plus.

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